Accept the resurrection sickness and durability loss when being resurrected by the spirit healer instead of returning to a corpse.
- The name is misleading, originating from the WoW beta when resurrecting at a spirit healer cost experience.
Patch 1.1.1 (2004-11-17): Now results in a 25% loss in durability for a player's equipped gear and items in inventory. The length of resurrection sickness suffered from has also been decreased to a maximum of 10 minutes.
Patch 1.1.0 (2004-11-07): There is no longer any experience loss, instead all items (equipped and inventory) will take 100% durability loss and the character will gain resurrection sickness for a duration that scales according to level.