Andorhal

From Wowpedia
Jump to: navigation, search
For the pre-Cataclysm subzone, see Ruins of Andorhal.

HordeAndorhal

Forsaken andorhal.jpg

Type

City

Leader(s)
Race(s)
  Formerly

HumanHuman Human

Language(s)
Faith(s)
Affiliation(s)
  Formerly
Location
Characteristics
Facilities

Done Inn          Done Mailbox

Done Stables

Undone.gif Anvil & Forge

Undone.gif Bank       Undone.gif Auctions

Travel

Done Flight Master(s)
Undone.gif Mass-transit
Undone.gif Portal(s)

Status

Active

The destroyed human city of Andorhal is located in the Western Plaguelands, formerly known as the western Eastweald, Lordaeron's breadbasket. One of the largest cities in northern Lordaeron, Andorhal was the main agricultural distribution point in the region. It is from here that the plague of undeath started to spread.[1] The Scourge would eventually take control of the ruined city, until the Alliance and the Forsaken fought in the Battle for Andorhal to expel the undead. The waters around Andorhal are still contaminated by the plague.[2]

History

Scourge invasion

WC3RoC-logo.png This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

Andorhal was once the distribution center for all agricultural supplies in the northern provinces of Lordaeron east of Lordamere Lake before the Third War. It was used by Kel'Thuzad to spread the plague, infecting the grain there, which was sent to different northern villages in the King's Road and towns such as Hearthglen and Stratholme. Andorhal was gripped by the original outbreak of the Plague of Undeath, but remained uncontrolled by Scourge agents. Kel'Thuzad was initially defeated by Arthas in Andorhal.[3] However, Andorhal fell at the hands of Arthas when he returned here to claim the remains of Kel'Thuzad for reanimation, therefore falling under Scourge control.[4] The watches of Andorhal, much like the large clock on the ruins of the town hall, were all frozen in time at three o'clock.[5]

WoW Icon update.png This section concerns content related to the original World of Warcraft.

Andorhal

Following the defeat of the Burning Legion and the consolidation of the Western Plaguelands by the Scourge, Andorhal became a regional bastion effectively separating the lands of the Lich King from those still under mortal control. Later, Andorhal became the headquarters of the lich Araj the Summoner who used the ruined city as the base of operations, from which he oversaw the use of the mighty plague cauldrons situated throughout the Western Plaguelands.

The roads leading north out of Andorhal were occasionally patrolled by forces of the Scarlet Crusade — either survivors of Andorhal or troops sent from nearby Hearthglen.

The flow of time was disrupted here and Chromie speculated to be the workings of the Scourge.[6]

Failed Retaking of Andorhal

Scourge defending the city.

Comics title.png This section concerns content related to the Warcraft manga or comics.

Main article: Retaking of Andorhal

During the time of The Burning Crusade, Andorhal was invaded by Maddox and an army of mercenaries and the Argent Dawn. However, the army consisted of just 100 soldiers and they were easily beaten by the Scourge.[2]

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The Alliance reconstruction in Andorhal
The Forsaken outpost in the northeastern part of Andorhal

After the Shattering, both the Alliance and the Forsaken started making major efforts to expel the Scourge from Andorhal. The ruined city became a warzone between the Alliance under the command of Thassarian, and the Forsaken under the command of Koltira Deathweaver. The Alliance established a hold on the southwestern side of the city, reinforced by Chillwind Camp. The Forsaken obtained a strong front on the northeastern side of the town. Araj the Summoner leads what remains of the Lich King's forces in Andorhal, their power diminished by the death of their lord.

This major conflict in this war effort came to be known as the Battle for Andorhal, in which World of Warcraft players can participate. The combined forces relentlessly slaughtered Scourge and ultimately slayed Araj. Thassarian and Koltira exchanged pleasantries, and gave each other time before they had to ultimately come to battle with one another. Shortly after, battle was joined, with Alliance militiamen taking the field, having come North to reclaim and rebuild Lordaeron and in hope of farmland that was promised, but was actually unavailable. Despite this advantage, it was revealed that Sylvanas had been observing the battle, and would not have it lost. Using val'kyr, she turns the tide of battle, forcing the Alliance to flee the city.

Despite the Forsaken victory, Sylvanas Windrunner was displeased with what she perceived as weakness on Koltira's part, knowing of his long-standing comradeship with Thassarian and the truce they made in the field. Confronting him after the victory, Sylvanas had Koltira taken to the Undercity so that he can be made to serve the Horde - or, more specifically, the Forsaken - exclusively, without any regard for his prior service to the Knights of the Ebon Blade.

NPCs

Stub.png Please add any available information to this section.

In Cataclysm

In the RPG

The RPG Icon 16x36.png This section contains information from the Warcraft RPG which is considered non-canon.

One of the first human settlements to contract the undead plague, Andorhal is in the Scourge's grip. The city was once the center for grain distribution across Lordaeron and was instrumental in the Scourge's campaign. Beneath Andorhal is the School of Necromancy, a sprawling subterranean labyrinth akin to Undercity but on a much smaller scale. Undead horrors, necromancers, warlocks and Damned cultists haunt the tunnels. Darkmaster Gandling, a mummified wretch, teaches students how to raise the dead in the Lich King's name. Formerly a Dalaran wizard, he betrayed his masters for dark power and now revels in undeath. His graduates go on to Stratholme, the Scourge's capital in the Eastern Plaguelands.[7][8]

Notes & trivia

  • In one of Sylvanas's visions of the future, the Bulwark, which was the last line of defense of the Tirisfal Glades was going to be assaulted by an army of humans and dwarves, fresh from their last victory in taking Andorhal.[9]
  • The jolly paladin Soulare of Andorhal comes from this city.
  • The father and siblings of the mage Rhonin resided in Andorhal, and were killed, when the Scourge attacked.[10]
  • A Warcraft III custom/multiplayer map exists called "Andorhal". The city had canals, and also goblin laboratories which provided faster transportation around the city.
  • In the Warcraft III mission "The Cult of the Damned", Andorhal is vaguely oval-shaped, had a land bridge to the southwest, a stone bridge to the south east, and a single road leading north. It retains these features in the "Digging up the Dead" mission. This layout is much like the one seen in World of Warcraft.

Involvement of the Infinite Dragonflight?

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

The appearance of the Infinite dragonflight and their role in the attempted altering of key events in the history of Azeroth may point to them as the ones who are truly behind the attacks on the timeline here, instead of the Scourge. Although Chromie suggests that it is the work of the Scourge she wasn't completely sure (hence the use of the phrase "most likely"), and so - as she and the other Bronze Dragon's were probably unaware of the existence of the Infinite Flight at that time - directed the blame to the most powerful malevolent force known to exist in the area.

Patch changes

  • Cataclysm Patch 4.0.3a (2010-11-23): Alliance and Forsaken rebuilt sections of the city have been added, as well as the ongoing battle between them.
  • WoW Icon update.png Patch 1.7.0 (2005-09-22): The summoning crystals of Andorhal have been removed.
  • WoW Icon update.png Patch 1.4.0 (2005-05-05): Andorhal has been overhauled to improve framerate, navigability, and monster spawns.

References