Patch 8.1.5

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Patch 8.1.5
Announcement date

November 2, 2018

Release date

March 12, 2019[1]

Latest version date

March 22, 2019

Initial version

29683

Latest version

29814

Highlights & notes
Official links
Patch chronology
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Patch 8.1.0
(Undocumented changes)
Patch 8.2.0
Useful links
PatchesPatches category

Patch 8.1.5 is the first minor content patch of Battle for Azeroth, first announced at BlizzCon 2018.

The patch was deployed on the Public Test Realm on January 8, 2018.

Last patch notes update: 2019-03-11

Survival Guide

Allied Races - Kul Tiran Humans and Zandalari Troll Now Available

Take the final steps to bring new comrades into your faction. Level 120 players who wish to create a Kul Tiran will need to reach Exalted with Proudmoore Admiralty and earn the achievements Alliance [A Nation United] and [Tides of Vengeance]. Those wanting to create a Zandalari character must be level 120, reach Exalted with Zandalari Empire and earn the H [110 - 120] Zandalar Forever! and [Tides of Vengeance] achievements. Once you complete the requirements, visit the Alliance embassy in Stormwind or Horde embassy in Orgrimmar to begin a quest chain to recruit these new Allied races.

Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet.
The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world.

Leveling your new Kul Tiran or Zandalari from 20 to 110 will earn you a unique cosmetic Heritage Armor set. You’ll also unlock a new mount—the  [Kul Tiran Charger] or  [Zandalari Direhorn]—for your collection at character creation.

New Quests

Many new stories and adventures are now available across Azeroth.

The War Campaign Continues

Sylvanas's latest scheme causes Baine Bloodhoof to seek out Jaina Proudmoore, far from prying eyes. Speak to Bluffwatcher Proudscar in Zuldazar or Halford Wyrmbane in Boralus to further your faction's agenda in this time of strife.

Tools of the Trade

Embark on all new profession questlines for Alchemy, Blacksmithing, Enchanting, Engineering, Inscription, Jewelcrafting, Leatherworking, and Tailoring, each culminating in an epic reward. If you've reached level 150 in Kul Tiran or Zandalari professions, return to your main profession trainer(s) in Boralus and Zuldazar to get started.

Magni Bronzebeard

Seek out the Speaker and speak with him to seek the understanding you'll need to address the fate of Azeroth. Level 120 players should heed Magni's call to continue the story and earn an item-level increase to your  [Heart of Azeroth].

Hati

All level 120 Hunters of Azeroth should speak to the Image of Mimiron located in Tradewinds Market in Boralus or the Great Bazaar in Zuldazar. You'll discover more about Hati's whereabouts and make a future with your spirited companion by your side once again.

New Naga World Quests

Beneath the depths something sinister stirs...

The serpentine forces of Queen Azshara are boldly venturing onto the beaches of Kul Tiras and Zandalar—strike them down!

New Tortollan World Quests

A turtle made it to the water? Not on your watch.

Brawler's Guild is Back

There's a murder mystery afoot, and you're going to have to fight to find the answers. Available at level 120, this series of rowdy boss fights is open once again in Bizmo's Brawlpub near the Deeprun Tram in Stormwind and Brawl'gar Arena in the Ring of Valor in Orgrimmar. Of course, Brawler’s Guild is accessible by invitation only, so if you've never been inside, you'll need to acquire an invitation. Enemies of the opposite faction in Zandalar and Kul Tiras now drop invitations, and a new vendor named A. Shady occasionally has them for sale in Orgrimmar and Stormwind. Brawler's Guild has new bosses, a new questline, new transmog gear to be won, and a new mount: Bruce (mount)! He's a good boy.

Wintergrasp is now an Epic Battleground

War is rekindled in the frozen north! For the first week of this content update, Wintergrasp is featured as a Brawl. Thereafter, you'll find Wintergrasp in the Epic Battleground selection in Group Finder (default hotkey: i).

New Raid - Crucible of Storms

Beneath Stormsong, dark secrets of the Old Gods have been kept for ages. Beginning the week of April 16, 2019, assemble your raid and face the fearsome servants of N'Zoth in two boss encounters: Restless Cabal and Uu'nat.

Warlords of Draenor Timewalking

Mark your in-game calendar for the first ever Warlords of Draenor Timewalking bonus event, coming in May 2019. Two new mounts are now available: Beastlord's Irontusk and Beastlord's Warwolf. Take a trip back in time to challenge:

Battleground Updates

The timeless World of Warcraft battlegrounds—Arathi Basin and Warsong Gulch—have been given a full makeover.

Check out how Arathi Basin now looks with a new Brawl: Arathi Comp Stomp. You and other players will team up to fight against AI enemies, starting the week of March 19 when it becomes available for the first time.

Pet Battles

Many new, fierce little counterparts are now here to fight for you.

Raiding with Leashes VI

Wondrous new companions have been discovered in three Mists of Pandaria raids – Mogu'shan Vaults, Terrace of Endless Spring, and Heart of Fear. Collect all eleven mighty, tiny beings to experience happiness and to earn Happiness (companion)—a unique new pet that could only come from Pandaria.

