Alliance

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For other uses, see Alliance (disambiguation).

AllianceThe Alliance
Alliance Crest.png
The Alliance crest
High King
Leaders
Main races1
Allied races2
Other races3
Capital cities
Allied cities
Zones of influence
Languages
Main factions
Notable factions
discuss changes here
Humans, night elves, dwarves, gnomes, draenei, and the savage worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.
In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.[1]

The Alliance, also known as the Grand Alliance,[2][3] is one of two major political factions of the mortal races in Azeroth, its counterpart being the Horde. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and justice,[4] and, striving to represent these high ideals, its many different peoples all contribute their technical, arcane, and spiritual wisdom "toward the goal of a just and peaceful world."[5]

The memories of the allegiances and idealism of the Alliance of Lordaeron ― centered in the homonimous continent ― served as the ultimate inspiration for the new Alliance of the present day.[6] The modern organization has the bulk of its forces on Northern Kalimdor and the south-eastern continents of Khaz Modan and Azeroth. Some of the members of the previous Alliance (such as Stormwind and Ironforge) are members of the Grand Alliance.

History

Stub.png Please add any available information to this section.

Alliance of Lordaeron

Power Word Barrier TCG.jpg
Main article: Alliance of Lordaeron

The Alliance of Lordaeron was the union of the seven human kingdoms, along with the dwarves of Khaz Modan (which also included the gnomes of Gnomeregan) and Aerie Peak, the high elves of Quel'Thalas, and others with major political influence including the Church of the Holy Light.

Aftermath of the second invasion

Events of the Third War led to an alliance with both the night elves, Alliance refugees, and the Horde. This alliance of Azeroth's defenders defeated the Burning Legion at the Battle of Mount Hyjal. While the night elves and Kalimdor Alliance, led by Theramore, became permanent, tensions began to erupt with the Horde. At the crux of the Third War, the corrupted scion of Lordaeron Prince Arthas Menethil laid the Alliance of Lordaeron to waste - beginning with the murder of his father and the annihilation of Lordaeron itself. He attacked Quel'Thalas shortly after, ransacking the elven homeland and nearly scouring the high elves from Azeroth. The survivors of this massacre proclaimed themselves blood elves in honor of their peoples' fall, and joined the Alliance resistance in Lordaeron prior to abandoning it due to racism on behalf of its commander. The Alliance resistance also fell apart after falling to treachery from Sylvanas and her Forsaken.

With Lordaeron's fall and the devastation of the northern kingdoms, the rebuilt city of Stormwind became the new base of the Alliance, with the Ironforge dwarves becoming their staunchest and closest geographical allies. The gnomes of Gnomeregan had been unable to help in the Third War as they were dealing with their own issues closer to home — namely a trogg invasion of their city. Because an invasion of troggs paled in comparison to the might of the Scourge, the gnomes decided they would fight their war alone. In the end they were forced to flee Gnomeregan and with their king, Gelbin Mekkatorque, settled in Ironforge with the dwarves as refugees. Indebted to their allies for their hospitality in their time of need, the gnomes again offered their services to the Alliance. The night elves, dealing with the loss of their immortality and having been exposed to the world outside their forests once more, decided they would have to make alliances with the wider world. Because of the animosity with the orcs for their continuing lumbering of Warsong Gulch, the night elves in the end joined the Alliance.

In the absence of his liege Prince Kael'thas Sunstrider, the regent of Quel'Thalas, Lor'themar Theron, looked into a number of potential alliances, though after failed renegotiations with the Alliance, opted not to rejoin it a third time—instead allying with the reformed Horde. A small number of high elves who did not become sin'dorei have chosen to rejoin the Alliance in recent times, with others never really having left in the first place.[7] However, the night elves in particular took it upon themselves to warn their new Alliance allies of the high elves; the Highborne's part in bringing about the War of the Ancients figured heavily in the night elves' retelling of high elf history.[7]

A few years later, the draenei joined the Alliance, partly due to their shared affinity for the Holy Light as well as animosity towards the orcs due to their history on Draenor. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the Exodar as well as gain the trust and cooperation of the Alliance.

During the events of the Cataclysm, another race joined the ranks of the Alliance: the worgen of Gilneas (having previously left prior to the Third War), and upon the parting of the Mists of Pandaria and concurrent to full-scale global escalation of the Alliance-Horde war, the Tushui Pandaren also joined, finding values among the Alliance races resonant with and similar to their own.

