Adventure Guide Legion dungeons
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In the aftermath of the Northrend campaign and the Blue Dragonflight's attack on this Dalaran prison, the Violet Hold was repaired and its cells were repurposed to house some of the most dangerous servants of the Lich King. Now, as Dalaran floats above the Broken Isles as the flagship of the war against the Legion, a shadowy threat once again seeks to strike at Kirin Tor from within.
Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.
Rumored to be one of Sindragosa's own brood, this fearsome frost wyrm was captured from the Frostwing Halls of Icecrown Citadel, where the forces of the Lich King labored to create these winged abominations.
Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.
This eldritch creature was captured in the depths of Ulduar, ensnared as it lapsed into a catatonic state after the defeat of Yogg-Saron. Since Dalaran arrived at the Broken Isles, the monstrosity has mysteriously awakened, and only the powerful wards of the Violet Hold keep its powers in check.
An engineering genius of undeniable prowess, Millificent Manastorm seems to be the complete opposite of her husband Millhouse. Smart and resourceful, she is a force to be reckoned with.
Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.
These origins of these arachnid demons are not fully understood - scholars who have studied the Legion speculate that they are the remnants of a forgotten race on a world long ago conquered by the armies of Sargeras. Sael'orn is a particularly vicious specimen, and has been tasked with leading the infiltration of Dalaran.
|Fel Lord Betrug|
This ruthless Legion commander stands ready to lead an invasion of Dalaran from within its walls.
Carved from the greatest mountain of Val'sharah by ancient elven masons, Black Rook Hold stood as a bulwark against the Burning Legion during the War of the Ancients. The nigh-impregnable fortress is also the ancestral home of Lord Kur'talos Ravencrest, one-time mentor of Illidan himself. But since the latest Legion attack, a strange dark energies emanates from the Hold, and restless dead plague the surrounding lands.
|The Amalgam of Souls|
Immense soul energy was released when Gul'dan conducted the ritual to sever Illidan's soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home - and residual soul energy has merged them into a massive monstrosity.
The daughter of Lord Ravencrest, imprisoned for millennia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.
|Smashspite the Hateful|
A brutal, imposing Mo'arg Lieutenant, Smashspite the Hateful led the Legion's invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.
|Lord Kur'talos Ravencrest|
Kur'talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal'dorei Resistance during the War of the Ancients until he was assassinated by Varo'then under the orders of Queen Azshara. Millennia later, Gul'dan's foul soul magic has awoken Ravencrest's soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge, gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of Ancients.
Something sinister lurks in the upper chamber of Sargeras' tomb. Once a peaceful place of worship, corruption has turned protector into poisoner, with Mephistroth at the helm - and the powerful dreadlord has one aim: to annihilate those who seek to return the Aegis of Aggramar to its resting place.
This ancient served the night elf priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.
|Thrashbite the Scornful|
Smashspite's detestable brother, Thrashbite, has been dispatched to wipe out the mortals entering the Cathedral's grand library. The dimwitted mo'arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.
With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.
Mephistroth orchestrates the Legion's invasion from the Broken Shore. With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Aggramar.
Even as Legion troops patrol the streets, casting a pall over the grand city of Suramar, the socialites of the Nightborne nobility continue to cling to custom and routine. On this clear night, the cry of revelers echoes through the chill air, as the largest mansion in the Noble District opens its doors for the grand gala. Rumor has it that Grand Magistrix Elisande herself may be making an appearance, in an effort to reassure several of her closest allies despite recent turmoil.
|Patrol Captain Gerdo|
Captain of the Nightwatch, Gerdo has devoted his life to keeping the peace within the walls of Suramar. Though he has a growing unease since the arrival of the Legion, he remains faithful and loyal to the leadership of Suramar. Elisande has safeguarded them for generations, and she knows what is best for the people of the city. Tonight, Gerdo's task is to ensure that only citizens with the proper credentials are able to enter a gathering of particular importance at the manor.
A sadistic eredar sorcerer, even as she understands the importance of the nightborne to her master's plans, Talixae chafes at the indignity of standing guard over a building full of elves. Nevertheless, she and her lieutenants remain vigilant, and while they live, no intruders will disrupt the gathering.
First Blade of the Grand Magistrix, Melandrus rarely leaves Elisande's side. He has eschewed the magical arts, instead harnessing the power of the Nightwell to heighten his reflexes and his movements to inhuman levels.
In the shadow of Shaladrassil, the Nightmare permeates every inch on the once-lush forest. Where the eldest and greatest druids once tended to the woods, meditating beneath the great world tree, corruption and madness now reign. Deep within the tangled thicket, the Nightmare Lord Xavius works to break the will of his greatest prize.
