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Returns the current amount of honor the unit has for the current rank.
currentHonor = UnitHonor(unitID or unitName)
Arguments[]
- unitID
- string - The unitID being checked, like "player" or "target"
- unitName
- string - must be a valid player's name with optional "-realmName" if different than the player's realm.
Returns[]
- currentHonor
- number - The current amount of honor the unit has at a given rank.