Following the defeat of the Burning Legion during the Argus Campaign, the Alliance sought new allies to replenish their depleted ranks and bolster their forces in the event of future Horde aggression. Thanks to the efforts of Turalyon and Alleria Windrunner, the Alliance recruited both the Lightforged draenei and the void elves to their coalition. Moira Thaurissan's efforts subsequently led to the formal induction of the Dark Iron clan, and in part due to Jaina Proudmoore's assistance, Kul Tiras also rejoined the Alliance shortly afterwards, lending its formidable naval might to the Alliance cause.

Organization

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The faction is not a uniform governmental body, but rather a coalition of mutual military and economic aid between many member states, consisting of different races across Azeroth. Diplomacy is key within the Alliance, as the leaders of each member state hold supreme authority over their own politics, including their internal laws, economy and military forces. The respective leaders hold no obligations to lend these resources to the faction's common cause, and can use them to accomplish their own interests without any consequences in their relationship with the allied powers.[8][9]

However, the troops and resources deployed to the common cause from the member states or through Hero's Call Boards are not always acting on behalf of their home nation's independent leadership, but often united under common leadership in groups such as the Alliance Vanguard and the Alliance navy, the latter being lead by Grand Admiral Jes-Tereth and the Alliance Naval Command. The Alliance High Command supposedly plays a key role in orchestrating this enormous joint army. The position of de facto leader of the Alliance permanently rests with the patriarch in the House of Wrynn, the High King of Stormwind, or a Regent Lord to serve temporarily in his place. The High King is undisputedly looked to for maintaining the Alliance and its policies, as well as coordination of the workings of the Alliance forces in order to safeguard the Alliance's interests and defense. To help with organizing and leading the Alliance forces, the High King regularly confers with the Alliance Grand Admiral, Alliance battlemasters, and diplomats. Villages and settlements not affiliated with any distinct Alliance nation but have sworn fealty to the Alliance maintained by the monarchs of Stormwind and Ironforge pay taxes to those kingdoms in order to sustain the Alliance's upkeep.[10] Decisions concerning the faction as a whole — such as the induction of new member states — are traditionally made by being voted on by the full fledged members' illustrious leaders or their representatives.[11][12] Those meetings can be called by any of the member state leaders.[13]

Stormwind City is considered to be the heart of the Alliance by a majority of the faction's citizens[14], and the kingdom of Stormwind is described as the most powerful and influental of the human kingdoms and in fact of the entire multiracial Alliance.[15] Stormwind Keep, being the home of High King Anduin Wrynn, acts as the unofficial capital of the Alliance and often serves as the meeting point for leaders of the member states: During the Alliance Elemental Invasion Meeting, leaders of the Alliance met at the Keep to discuss world issues and mutual defense.

Culture

Proud and noble, courageous and wise, the Alliance races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition and are bound together by a sense of brotherhood and a deep commitment to uphold their common noble ideals.[1] The races of the Alliance look out for one another. Every member is expected to provide aid to Alliance members in need, whether they be human, gnome, or otherwise. When united against a common foe, their loyalty to one another and their resolve becomes unquestionable.[16]

The Alliance have proven themselves to be fierce combatants, often giving their lives when called for.[17]

Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races.

Leadership

See also: Alliance of Lordaeron#Leadership
The Alliance leadership (and Wrathion)
Alliance

IconSmall Varian.gif High King Varian Wrynn † Wrath of the Lich King - Legion
IconSmall AnduinKing.gif High King Anduin Wrynn Legion

Alliance army

IconSmall Varian.gif High King Varian Wrynn † Wrath of the Lich King - Legion
IconSmall AnduinKing.gif High King Anduin Wrynn Legion

Kingdom of Stormwind

IconSmall Human Boy.gif Crown Prince Anduin Wrynn / IconSmall Bolvar.gif Regent Lord Bolvar Fordragon WoW Icon update.png - Wrath of the Lich King
IconSmall Varian.gif King Varian Wrynn † Wrath of the Lich King - Legion
IconSmall AnduinKing.gif King Anduin Wrynn Legion

Kingdom of Ironforge

IconSmall Magni.gif King Magni Bronzebeard WoW Icon update.png - Cataclysm
IconSmall Muradin.gifIconSmall Falstad.gifIconSmall Moira.gif Council of Three Hammers Cataclysm

Darnassus

IconSmall Tyrande.gif High Priestess Tyrande Whisperwind WoW Icon update.png - Cataclysm
IconSmall TyrandeDark.gif High Priestess Tyrande Whisperwind / IconSmall Malfurion.gif Archdruid Malfurion Stormrage Cataclysm