Glaidalis was once known as among the most talented shapeshifters in all of Azeroth, and the elders of Moonglade would regularly send their most promising disciples to his care for instruction. But as has sadly too often been the case, those who are closest to nature are often the first to fall into the Nightmare's clutches.
An ancient who formed from an offshoot of Shaladrassil itself, Oakheart has survived the Sundering, the Cataclysm, and countless blights. The ancient was able to weather these storms by drawing strength from the essence of the Dream itself. But now, that wellspring has become his undoing.
Once a young green drake, tending to whelps in the shadow of the great world tree, Dresaron is now engulfed in nightmare, lost in a fog of hatred and fear. He lashes out with powerful wings and a withering breath, unleashing his rage on any who stumble into his clutches.
|Shade of Xavius|
Once a powerful mage, and a councilor to Queen Azshara, Xavius forged a pact with Sargeras to enable the Legion's first invasion of Azeroth. Cursed and tormented in the wake of that defeat, Xavius now projects his true power from the Nightmare into our world, focusing his dark might to break the spirit of his old rival, Malfurion.
Amidst outlying shoals off the coast of Azsuna, an ancient source of power lies beneath the waves. Long ago, the power of Queen Azshara extended throughout these lands, and the naga seeking the Tidestone of Golganneth still act at her behest. As clouds roll in and the air crackles with the energy of an approaching storm, Azshara's followers prepare to summon an incarnation of her Wrath to lay waste to the land.
This fierce commander oversees the military might of the naga that have overrun Azsuna in search of the Tidestone of Golgonnath. He is second only to Athissa among the Hatecoil, and commands obedience with an equal measure of fear and respect.
This naga sea witch hails from a long line of Hatecoil nobility, favored by Queen Azshara herself. The waves and the skies heed her call, as she harnesses their power to crush any who would oppose the Hatecoil.
Sailors tell of a behemoth that strides the ocean floor, surging from the depths to tear vessels apart with his bare hands. They say he wears the intact prow of a ship as a pauldron--as a trophy. Most listeners dismiss these reports as fools' tales, the product of too much grog.
The naga camped at the Eye of Azshara keep a healthy distance from its northern reaches. An ancient scaled beast makes its home in the shallows there, occasionally bursting forth with one if its many snake-like necks to devour nearby prey.
|Wrath of Azshara|
One of Azshara's most loyal handmaidens offered herself willingly to her Queen to serve as the instrument of her vengeance. Summoned by Hatecoil channelers as a last resort after Parjesh's failure, the terrifying Wrath of Azshara exists to wash away all landwalkers who would stand against her.
In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors on Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come. Adventurers must pass through these halls and prove their worth if they hope to stand before Odyn and claim the Aegis of Aggramar.
Clad in gleaming golden armor, with an imposing frame that looks to have been chiseled from granite, Hymdall remains ever vigilant at the gates of the Halls of Valor. Tasked by Odyn to keep the unworthy from entering the Halls, with deadly storm drakes circling nearby ready to heed the call of his horn, he will never falter in his charge.
In life Hyrja was a warrior without equal, defending the Valkyra from all threats. Her valor and courage drew the attention of Eyir, a titan watcher. Upon her death and ascension to the Halls of Valor Eyir has awarded Hyrja with her greatest honor, transformation into a Val'kyr.
In the Fields of the Eternal Hunt, the greatest vrykul champions keep their skills sharp, competing to see who can fell the largest beast. But man and beast alike give a wide berth to the fearsome worg Fenryr, true master of the Fields, who stalks his prey and pounces with unnerving quickness.
Gul'dan approached the vrykul king Skovald with a simple proposition: he could join the Legion and receive ultimate power, or he would see his people destroyed. Dreaming of conquest and glory, Skovald has taken up the Legion's offer, and been set to a single crucial task. He must claim the Aegis of Aggramar from Odyn in the Halls of Valor and deliver it to Gul'dan. Only then can his endless conquest begin.
Odyn, a titan keeper, was empowered by the titan Pantheon to lead the titan-forged armies against the Old Gods. In the aftermath, he raised the Halls of Valor into the skies, assembling a force of the greatest vrykul champions to defend Azeroth. But when Ulduar fell into the clutches of Yogg-Saron, he was betrayed by Loken and cursed by Helya, now trapped within these halls for eternity.
While the greatest vrykul warriors are spirited away to the Halls of Valor to glory eternal, shiny and gold, the cursed and the damned find themselves on the shores of the Maw of Souls. Amidst fog and mist, they await the Naglfar, a fearsome ship formed from sinew and bone, which comes to deliver these poor souls to helheim, and the clutches of Helya.
|Ymiron, the Fallen King|
Ymiron, one-time king of the vrykul of Northrend, was a mighty warrior held in awe by his people. The gates of the Halls of Valor awaited him in the afterlife. But, hungry for more power, he struck a dark bargain with the Lich King. When adventurers struck him down, he found the eternal Halls closed to him. And so, the damned king waits in purgatory on the shores of the Maw of Souls.
