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Returns whether the specified unit is from the player's own realm (or, equivalently, a linked Connected Realm).
sameServer = UnitIsSameServer("unit")
- String - unitId of a unit to query.
- Flag - 1 if the specified unit is from the player's realm (or a Connected Realm linked to the player's own realm), nil otherwise.
Patch 5.4.0 (2013-09-10): First parameter argument; now always compares the realm of the specified unit to the player's own realm.
Patch 4.1.0 (2011-04-26): Added.