Gnomeregan

IconSmall Mekkatorque.gif High Tinker Gelbin Mekkatorque WoW Icon update.png

Exodar

IconSmall Velen.gif Prophet Velen The Burning Crusade

Kingdom of Gilneas

IconSmall Genn.gifIconSmall Greymane.gif King Genn Greymane Cataclysm

Tushui Pandaren

IconSmall Aysa.gif Master Aysa Cloudsinger Mists of Pandaria

Void elves

  Alleria Windrunner /  Magister Umbric Battle for Azeroth

Army of the Light

 High Exarch Turalyon /  Captain Fareeya Battle for Azeroth

Dark Iron clan

 Queen-Regent Moira Thaurissan Cataclysm

Admiralty of Kul Tiras

IconSmall Jaina3.gif Lord Admiral Jaina Proudmoore Battle for Azeroth

History
Faction WoW Icon update.png The Burning Crusade Wrath of the Lich King Cataclysm Mists of Pandaria Warlords of Draenor Legion Battle for Azeroth
Alliance Varian Wrynn Anduin Wrynn
Kingdom of Stormwind Bolvar Fordragon
Anduin Wrynn
Katrana Prestor (Onyxia)
Varian Wrynn Anduin Wrynn
Kingdom of Ironforge Magni Bronzebeard Council of Three Hammers
Darnassus Tyrande Whisperwind Tyrande Whisperwind
Malfurion Stormrage
Gnomeregan Gelbin Mekkatorque
Exodar Prophet Velen
Kingdom of Gilneas Genn Greymane
Tushui Aysa Cloudsinger
Ren'dorei Alleria Windrunner
Umbric
Army of the Light Turalyon
Fareeya
Dark Iron clan Moira Thaurissan
Admiralty of Kul Tiras Jaina Proudmoore
Kingdom of Stromgarde Galen Trollbane Unknown Danath Trollbane
Bronzebeard clan Magni Bronzebeard Muradin Bronzebeard
Wildhammer clan Falstad Wildhammer
Church of Holy Light Archbishop Benedictus Unknown
Theramore Jaina Proudmoore
Nation of Dalaran Jaina Proudmoore
Silver Covenant Vereesa Windrunner
Frostborn Muradin Bronzebeard Velog Icebellow
Pearlfin tribe Elder Lusshan

Membership

Main article: Alliance organizations
You are a proud member of the Alliance. Together with your brothers and sisters of the civilized races, you represent our world's only hope for survival. Stand fast, and fight with honor until your last breath gives out. You wear the golden lion of the Alliance, and these colors don't run.[18]


Alliance Human nations

Know this, o' foe of the Alliance: be you a Horde of orcs, an army of the undead, or a mighty Dragon Aspect himself... if you bring war to realms of men, you will do naught but splinter your bones upon our shields and impale your hearts upon our swords! For we are the Alliance... and we know not how to fail!
[19]

HumanHumanHumanHuman Humans - The primary race of the Alliance that makes up the majority of their forces. When the human nations of Lordaeron learned of the fall of Stormwind, the human kingdoms strategically united to form the Alliance of Lordaeron and finally end the threat of the vile orcish Horde. Even when the Scourge ravaged Lordaeron, the devastated human kingdoms sought refuge in the southern kingdoms, with many brought under the protection and security of the restored Kingdom of Stormwind. The humans eventually regrouped and made Stormwind City the heart of the new Alliance. Under the heroic leadership of King Varian Wrynn, humanity holds fast to the principles of honor and justice and seeks to maintain the honor and might of the human nations. The humans of the Alliance are determined to reclaim their lost lands and forge a new destiny for Azeroth. A destiny that many hope will usher in an age of lasting peace for the Alliance. Following the Burning Legion's third invasion, Anduin Wrynn succeeded his father as the king of Stormwind and High King of the Alliance. They are strongest in the Eastern Kingdoms. They also have many strongholds and camps in Outland and Northrend. The following nations remain in the Alliance:

The human Icon of Courage
  • Kingdom of Stromgarde - Stromgarde was the first great nation of the humans (known as Arathor) from which all other nations developed. Stromgarde was one of the biggest proponents of the Alliance during the Second War but squabbles over land as well as philosophical differences with how to handle the captured orcs led King Thoras Trollbane to secede from the Alliance. The nation rapidly declined after the Third War, losing almost all of its capital city and many other territories. It did not rejoin the Alliance until after the events of the Third War. The capital was Stromgarde Keep, but the majority of the city was lost after the Third War and Refuge Pointe camp became the largest known settlement in the region fully controlled by the kingdom. After the Argus Campaign, the Alliance returned to restore Stromgarde to glory. Stromgarde Keep was reclaimed and rebuilt to fight the Horde in the Battle for Stromgarde.
The worgen Icon of Gilneas
The Kul Tiran crest

IconSmall Horse.gif Horse - For centuries the humans have been using horses as mounts.