The mysterious ferryman of souls stands at the helm of the Naglfar, gathering the damned and bringing them to Helya's domain. His connection with the fallen queen of the val'kyr is unclear, but when the breeze catches Harbaron's cloak, an expanse of shimmering stars unfolds beneath. Strange.
Helya, once queen of the val'kyr, was once at Odyn's right hand, raising the spirits of vrykul champions to the Halls of Valor to prepare for the final battle for the fate of Azeroth. But following Loken's betrayal, she was persuaded to join him and turn upon her master. She now lurks in the shadowy realm beneath the world, plotting her revenge.
Neltharion, better known as Deathwing, once called these caves home. Since his fall, the drogbar that once worshipped the great dragon built their capitol within this ancient lair. Now, Dargrul, chieftain of the drogbar, rallies a massive army within these depths. If left unchecked, the mad king's army will surge from the mountainside, devastating Highmountain and all of Azeroth with it.
Ularogg Cragshaper's unfinished masterpiece, Rokmora, a massive crystal fury constructed to annihilate all who stand against the Underking. The wild magic used to create this behemoth has yet to take hold, imbuing any piece of Rokmora, attached or not, with Ularogg's malevolent will to crush his enemies.
Ularogg Cragshaper, an ancient drogbar that has committed his life to the pursuit of power. Through violence and deception, Ularogg rose to become the Underking's trusted advisor. He detests Navarogg for bringing 'intruders' into their home and will take pleasure in bringing about their violent end.
Naraxas, mother of monsters, has been worshipped by the drogbar since the Age of Neltharion. Constant sacrifices are made to this creature so she can nurture generations of horrors the drogbar use against their enemies. One way or another, you must pass through this beast and strike at the Underking before this terror is unleashed on Highmountain.
Dargrul is the most powerful Underking since the age of Neltharion. Believing he has the only right to wield the power of Khaz'goroth, Dargul murdered High Chieftain Ulan and seized the artifact from the Highmountain tauren. Now, he uses the hammer's power to devastate the region and any who oppose him.
From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth's greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their way on the denizens of Azeroth.
|Opera Hall: Wikket|
Are villains born evil, or do they fall into wickedness due to the influence of others? Perhaps considering this quandary from the hozen point of view will offer enlightenment...
|Opera Hall: Westfall Story|
Amidst the carnage of rival gangs battling for the turf of Westfall, two lovers from very different worlds fight for happiness. It is said that love is blind... but does it also need a translator?
|Opera Hall: Beautiful Beast|
Cursed to take the form of a beastly monster, Brute must find true love before he loses his life to the dark magic that transformed him. Will he learn proper table manners in time to win the heart of the fair Bella?
|Maiden of Virtue|
Arriving in Karazhan to cleanse the tower of vice and corruption, the titan watcher was infuriated by Medivh's infamous parties and debaucheries. As her crusade for virtue seeks converts to her cause, the Maiden remains committed to purging immorality using all the powers at her disposal.
|Attumen the Huntsman|
Once charged with hunting game for his master's feasts, Attumen now sets his sights on a very different kind of quarry. Ever wary of those seeking to steal his famed steed, Midnight, Attumen unleashes his well-honed fighting skills against all intruders.
Moroes, the steward of Karazhan, dotes upon his master's dinner guests within the grand Banquet Hall. Eternally devoted to the care of the tower, he dispatches impolite party crashers with cruel efficiency.
The Curator safeguards the Menagerie from unwelcome guests, terminating trespassers who seek to plunder the secrets of Karazhan. Though assembled by Medivh himself, the guardian construct has deteriorated over time, becoming prone to energy overloads and erratic behavior.
|Shade of Medivh|
So great was the power of the Last Guardian, Medivh, that his magic still echoes through the halls of Karazhan. Some of these echoes take the shape of visions, revealing past events to the tower's guests. Others assume more malevolent forms, recalling a time when the Guardian's will was not his own.
Rarely does the sight of a mana wyrm cause a seasoned adventurer concern. These small, simple creatures float about, consuming stray pockets of arcane energy. But in Karazhan, tables are often turned, and what at first glance appears harmless may be revealed as an enormous threat.
|Viz'aduum the Watcher|
The all-seeing Viz'aduum was commanded by Kil'jaeden to capture Karazhan and tap into the tendrils of ley energy woven through the tower. Should he succeed in anchoring the structure to the myriad of worlds held by the Legion, the Dark Titan's army will overrun Azeroth and leave little more than a smoldering husk.
