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C_QuestLine.GetAvailableQuestLines

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Locates available quest lines ("chains" or "hubs") on a map.

questLines = C_QuestLine.GetAvailableQuestLines(uiMapID)

Arguments

uiMapID 
number

Returns

questLines 
structure - QuestLineInfo[]
QuestLineInfo
Key Type Description
questLineName string
questName string
questLineID number
questID number QuestID
x number
y number
isHidden boolean
isLegendary boolean
isDaily boolean
floorLocation number Enum.QuestLineFloorLocation
Enum.QuestLineFloorLocation
Value Type Description
0
Above
1
Below
2
Same

Patch changes

See also

External links

References

 
  1. ^ 2018-07-16, StorylineQuestDataProvider.lua, version 8.0.1.27101, archived at Townlong-Yak