Ironforge Kingdom of Ironforge

The dwavern Icon of the Forge

DwarfDwarf Dwarf - The Kingdom of Ironforge consists mainly of the Bronzebeard clan of dwarves, which still reside in the ancient city of all the dwarven clans. They pledged themselves to the Alliance of Lordaeron following the Bleeding Hollow's invasion of Khaz Modan in the Second War. After the War of the Three Hammers, the Bronzebeards gained dominance over all Ironforge. During the Cataclysm, to prevent the mountain from collapsing, King Magni Bronzebeard performed a ritual in the heart of Old Ironforge which saved the mountain but the process petrified him into diamond statue. With its king impaired, Ironforge was left in political turmoil after Moira Thaurissan, daughter of King Magni, declared her son the rightful ruler of the kingdom. In order to prevent civil war, the leaders of each clan formed a council to govern the dwarven races and share the kingdom. Its capital is the city of Ironforge, located in northern Dun Morogh.

The Dark Iron crest
  • Dark Iron dwarfDark Iron dwarf Dark Iron clan - Known for fiery tempers and fierce determination, Dark Iron dwarves have turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron fought in the service of Ragnaros the Firelord. Though one faction of the dwarves is pledged to Queen-Regent Moira Thaurissan, other refuse to stand along side their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde.
    • Led by IconSmall Moira.gif Queen-Regent Moira Thaurissan
    • Forgeguard - Are an elite unit of Dark Iron dwarf soldiers loyal to Moira Thaurissan, Queen-Regent of the Dark Iron clan and the city of Ironforge. They appear to be some of the most skilled troops in the Dark Iron forces, and have been known to accompany their monarch into battle as a personal escort.
    • IconSmall CoreHound.gif Core hound - The fiery Core Hounds hail from Firelands, once the domain of Ragnaros the Firelord. The Dark Iron favor these igneous hounds as combat mounts, as any attackers foolish enough to ignore the blazing hounds inevitably end up as charred husks.

IconSmall Ram.gif Ram - The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native Barak Tor'ol rams, whom they use as mounts.
IconSmall Gryphon2.gif Gryphon - The Wildhammer train Gryphons to act as mounts and companions.
IconSmall Boar.gif Boar - When the Explorers' League moved to Stranglethorn Vale they faced many dangers, from trolls to wild beasts. To counteract the threats, they begun to tame and befriend the local boars. A strong and dangerous Hambone emerged from the care of the league.

Darnassus Darnassus night elves

The night elven Icon of Wisdom

Night elfNight elf Night elf - The night elves have lived peacefully for centuries in the shadowy forests of Northern Kalimdor until the events of the Third War when they allied with the survivors of the Alliance of Lordaeron and Thrall's Horde at the behest of Medivh in order to defeat Archimonde at the Battle of Mount Hyjal. However the continuous deforesting actions of the orcs in the forests of Ashenvale forced them to break away from the Horde and remain allied with the Alliance alone. Their capital is the city of Darnassus, located on the new World Tree of Teldrassil, which was completely healed recently only to be destroyed by the Horde soon after. The night elves make up the bulk of the Alliance forces in Kalimdor, their ancestral lands.

HighborneHighborne Highborne - The Shen'dralar were a secretive organization based in Eldre'Thalas. They returned to the night elven society after their long exile to make amends and begin to train new generations of night elven mages after the Cataclysm.

IconSmall Saber.gifIconSmall Wintersaber.gif Saber - The Nightsabers are the traditional mounts of the Sentinels.
IconSmall Hippogryph.gif Hippogryphs[22] - Intelligent creatures the elves use as mounts.
The night elves have many allies from nature:

  • IconSmall Nymph.gifIconSmall FrostNymph.gifCenarius's childrenCenarius's children Children of Cenarius - They work closely with the night elves throughout Kalimdor.
  • IconSmall ArcaneAncient.gifIconSmall LoreAncient.gifIconSmall WarAncient.gifIconSmall ProtectorAncient.gifIconSmall Treant.gif Ancients - They are wise ancient creatures who work closely with the night elves.
  • IconSmall Wisp.gif Wisps[23] - Believed to be spirits of fallen night elves, they continue to lend their help as builders in death.
  • IconSmall FaerieDragon.gif Faerie dragon[24] - These magical beasts act as companions to the elves.
  • IconSmall MountainGiant.gif Mountain giant[25] - Though most became neutral following the Third War, they still aid their Night Elf allies. One mountain giant did choose to join the Alliance.
  • IconSmall BogBeast.gif Bog beast - Although a rarity, one does serve the Alliance.

