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Returns the unit's melee attack power and modifiers.
base, posBuff, negBuff = UnitAttackPower(unit);
- UnitId - The unit to get information from. (Does not work for
"target"- Possibly only
- Number - The unit's base attack power
- Number - The total effect of positive buffs to attack power.
- Number - The total effect of negative buffs to the attack power (a negative number)
local base, posBuff, negBuff = UnitAttackPower("player"); local effective = base + posBuff + negBuff; DEFAULT_CHAT_MESSAGE("Your current attack power: " .. effective);
Displays the player's current attack power in the default chat window.