Returns the number of instances for which the player currently has lockout data saved.
numInstances = GetNumSavedInstances()
- Number - number of instances with available lockouts, 0 if none.
- Returns the number of records that can be queried via GetSavedInstanceInfo(...).
- The count returned includes not just locked instances, but expired and extended lockouts as well.
- The count does not include world bosses, which use GetNumSavedWorldBosses().
Patch 1.11.0 (2006-06-19): Added.