Gnomeregan Gnomeregan

The gnomish Icon of Technology

GnomeGnome Gnomes - Cousins of the dwarves, sharing the lands of Khaz Modan, the gnomes joined with their long-time allies to provide technological wonders like submarines and flying machines to aid the Alliance in its fight against its enemies in the Second War. During the Third War, the Alliance of Lordaeron called on them for aid. Yet they were forced to decline because they were suffering from their own internal problems, as their long-time capital Gnomeregan in western Dun Morogh, was invaded by deformed troggs in a great betrayal orchestrated by Sicco Thermaplugg. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built Tinker Town. After Operation Gnomeregan, the Gnomes established New Tinkertown and are trying to reconquer their old capital.
Grateful to their allies for the hospitality given to them in their time of need, the gnomes have become more dedicated to the Alliance than ever before. They have even begun to adopt the teachings of the Holy Light, the primary religion of their allied neighbors.

Leper gnomeLeper gnome Leper gnome - Only one is known to have rejoined his former comrades.
IconSmall Mechanostrider.gif Mechanostrider - The highly intelligent and resilient gnomes have devised their own unique robotic mount to use, the mechanostrider.

The Burning Crusade Exodar Exodar draenei

The draenei Icon of Argus

DraeneiDraenei Draenei - Refugees of the eredar race fleeing their corrupted brethren on their homeplanet Argus, the draenei ("Exiled Ones" in their native tongue) have been travelling the Great Dark Beyond seeking allies to fight against the Burning Legion and its leader Sargeras who had tricked and corrupted leading members of their people. They eventually crash-landed on Draenor and made peace with the native orcs, until the Legion triggered the orcish onslaught, and the draenei once again had to flee from the Legion and the forces of Illidan Stormrage by stealing the Exodar, one of the satellites of the dimensional ship Tempest Keep. Once again their vessel crash-landed, this time on Azuremyst Isle off the coast of northern Kalimdor on Azeroth. They made the Exodar their home, and formed an alliance with the native night elves, paving the way for joining the Alliance. When the Dark Portal reopened, the draenei offered their services in the Alliance's crusade against the Burning Legion in Outland. After the war, many kept their pledge of friendship to the Alliance, although some stayed in Outland to heal their former adopted home world and those they left behind.

Broken Broken - A sect of the Broken have also joined their unmutated brethren, under the leadership of IconSmall Nobundo.gif Farseer Nobundo. Some Broken in the Alliance serve as shaman, like Nobundo, and some work as laborers within the Exodar itself.
IconSmall Elekk.gif Elekk - The draenei have brought with them their huge elekk beasts from Outland, whom they use as mounts.

Mists of Pandaria Tushui Tushui Pandaren

The pandaren Icon of Pandaria

PandarenPandaren Pandaren - The Tushui is a pandaren faction of the Wandering Isle that has decided to join the Alliance ranks, considering the coalition's code of conduct very similar to their own. The Tushui are living a venerable life through meditation, rigorous training, and moral conviction. They don't have their own capital, but most of them made their home in the human city of Stormwind, along with their leader who can teach aspiring monks of the Alliance their famed combat techniques. The Tushui pandaren are contemplative, focused on abstract ideals of justice and morality, and believe that a principled life is the only one worth living.[26]

IconSmall DragonTurtle.gif Dragon turtle - The pandaren have long sought mounts that embody their values: patience and strength. With a naturally armored hide, even gait (no matter how heavy the passenger), and the relaxed attitude that welcomes long journeys, the Dragon Turtle is perfect for the pandaren adventurer.

Battle for Azeroth Void Elf Void elves

The void elf crest

Void elfVoid elf Void elf - The ren'dorei are the exiled Silvermoon followers of the blood elf magister Umbric who sought to harness the corruptive magic of the Void. Attacked by a void ethereal who sought to drive them mad and transform them, they were rescued by Alleria Windrunner, who had gained mastery of the Void herself on Argus. Accepting to follow her, they pledged their loyalty to the Alliance. Alleria has vowed to train these void elves to control the shadows within them and to prove themselves to those who doubt or judge their abilities wrong. Their current capital is the Telogrus Rift, teetering on the brink of the Void.

IconSmall Voidstrider.gif Voidstrider - These shadow-infused striders embodies the elves' commitment to harness the power of the Void in the name of the Alliance.

Battle for Azeroth Lightforged Draenei Army of the Light

The lightforged crest

Lightforged draeneiLightforged draenei Lightforged draenei - For untold millennia, the Army of the Light waged battles, skirmishes, and sabotage against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. They all knew they might not survive their final assault on Argus.[27] However, after finally achieving victory on Argus, the Army of the Light have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression. Their current capital is the Vindicaar, orbiting around Azeroth.

IconSmall Warframe.gif Lightforged Warframe - These machines are truly fearsome instruments of war, capable of dealing and withstanding much damage, even capable of flight.

