UnitArmor

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Returns the armor statistics relevant to the specified target.

base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit);

Arguments

unit 
string - The unitId to get information from. Normally only works for "player" and "pet", but also for "target" if the target is a beast upon which the hunter player has cast Beast Lore.

Returns

baselineArmor 
number - The unit's base armor without buffs, armor kits or enchantments.
effectiveArmor 
number - The unit's effective armor after buffs.
armor 
number - The unit's armor after adding armor kits and enchantments but without buffs.
bonusArmor 
number - Amount of armor increase due to positive buffs

Example

local baseArmor , effectiveArmor, armor, posBuff, negBuff = UnitArmor("player");
DEFAULT_CHAT_FRAME:AddMessage(("Your current armor is " .. effectiveArmor .. " (base is " .. baseArmor .. ")");

External links