New Mechanical Parrot quest

Feathers (companion) the parrot is now available to add some mechanical squawk to your collection. Speak to Gazlowe in Zandalar Harbor or Kelsey Steelspark in Boralus to get started.

New Portal Rooms

In Stormwind's Mage Quarter and Orgrimmar's Valley of Strength, new venues are now open where your faction has consolidated gateways to the other continents of Azeroth, Outland, and Draenor.

Holiday Updates

Children's Week has been updated with new quests, new rewards, four new pets, and new Kul Tiran and Zandalari orphans. Other holiday additions include:

Darkmoon Faire

Silas Darkmoon's island is the perfect place for Azeroth's first rollercoaster. For the low, low price of one  [Darkmoon Ride Ticket], you'll thrill! You'll scream! You'll keep screaming. You can stop screaming now.

New Micro-holidays

For a for a very limited time later this year, enjoy the wonders of:

Achievements

Characters

  • The limit on the number of characters that can be created on a realm has been removed. The account-wide character limit remains at 50.

Classes

Creatures

Dungeons

Island Expeditions

  • Added Island Expedition armor tokens to the [Seafarer's Dubloon] vendor for players leveling through islands to create gear for their item level. The tokens are Bind on Account so players with excess Dubloons can buy them and send them to their alts.
  • Updated Seafarer's Dubloon bags so that at least one will always drop from an Island Expedition victory. This change significantly increases the amount of Dubloons a player will get as they complete their weekly islands.

Items

  • Krom Stoutarm in Ironforge's Hall of Explorers and Estelle Gendry on Orgrimmar's main gate now offer new Battle-Hardened Heirloom upgrade tokens that will allow your Heirlooms to scale to level 120.
  • The costs to purchase all Heirloom upgrade tokens with gold have been reduced.
  • Incandescent Sliver and Diamond-Laced Refracting Prism trinket buffs are now cleared consistently on encounter, arena, and battleground start.
    • Developers' notes: It was not our intention that these items require extra preparation prior to a boss pull. The Diamond-Laced Refracting Prism’s effect was already cleared at the start of a rated PvP match, so this change makes them both consistent between PvP and non-PvP encounters. We have increased the effect of the Sliver by 6% and the Prism by 15% to offset this change in behavior.
  • All Quest rewards from Classic through the Warlords of Draenor expansion now have a chance to upgrade up to Epic quality.
    • Item-levels of Rare and Epic quest rewards in Classic through Warlords of Draenor have been increased slightly in some cases.
    • Unique items that drop from rare enemies in Classic through Mists of Pandaria content now also have a chance to upgrade in quality.
  •  [Heart of Azeroth]
    • Whenever the cost of reforging a piece of Azerite armor will be higher than 1,000 gold, there is now an additional confirmation step.
    • Bonded Souls healing reduced by 40%.
    • Seductive Power's Bwonsamdi has been made easier to see.
    • Death Knight
      • Helchains is now only visible to the Death Knight and hostile players, and no longer damages totems.
      • Magus of the Dead no longer melee attacks, and will no longer have small delays between casting its spells.
      • Magus of the Dead's Frostbolt can now be dispelled.
    • Hunter
      • Beast Mastery
        •  [Feeding Frenzy]'s tooltip damage displayed has been lowered commensurate with Barbed Shot now ignoring armor. Its total effective damage remains unchanged.
    • Mage
    • Monk
      • Windwalker
    • Shaman
      • Enhancement
        • Roiling Storm now causes you to gain Stormbringer every 20 seconds and causes your Stormbringer-empowered Stormstrikes to deal additional damage.
    • Restoration
        • [Ascendance] no longer replicates healing from Spouting Spirits.
    • Warlock

Player versus Player

  • Players who have earned their seasonal mount reward in rated PvP may now progress toward earning Vicious Saddles, up to a maximum of 10 Vicious Saddles per season.
  • Druid
  • Hunter
    • [Tar Trap] will now break an enemy player out of stealth if they are the one to activate the trap.
  • Priest
  • Warlock
    • Destruction
      • [Demon Armor] now increases Armor by 150% (was 275%).
        • During Battle for Azeroth Season 1, we identified that Warlocks were taking too much damage from physical sources during PvP. We remedied this by adding a new PvP talent, Demon Armor, which increased their physical mitigation to match characters wearing Plate Armor. As we've been monitoring Season 2, we feel that the armor increase caused Warlocks to become too tanky in the current meta. This change effectively brings their physical mitigation close to that of Mail Armor (about 36% at ilvl 415), when it was previously similar to Plate Armor (about 45% at ilvl 415).
  • Warrior

Professions

Rewards

User Interface

  • Visual improvements have been made to many PvP Battleground objective trackers.
  • New Assassin and Flag Carrier nameplate badges now appear on characters in world PvP.
  • The difficulty level a piece of Dungeon or Raid gear from Legion and Battle for Azeroth content is now displayed when viewing items in the Appearances UI.
  • Raid Profiles now auto-activate with group size settings as intended.