IconSmall Elekk.gif Elekk Felcrusher - A longtime companions of the draenei, the stalwart elekk are conditioned to charge headlong into darkness without fear.

Alliance forces

The Alliance crest garrison monument

While a huge portion of the Alliance's military power consist of representatives from the faction's member states, there are also several examples of organizations within the Alliance which do not belong to any of the member states and instead of answering to a particular racial leader, they are organized by the leader of the Alliance, the High King of Stormwind, and his advisors. However, while these organizations are not tied directly to any of the member states, the sub-organizations within them are often sent by one of the member states.

Alliance Alliance navy - The collective maritime military force of the various members of the Alliance.

Alliance The Sons of Lothar – Remaining members of the former Alliance Expedition to Draenor following the Second War, who were joined by the new forces of the Alliance with the re-opening of the Dark Portal.

Alliance Alliance Vanguard - The military umbrella organization overseeing the Alliance forces that have established themselves throughout Northrend, formerly unified under King Varian Wrynn's command.

Alliance 7th Legion - An elite special ops regiment composed of Alliance veterans, taking part in most Alliance wars.

HumanHuman Baradin's Wardens - A fierce army that has historic ties to the island stronghold of Tol Barad, affiliated with both the Admiralty of Kul Tiras and the Kingdom of Stromgarde. They have joined the forces of the Alliance in an effort to repel the Horde, gain control of the strategic island and re-open the island to serve as a prison once again.

Alliance Operation: Shieldwall - Alliance forces in Pandaria, stationed at Lion's Landing in Krasarang Wilds.

Alliance Lunarfall - The core of Alliance expedition to Draenor, situated in Lunarfall garrison in Shadowmoon Valley, led by an adventurer. They maintain several outposts throughout various areas of Draenor.

Alliance Wrynn's Vanguard - Alliance expeditionary forces in Draenor, fighting against their Horde countepart, Vol'jin's Spear in Ashran. Their main base of operations is Stormshield, located on a small island south of Ashran proper.

Alliance Hand of the Prophet - Alliance forces in Tanaan Jungle, stationed at Lion's Watch.

Alliance HumanHumanDwarfDwarfDraeneiDraeneiLightforged draeneiLightforged draenei Purified - An Alliance contingent of soldiers empowered by the Light.

Other members and allies

Mage Nation of Dalaran - A city-state founded by magocrats who were charged with cataloging and researching every spell, artifact, and magic item known to mankind. It was a staunch supporter of the Alliance of Lordaeron until its destruction by the Scourge and the Burning Legion during the Third War. In the aftermath, the mages worked tirelessly to rebuild their magical city under the protection of a magical dome. When completed, they lifted their city to the skies of Northrend to fight the Scourge and the Blue dragonflight. The Kirin Tor declared neutrality during the War against the Lich King but later pledged itself to the Alliance after it was discovered that the Sunreavers were abusing their resources to aid the Horde. Jaina Proudmoore left the Kirin Tor due to a vote being decided to let the Horde back into the city during the war against the Legion.

IconSmall Furbolg.gif The furbolgs of Stillpine Hold.

High elfHigh elf High elf - A few high elves have chosen to join the Alliance in recent years (to the chagrin of the Alliance's new elven allies), though their compliance in the secession from the Alliance of Lordaeron following the Second War has resulted in bitter memories.[7] They can be found scattered in Stormwind City, Dalaran, formerly in Theramore before its destruction, and various minor settlements.

HumanHuman The Scarlet renegades, based in the Scarlet Monastery.

  • This group of Scarlet rebels want to take control of the Scarlet Crusade with the support of the Alliance. According to their crazed leader, their goal is the transformation of the Undercity into a "Scarlet paradise".
  • Led by IconSmall Human Male.gif Joseph.

Paladin The Knights of the Silver Hand. Originally clerics and warriors, IconSmall Human Male.gif Alonsus Faol created this new martial order of the church to combat the orcish Horde.

WorgenWorgen The feral worgen of the Bloodfang pack.

IconSmall Broken Male.gif The Kurenai, or "Redeemed", a surviving clan of Broken draenei residing in Outland, Nagrand.

IconSmall Jinyu.gif Pearlfin Jinyu - A tribe of jinyu that has made their home in Jade Forest and was in constant war against the Hozen. They were the first natives encountered by the Alliance survivors that have shipwrecked on Pandaria's shores. Though initially distrustful of strangers, they became part of the Alliance forces, after it was discovered that Hozen are already in league with the Horde.


Although not officially part of the Alliance, the following groups have allied themselves with the Alliance:
PandarenPandaren Westwind Rest - After being aided in retaking their town, the Pandaren of Westwind Rest have joined the Alliance.

