A Path of Blood

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HordeA Path of Blood
Start
End
Level

120 (Requires 120)

Category
Experience

17,850

Rewards
Previous
Next

Objectives

Slay 15 Alliance soldiers within the Blood Gate.

Description

De main fleet of de Alliance and Kul Tirans are off de coast in Nazmir. But we cannot ignore de forces here.

Dere seems to be a strange fog coming in from Nazmir. De Kul Tirans must be using some of their voodoo to weaken us.

We must carve a path of blood through dese Alliance fools. Help our forces by weakening de Alliance.

Rewards

You will receive:

Progress

We must move.

Completion

Good, my forces can handle de remnants. You need to keep moving.

Notes

Progression

  1. H [120] War Is Here
  2. H [120] Ride of the Zandalari
  3. H [120] No One Left Behind & H [120] A Path of Blood
  4. H [120] Retaking the Outpost
  5. H [120] Putting the Gob in Gob Squad & H [120] Re-rebuilding the A.F.M.O.D. / H Rogue [120] Minesweeper
  6. H [120] It's Alive!
  7. H [120] The Battle of Zul'jan Ruins
  8. H [120] We Have Them Cornered
  9. H [120] Zandalari Justice, H [120] None Shall Escape & H [120] Breaking Mirrors
  10. H [120] Telaamon's Purge
  11. H [120] Parting Mists
  12. H [120] Fly Out to Meet Them
  13. H [120R] Battle of Dazar'alor
  14. H [120] The King's Death
  15. H [120] The Return of Derek Proudmoore

Patch changes

External links