World

Companion App

  • Added Calendar support – manage personal, community, and guild events, and view upcoming holidays.
  • Added support for WoW Community and Guild chat.
  • Updated support for new World Quests.

Bug Fixes

  • Achievements
  • Characters
    • The eating animation no longer distorts the upper part of the body for Highmountain Tauren Druid Bears.
    • Fixed an issue that prevented the Randomize Name function from working correctly for new Human characters.
    • Worgen Females should no longer make the kiss sound twice when they /kiss or /blow.
    • Fixed a bug that could cause some bow-wielding players to appear in dressing rooms with two bows.
  • Classes
    • Moonglade, [Dreamwalk], and [Zen Pilgrimage] have been rebuilt and should now return you to a more accurate location.
    • Death Knight
    • Demon Hunter
      • Fixed a bug that caused [Glide] to sometimes fail to activate.
    • Druid
      • Fixed a bug that caused [Innervate] to affect abilities that use resources other than mana.
    • Hunter
      • Beast Mastery Hunters no longer incorrectly resurrect with less than maximum focus.
    • Mage
      • [Arcane Linguist] now allows you to comprehend the languages of the Allied Races.
      • Frost
        • Fixed a bug causing [Frozen Orb] to deal an extra pulse of damage, and increased the damage of each pulse by 5%. Total damage is unchanged.
    • Monk
      • Fixed an issue where several abilities did not correctly apply the Mystic Touch debuff.
      • Windwalker
        • Inner Strength will now correctly work when using an ability that has its cost modified to make it consume no Chi, such as Serenity.
        • Fixed a bug that caused some [Storm, Earth, and Fire] spirits to not despawn when expected.
        • Fixed several issues with Storm, Earth, and Fire clones not correctly applying the Mark of the Crane debuff.
        • Dance of Chi-Ji now correctly increases the damage from your Storm, Earth, and Fire clones.
        • Open Palm Strikes will no longer fail to be able to generate any Chi if your primary target of Fists of Fury dies.
        • Pressure Point trait now correctly increases damage dealt by your Storm, Earth, and Fire clones.
        • Sunrise Technique will now correctly work with Storm, Earth, and Fire clones.
    • Paladin
    • Priest
    • Rogue
      • Fixed a bug causing Rogues to sometimes remain visible and targetable immediately after casting Vanish.
    • Shaman
    • Warlock
      • Felguard no longer incorrectly gains twice the expected benefit to Energy Regeneration from the Warlock's haste. This was thought to be previously fixed, but was not, and is now fixed with this update.
  • Dungeons and Raids
    • Failing to complete a keystone in time no longer causes your displayed best dungeon completed for the week to be inaccurate.
    • Battle of Dazar'alor
      • A number of character behavioral issues affecting players while transformed into the opposite faction have been fixed. These include fixes to Paladins' [Divine Steed] and Shadow Priests' language after exiting [Voidform].
      • Opulence
        • Fixed a bug that caused the coin shower visual to sometimes persist longer than intended.
  • Items
    • Fixed a bug that caused some Legion items to drop with a restriction of level 120 for use. These items should now be usable at level 110, as intended.
    • The  [Skull of the Man'ari] should no longer appear to be smaller than expected alongside Gnomes and Goblins.
    • The  [Renowned Guild Tabard] and  [Illustrious Guild Tabard] should no longer sometimes appear as a standard  [Guild Tabard].
    • Many items that grant companion pets have been adjusted in rarity, to better match the rarity of the resultant pet. The quality of pets was not changed.
    • Fixed a bug that was preventing several bosses from correctly dropping hard mode loot in Ulduar.
    • A number of unique items are no longer mailed to you when they drop subsequent to you first receiving them.
    • Fixed a bug that caused some Azerite powers to not function correctly following a gear swap.
  • Player versus Player
    • Fixed a bug that prevented some guard posts from spawning guards when players attacked nearby.
    • A loss in rated PvP should no longer trigger a bonus roll.
    • Alterac Valley
    • Cooking Impossible
      • Mounting up while Carrying Turnips should no longer place the player's camera inside the Ripe Turnip.
  • Professions
    • Enchanting
      • Fixed a bug where it was possible to lose materials if you began disenchanting while another item was being disenchanted, with auto loot disabled.
    • Fishing
      • Fixed a bug preventing some Horde characters from being able to fish in their Garrison.
      • Fixed an area of fishable water in the Stormwind Valley of Heroes that was returning an error.
      • Fixed several Azerite pools that were unintentionally fishable.
  • Quests
    • Fixed a bug with the Jade Forest assault on Garroshar Point that caused severe performance drops during the sequence with Admiral Rogers.
    • Fixed a bug that caused some players to be unable to see their character after completing "Ale Intent".
    • Players should now retain progress on "Unaccounted For" if they leave the area.
    • Players no longer experience lag or input lag when playing through "Hold the Ridge".
    • Pinky is now always hostile when appropriate during "H [110 - 120] How to Train Your Direhorn".
    • Fixed a bug that caused some quest enemies to evade unintentionally.
  • World

References