PandarenPandaren Paw'don Village - Though not officially aligned with the Alliance, the villagers of Paw'don Village grant Alliance members sanctuary in their village.

IconSmall FrostDwarf Male.gifIconSmall FrostDwarf Female.gif The Frostborn - A mysterious newly discovered faction of frost dwarves. Brann Bronzebeard thinks they migrated from Uldaman to the Storm Peaks with many making Frosthold their home, since there are no records of them in Ulduar.[28] Recently, those at Frosthold have befriended the Explorers' League — unlike the iron dwarves — and welcomed all Alliance members into their homes.

IconSmall Draenei Male.gifIconSmall Draenei Female.gif Council of Exarchs - The main governing body of the Draenei nation-state in alternate universe's Draenor since Prophet Velen's demise.

Bases of operations

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Eastern Kingdoms

Base of operations Location Status
Aerie Peak Northwestern Hinterlands Active
Anvilmar Coldridge Valley, Dun Morogh Active
Brewnall Village Western Dun Morogh Active
Chillwind Camp Southern Western Plaguelands Active
Darkshire Eastern Duskwood Active
Raven Hill Western Duskwood Active
Dragon's Mouth Badlands Active
Dun Modr Northern Wetlands Active
Dun Garok Southeastern Hillsbrad Foothills Abandoned
Eastvale Logging Camp Eastern Elwynn Forest Active
Farstrider Lodge Southeastern Loch Modan Active
Fort Livingston Southern Northern Stranglethorn Active
Rebel Camp Northern Stranglethorn Active
Gilneas City Central Gilneas Abandoned
Gnomeregan Western Dun Morogh Contested
Goldshire Central Elwynn Forest Active
Greenwarden's Grove Eastern Wetlands Active
Harborage Swamp of Sorrows Active
Highbank Southeastern Twilight Highlands Active
Ironforge Northern Dun Morogh Active
Kharanos Dun Morogh Active
Steelgrill's Depot Dun Morogh Active
Fenris Keep Fenris Isle, Lordamere Lake Active
Firebeard's Patrol Twilight Highlands Damaged
Hillsbrad Fields Western Hillsbrad Foothills Destroyed
Kirthaven Twilight Highlands Active
Lakeshire Western Redridge Mountains Active
Marshtide Watch Swamp of Sorrows Active
Menethil Harbor Western Wetlands Active;
partially flooded
Moonbrook South Western Westfall Crippled
Nethergarde Keep Northeastern Blasted Lands In ruins
New Tinkertown Chill Breeze Valley, Dun Morogh Active
Quel'Danil Lodge Central Hinterlands Active
Morgan's Vigil Southeastern Burning Steppes Active
Stonewatch Eastern Redridge Mountains Abandoned
Stormfeather Outpost Hinterlands Active
Refuge Pointe Central Arathi Highlands Active
Sentinel Hill Eastern Westfall Active
Shadowforge City Inside Blackrock Mountain Active
Southshore Southern Hillsbrad Foothills In ruins
Stormwind City Northwestern Elwynn Forest Active
Stromgarde Keep Southwestern Arathi Highlands Active; contested
between the Alliance
and the Horde.
Surwich Tainted Forest, Blasted Lands Active
Thelsamar Centrel-western Loch Modan Active
Thundermar Twilight Highlands Active
Victor's Point Central Twilight Highlands Active

Kalimdor

Base of operations Location Status
Astranaar Central Ashenvale Active
Auberdine Northern Darkshore Town destroyed/damaged; Ruins of Auberdine contested
between the Alliance
and the Horde.
Azure Watch Azuremyst Isle Active
Odesyus' Landing Azuremyst Isle Active
Bashal'Aran Northern Darkshore Active; contested
between the Alliance
and the Horde.
Blood Watch Bloodmyst Isle Active
Darnassus Western Teldrassil Destroyed
Dredge Northern Darkshore Active; contested
between the Alliance
and the Horde.
The Exodar Western Azuremyst Isle Active
Farwatcher's Glen Stonetalon Mountains Active
Windshear Hold Stonetalon Mountains Active
Feathermoon Stronghold Feralas Active
Forest Song Eastern Ashenvale Active
Fort Triumph Southern Barrens Destroyed
Honor's Stand Northwestern Southern Barrens Active
Lor'danel Northern Darkshore Town destroyed; Lor'danel Landing contested
between the Alliance
and the Horde.
Talonbranch Glade Northern Felwood Active
Thal'darah Overlook Stonetalon Mountains Active
Darnassian Base Camp Northern Azshara Active
Nijel's Point Desolace Active
Northwatch Hold Southern Barrens Active
Northwatch Expedition Base Camp Stonetalon Mountains Active
Talrendis Point Azshara Active
Tiragarde Keep Durotar Active
Bael Modan Southern Barrens Active
Theramore Dustwallow Marsh Destroyed

