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API UnitSelectionType

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Returns a number corresponding to the type of the unit's selection (the outline around and the circle underneath a player character or an NPC).

type = UnitSelectionType(UnitId[, useExtendedColors])

Arguments

UnitId 
String - The unit whose selection type should be returned.
useExtendedColors 
Boolean (optional) - If true, a more appropriate type of the unit's selection will be returned. For instance, if used on a dead hostile target, the default return will be 0 (hostile), but the extended return will be 9 (dead).

Returns

type
Number - The unit's selection type:
  • 0 - Hostile.
  • 1 - Unfriendly.
  • 2 - Neutral.
  • 3 - Friendly.
  • 4 - Player.
  • 5 - Player, if using extended colours.
  • 6 - Party.
  • 7 - Party (War Mode On).
  • 8 - Friend, a player from your friend list.
  • 9 - Dead.
  • 10 - Commentator Team 1, only available to commentators.
  • 11 - Commentator Team 2, only available to commentators.
  • 12 - Self, your character if highlighting of your character is enabled.
  • 13 - Friendly (Battleground), party members and friendly units in battlegrounds.

Details

  • If the unit doesn't exist, this function will return 4 or 5, if using extended colours.

Patch changes

See also