GetPVPDesired
Revision as of 17:59, 5 January 2008 by Mourningblade39310@legacy41559250 (talk | contribs) (Genesis)
Checks to see if the player has enabled PvP ("Permaflagged").
local ispvp = GetPVPDesired();
- Returns
- ispvp
- 1 if the player has selected to be PvP flagged, 0 otherwise.
- Example
if (GetPVPDesired() == 0) then --Player is not force-flagged for PvP end