Outland

Base of operations Location Status
Allerian Stronghold Central Terokkar Forest Active
Honor Hold Hellfire Peninsula Active
Kirin'Var Village Southern Netherstorm In ruins
Telredor Eastern Zangarmarsh Active
Temple of Telhamat Hellfire Peninsula Active
Orebor Harborage Northern Zangarmarsh Active
Sylvanaar Southern Blade's Edge Mountains Active
Telaar Nagrand Active
Toshley's Station Blade's Edge Mountains Active
Wildhammer Stronghold Shadowmoon Valley Active

Northrend

Base of operations Location Status
Amberpine Lodge Western Grizzly Hills Active
Fizzcrank Airstrip Northern Borean Tundra Active
Fordragon Hold Angrathar the Wrathgate, Dragonblight Active
Fort Wildevar Northeastern Howling Fjord Active
Frosthold Storm Peaks Active
Valgarde Central Howling Fjord Active
Valiance Keep Borean Tundra Active
Westfall Brigade Encampment Eastern Grizzly Hills Active
Westguard Keep Western Howling Fjord Active
Wintergarde Keep Eastern Dragonblight Active

Pandaria

Base of operations Location Status
Incursion Southern Krasarang Wilds Active
Lion's Landing Krasarang Wilds Active
Paw'don Village Southwestern Jade Forest Active
Pearlfin Village Southeastern Jade Forest Active
Shrine of Seven Stars Southeastern Vale of Eternal Blossoms Active
Strongarm Airstrip Jade Forest Abandoned
Lion's Redoubt West Vale of Eternal Blossoms Active
Westwind Rest Southern Kun-Lai Summit Active
Violet Rise Southeastern Isle of Thunder Active

Draenor

Base of operations Location Status
Admiral Taylor's Garrison Spires of Arak Abandoned
Fort Wrynn Northeastern Talador Active
Highpass Center Gorgrond Active
Lion's Watch Eastern Tanaan Jungle Active
Lunarfall Shadowmoon Valley Active
Southport Western Spires of Arak Active
Stormshield Southern Ashran Active
Telaari Station Nagrand Active

Broken Isles

Base of operations Location Status
Greywatch Stormheim Active

Kul Tiras

Base of operations Location Status
Arom's Stand Drustvar Active
Boralus Eastern Tiragarde Sound Active
Brennadam Central Stormsong Valley Active
Bridgeport Eastern Tiragarde Sound Active
Deadwash Stormsong Valley Active
Falconhurst Southwestern Drustvar Active
Fallhaven Eastern Drustvar Active
Fletcher's Hollow Drustvar Active
Fort Daelin Western Stormsong Valley Active
Hatherford Northern Tiragarde Sound Active
Norwington Estate Tiragarde Sound Active

Zandalar

Base of operations Location Status
Fort Victory Nazmir Active
Shatterstone Harbor Vol'dun Active
Capital cities

Former members and allies

  • HumanHuman Kingdom of Alterac - Alterac was one of the founding members of the Alliance of Lordaeron, however it turned out that they had betrayed the Alliance and had been assisting the Horde since the beginning of the Second War. Alterac would later continue to oppose the Alliance; first by lending aid to the Horde of Draenor, later by forming the Syndicate and attacking Stromgarde.
  • Ogre mageOgreOgreOrcOrc Laughing Skull clan - This orcish clan temporarily allied themselves with the Alliance Expedition on Draenor. In exchange for helping Laughing Skull defeat the opposing clans and dominate the northern reaches of Draenor, Mogor would lend the Expedition his soldiers and give them the Book of Medivh. Surprisingly, Mogor was true to his word though he was ultimately left behind when Draenor was torn apart. The orcish members of the Laughing Skull ended up turned into fel orcs and Mogor (or a similarly named ogre) ended up killed in the Ring of Blood.

Non-factional races and hybrids

The RPG Icon 16x36.png This section contains information from the Warcraft RPG which is considered non-canon.

In the RPG

The RPG Icon 16x36.png This section contains information from the Warcraft RPG which is considered non-canon.

Night elves

Realizing they needed help to survive in this new world and to oppose the Horde, which chose their continent as its new home, the night elves reluctantly joined the Alliance. Commerce began between Theramore and the night elves, as the two cultures shared values and ideas. The night elves remained withdrawn, however. There are still many places considered too sacred for dwarves or humans to venture into, and only when they’re drunk do they really loosen up around other Alliance races.[32]

Notes

Gallery

See also

References