Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns information about a PvP (honor) talent.
talentID, name, icon, selected, available, spellID, unlocked, row, column, known, grantedByAura = GetPvpTalentInfoByID(talentID[, specGroupIndex, isInspect, inspectUnit])
Arguments[]
- talentID
- number - Talent ID.
- specGroupIndex
- number? - Index of active specialization group (GetActiveSpecGroup); if nil, the selected/available return values will always be false.
- isInspect
- boolean? - If non-nil, returns information based on inspectedUnit.
- inspectedUnit
- string? - Inspected unitId.
Returns[]
- 1. talentID
- number - Talent ID.
- 2. name
- string - Talent name.
- 3. texture
- number - FileID
- 4. selected
- boolean - true if the talent is chosen, false otherwise.
- 5. available
- boolean - true if the talent tier is chosen, or if it is level-appropriate for the player and the player has no talents selected in that tier, false otherwise.
- 6. spellID
- number - Spell ID that is added to the spellbook.
- 7. unlocked
- boolean - Whether the talent is unlocked.
- 8. row
- number - The row the talent is from.
- 9. column
- number - The column the talent is from.
- 10. known
- boolean - true if the talent is known, false otherwise.
- 11. grantedByAura
- boolean - true if the talent is granted by an aura (i.e., an effect on an item), false otherwise. The [Conflict and Strife] Azerite Essence uses this instead of selected.
Patch changes[]
Patch 8.0.1 (2018-07-17): PvP talents are no longer organized into a row/column table.