Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns battleground vehicle info.
info = C_PvP.GetBattlefieldVehicleInfo(vehicleIndex, uiMapID)
Arguments[]
- vehicleIndex
- number
- uiMapID
- number : UiMapID
Returns[]
- info
- BattlefieldVehicleInfo
Field | Type | Description |
---|---|---|
x | number | |
y | number | |
name | string | |
isOccupied | boolean | |
atlas | string | |
textureWidth | number | |
textureHeight | number | |
facing | number | |
isPlayer | boolean | |
isAlive | boolean | |
shouldDrawBelowPlayerBlips | boolean |
Patch changes[]
Patch 9.0.1 (2020-10-13): Moved to C_PvP.GetBattlefieldVehicleInfo()
Patch 3.1.0 (2009-04-14): Added as GetBattlefieldVehicleInfo()