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API C_EquipmentSet.GetEquipmentSetInfo

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Returns information about a saved equipment set.

name, iconFileID, setID, isEquipped, numItems, numEquipped, numInInventory, numLost, numIgnored = C_EquipmentSet.GetEquipmentSetInfo(equipmentSetID)

Arguments

equipmentSetID 
number - equipment set ID to query information about.

Returns

name 
string - name of the equipment set.
iconFileID 
number - icon texture selected for the equipment set.
setID 
number - equipment set ID.
isEquipped 
boolean - true if all non-ignored slots in the set are currently equipped.
numItems 
number - number of items included in the set.
numEquipped 
number - number of items in the set currently equipped.
numInInventory 
number - number of items in the set currently in the player's bags/bank, if bank is available.
numLost 
number - number of items in the set that are not currently available to the player.
numIgnored 
number - number of inventory slots ignored by the set.

Patch changes

Details

  • Equipment set IDs are assigned when the set is created and do not change as other sets are added or deleted.

See also