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API UnitChannelInfo

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Returns information about the spell currently being channeled by the specified unit.

name, text, texture, startTimeMS, endTimeMS, isTradeSkill, notInterruptible, spellId = UnitChannelInfo("unit")

Arguments

unit 
String - The unit to query (e.g. "player", "party2", "pet", "target" etc.)

Returns

name 
String - The name of the spell, or nil if no spell is being channeled.
text 
String - The name to be displayed.
texture 
String - The texture path associated with the spell icon.
startTimeMS
Number - Specifies when channeling began, in milliseconds (corresponds to GetTime()*1000).
endTimeMS
Number - Specifies when channeling will end, in in milliseconds (corresponds to GetTime()*1000).
isTradeSkill 
Boolean - Specifies if the cast is a tradeskill.
notInterruptible 
Boolean - if true, indicates that this channeling cannot be interrupted with abilities like [Kick] or [Shield Bash]. In default UI those spells have shield frame around their icons on enemy channeling bars.
spellId 
Integer - The spell's unique identifier.

Example

The following snippet prints the amount of time remaining before the player's current spell finishes channeling.

local spell, _, _, _, endTimeMS = UnitChannelInfo("player")
if spell then 
 local finish = endTimeMS/1000 - GetTime()
 print(spell .. ' will be finished channeling in ' .. finish .. ' seconds.')
end

Patch changes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Removed the second parameter, "nameSubtext". Second parameter is now "text" (former third parameter).

See also