Aberrations describe a wide range of creatures. Many are related to the Void or the Old Gods, but not all. Previously, many of these were uncategorized, while others like voidwalkers were commonly categorized as demons.
While aberration is often used to describe a few specific races with similar characteristics, it does not mean that they are related or share any traits.
In World of Warcraft
This section concerns content related to the original World of Warcraft.
The aberration category was added in Patch 5.1. Primarily uncategorized creatures were retroactively changed to aberrations, but has since become the primary category of voidwalkers and similar creatures.
Creatures named aberrations in the game are not always categorized as such, and more often than not are actually other types of creatures like undead or elemental, such as Mindless Aberration and Arcane Aberration.
- Most cannot be skinned.
- Capable of being banished by warlocks.
- Like uncategorized creatures, aberrations cannot be tracked.
List of known aberrations
In the RPG
An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three. They all eat, breathe and sleep. Aberrations can also be either ghostly, skeletal or withered.
- Despite nerubians being repeatedly called aberrations in the Warcraft RPG, still-living nerubians are consistently uncategorized, whereas the undead variant is classified as undead in World of Warcraft.
- In Garrison Missions, Aberration was an enemy type describing "creatures of the Void". It could be countered by the traits Voidslayer and Apex Predator.
- Patch 5.1.0 (2012-11-27): Aberration is now used as a classification, alongside others like Humanoid, Beast, Undead, etc.