Returns whether the player can currently accept the queued PvP pet battle match.
canAccept = C_PetBattles.CanAcceptQueuedPVPMatch()
- Boolean - true if the player can currently accept the queued PvP pet battle match invitation, false otherwise.
- Combat (and potentially other conditions) prevent the player from accepting a queued PvP pet battle.
- This function can return
trueeven if the player does not have an active invitation to a PvP pet battle.
Patch 5.3.0 (2013-05-21): Added.