Confirms insertion of new gems into the item currently being socketed.
- The socketing API designates a single item (SocketInventoryItem, SocketContainerItem) to be considered for socketing at a time. While an item is being considered for socketing, players may drop new gems into its sockets (ClickSocketButton). If the user wishes to actually perform the socketing, AcceptSockets() must be called to confirm.
- There is no dedicated API call to reject a tentative socketing, although you may use CloseSocketInfo() to exit socketing without making any changes to item. You can then select the item for socketing again.