Argus was governed from the gleaming halls of the Seat of the Triumvirate--until the eredar struck their unholy bargain with Sargeras. Enraged by Velen's defiant exodus, Kil'jaeden decreed that the Seat should be abandoned as a symbol of an irrelevant past... for the Legion had become their future.
|Zuraal the Ascended|
Zuraal represents the Shadowguard's first success at creating a void-infused Broken whose mind has not fallen into madness. A renowned brawler in his past life, Zuraal uses his newfound dark strength to empower his attacks and decimate his foes.
The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes' weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
Like others of his ilk, Viceroy Nezhar is obsessed with harnessing the power of the Void to serve his own ambitions. Drawn to the Seat of the Triumvirate by the immense darkness emanating from deep within, Nezhar will stop at nothing to claim it for his own. Given the viceroy's experiments at infusing vessels with the power of shadow, the implications of what he might accomplish on Argus are dire indeed.
When Velen and his followers fled Argus aboard the Genedar, the naaru L'ura stayed behind to buy the draenei time to escape. Kil'jaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, L'ura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power.
As vast as the city of Suramar is, the vast network of tunnels beneath the city spans an even greater reach. Nightborne society has grown to depend on the power of the Nightwell, and the Arcway delivers that lifeblood throughout the city. This labyrinthine complex was built thousands of years ago, running beneath the foundations of the city's largest buildings, and most modern citizens live their lives entirely unaware of what may lurk in the shadows beneath their feet....
Cut off from the power of the Nightwell and cast into the dark expanse of the Arcway, Ivanyr wandered aimless, slowly withering away, until he came upon a trove in the foundations beneath the great library of Suramar. He spends his days feverishly working to decipher the tomes there, feeding off the power of relics in the achives[sic] in order to sustain himself. But even as that magic sustains his body, his mind cracks and weakens.
This massive construct patrols the tunnels beneath Suramar, searching for anomalies and correcting them. He has detected one such anomaly - a breach in one of the conduits that carries the power of the Nightwell - and works to repair it. But living outsiders wandering the tunnels are also an anomaly; one that Corstilax is empowered to remedy.
When Gul'dan threatened Suramar with destruction if Elisande did not comply with his demands, those were not idle words. A Legion invasion force has burrowed into the tunnels beneath the city, and Xakal leads those forces. He awaits further command, ready at a moment's notice to surge forth and bring death and destruction to the streets of Suramar.
This massive spider made its nest in the hollow beneath a great mana tree. Over the years, loose magical energies and runoff have warped the creature, imbuing Nal'tira with arcane energy that makes her perhaps the deadliest predator in the Arcway.
Vandros is one of Elisande's closest advisors, and an adept at harnessing the arcane magic of the Nightwell, second only to Elisande herself. He would not ordinarily venture into the Arcway himself, but after monitoring the state of the nightfallen resistance and their allies, he now feels the need to take matters into his own hands.
This secret Warden facility was carved into the mountainside deep in Azsuna, and sealed with magical wards both to keep intruders out, and to ensure that the terrors locked within could never escape. Many of the most dangerous foes the Wardens have encountered was locked away within the Vault, but in the aftermath of Cordana's betrayal and the Legion's attack, those creatures now roam the halls freely.
Once ally to the Master, Tirathon made a bargain with the Legion in exchange for more power. Embittered after years of imprisonment, Tirathon is eager to dole out pain and suffering to whomever crosses his path. If that happens to be one of his former captors, then so much the better.
Of all the foul creatures that serve the Legion, the hooded inquisitors are perhaps the most mysterious, and most menacing. Tormentorum arrived in the aftermath of the initial assault upon the vault. As he drifts through the halls of the Vault, his gaze piercing the shadows in search of some vital secret, even other demons give him a wide berth.
Ash'golm was one of Ragnaros' lieutenants who burned a violent scar across the forests of Kalimdor before the Wardens finally managed to bind him. Unable to fully destroy Ash'golm, the Wardens locked him in a prison of ice. Unfortunately, the recent incursion by the Legion has weakened the countermeasures that kept Ash'golm frozen all these years....
Like many demons of this type, Glazer can focus his gaze into a potent weapon against his enemies. The Wardens discovered that the creature's magical emissions could be reflected back to their source, to debilitating effect. They used this knowledge to ensnare the demon, and crafted a special prison of mirrors to contain its power. Until now.
Traitor. Betrayer. Outcast. Cordana was among the vanguard that pursued Garrosh into the Dark Portal, fighting by Khadgar's side and working to thwart the influence of the Shadow Council. But Gul'dan's dark sorcery wormed its way into her heart, turning her into the warlock's ultimate pawn. Once a paragon of duty, she will now forever be known as the instrument of the Wardens' undoing.