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Anti-Magic Shell

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Anti-Magic Shell
Spell shadow antimagicshell.png
  • Anti-Magic Shell
  • Level 57 death knight ability
  • 1 min cooldown
  • Instant
  • Requires
  • Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to (30% of total health) magic damage and preventing application of harmful magical effects. Damage absorbed generates Runic Power.
Usable by



1 minute

Other information
Level learned


Related buff
Spell shadow antimagicshell.png
  • Magic
  • Anti-Magic Shell
  • Absorbing up to X magic damage.
    Immune to magic debuffs.
  • Duration: 5 seconds
"Shield of Distortion" in the TCG, used to represent Anti-Magic Shell in Hearthstone.

Anti-Magic Shell is a level 57 Death knight ability that absorbs magic damage for 5 seconds. The caster is also immune to harmful magic effects for the duration of the shell. It does not, however, remove existing magic effects.


Anti-Magic Shell was originally an ability available to Banshee units in Warcraft III. It has also appeared in World of Warcraft, where it was used by the Shadowfang Moonwalkers in Shadowfang Keep (as Anti-Magic Shield), and in Burning Crusade, where it is used by the Banshees in the Battle for Mount Hyjal raid instance.

Patch changes

  • Legion Patch 7.0.3 (2016-07-19): Magic damage absorbed now scales with health.
  • WoD Patch 6.2.0 (2015-06-23): Now absorbs 100% of all magical damage (up from 75%). However, damage absorbed no longer causes [Resolve].
  • WoD Patch 6.0.2 (2014-10-14): Now restores 2 Runic Power per 1% of max health absorbed.
  • MoP Patch 5.0.4 (2012-08-28): Now causes damage absorbed to generate Runic Power. Runic Power cost removed.
  • WotLK Patch 3.2.0 (2009-08-04): The tooltip for this ability will now reflect modifications from the [Magic Suppression] talent.
  • WotLK Patch 3.1.2 (2009-05-19): Tooltip error corrected.
  • WotLK Patch 3.0.8 (2009-01-20): The cooldown has been lowered to 45 sec from 60 sec.
  • WotLK Patch 3.0.3 (2008-11-04): Added.

External links