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{{Removed|patch=5.0.4}}
{{Infobox talent
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{{#data:infobox talent
 
|name=Arcane Concentration
 
|name=Arcane Concentration
|image=Spell Shadow ManaBurn.png
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|image=Spell Shadow ManaBurn
|description=Gives you a 2n% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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|description=Gives you a 13/27/40% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
 
|class=Mage
 
|class=Mage
|location=Arcane, Tier 2
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|tree=Arcane
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|tier=1
 
|affects=All damage spells
 
|affects=All damage spells
|ranks=5
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|ranks=3
|points_req=5
 
 
|buff_name=Clearcasting
 
|buff_name=Clearcasting
 
|buff_type=Magic
 
|buff_type=Magic
|buff_image=Spell Shadow ManaBurn.png
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|buff_image=Spell Shadow ManaBurn
 
|buff_desc=Your next damage or healing spell or offensive ability has its mana, rage or energy cost reduced by 100%.
 
|buff_desc=Your next damage or healing spell or offensive ability has its mana, rage or energy cost reduced by 100%.
 
|buff_dur=15 seconds
 
|buff_dur=15 seconds
 
}}
}}__NOTOC__
 
''Ever have a moment where you simply stop thinking of the complex structures of your spells and simply let the mana flow through you? Yes, that is what I am referring to.''
 
   
 
'''Arcane Concentration''' is a [[Mage]] talent that gives you a chance to enter a [[Clearcasting]] state after any damage spell hits a target. The Clearcasting state lasts 10 seconds, and the next damage spell will cost no mana.
 
'''Arcane Concentration''' is a [[Mage]] talent that gives you a chance to enter a [[Clearcasting]] state after any damage spell hits a target. The Clearcasting state lasts 10 seconds, and the next damage spell will cost no mana.
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This talent is very popular with all types of mages, as it is nearly a 10% reduction in mana usage over time. Reduced mana use means a mage can focus his gear on other stats, such as [[spell damage]], [[spell crit]] or [[stamina]], depending on the situation. In practice, the Clearcasting state can proc just as an enemy dies, meaning the buff will expire before another spell is cast. This makes the talent most useful for longer fights, such as boss encounters, but it still improves efficiency in most all situations.
 
This talent is very popular with all types of mages, as it is nearly a 10% reduction in mana usage over time. Reduced mana use means a mage can focus his gear on other stats, such as [[spell damage]], [[spell crit]] or [[stamina]], depending on the situation. In practice, the Clearcasting state can proc just as an enemy dies, meaning the buff will expire before another spell is cast. This makes the talent most useful for longer fights, such as boss encounters, but it still improves efficiency in most all situations.
   
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==Tips and tactics==
One technique is to use low cast time or high mana efficiency spells such as [[Scorch]] until a Clearcasting procs. Then use a higher damage spell that has lower efficiency, such as [[Arcane Missiles]] when the casting cost is free.
 
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One technique is to use low cast time or high mana efficiency spells such as [[Scorch]] until a Clearcasting procs. Then use a higher damage spell that has lower efficiency, when the casting cost is free. In instances or solo'ing, you can also cast Scorch until Clearcasting procs, then fire off a [[Blizzard]]. Combined with [[Arcane Potency]], which at max rank gives a +15% crit chance when Clearcasting or Presence of Mind activates, this can be a lethal attack. Further, Blizzards often proc clearcasting when allowed to run to their full duration, due to the large number of times Blizzard strikes and thus has a chance at proc'ing, which can sometimes mean that you can chain two, three, or even four Blizzards for no mana cost that all (combined with Arcane Potency) have a +15% crit chance.
   
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==Patches and hotfixes==
Five points in Arcane Concentration is a prerequisite for the Tier 6 talent [[Arcane Potency]].
 
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*{{Patch 5.0.4|note=Removed.}}
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*{{Hotfix|date=2010-11-23|bluenote=Arcane Concentration will not go on internal cooldown when it fails to proc.|link=http://us.battle.net/wow/en/blog/1232869}}
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*{{Patch 4.0.3a|note=Now has a much higher chance (13/27/40%) of entering a Clearcasting state. This effect cannot occur more than once every 15 seconds. The tooltip still states that there is a 3/6/10% chance, as it averages out to approximately the same chance with the internal cooldown applied.}}
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*{{Patch 4.0.1|note=It's now a Tier 1 and 3 Ranks talent, down from Tier 2 and 5 Ranks. Now has a 3/6/10% chance to proc, up from 2/4/6/8/10%.}}
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*{{Patch 0.9|note=Reduced effect chance.}}
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==External links==
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{{Elinks-spell|11213}}
   
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! Clearcasting % chance
 
|-
 
| 1 || 2%
 
|-class="alt"
 
| 2 || 4%
 
|-
 
| 3 || 6%
 
|-class="alt"
 
| 4 || 8%
 
|-
 
| 5 || 10%
 
|}
 
 
{{classfooter|Mage}}
 
{{classfooter|Mage}}
[[Category:Mage Talents]]
 

Revision as of 16:12, 29 March 2020

Arcane Concentration
Spell shadow manaburn
  • Arcane Concentration (3 ranks)
  • Arcane, Tier 1
  • Gives you a 13/27/40% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Requirements
Class Mage
Tree Arcane
Properties
Affects All damage spells
Related buff
Spell shadow manaburn
  • Magic
  • Clearcasting
  • Your next damage or healing spell or offensive ability has its mana, rage or energy cost reduced by 100%.
  • Duration: 15 seconds

Arcane Concentration is a Mage talent that gives you a chance to enter a Clearcasting state after any damage spell hits a target. The Clearcasting state lasts 10 seconds, and the next damage spell will cost no mana.

This talent is very popular with all types of mages, as it is nearly a 10% reduction in mana usage over time. Reduced mana use means a mage can focus his gear on other stats, such as spell damage, spell crit or stamina, depending on the situation. In practice, the Clearcasting state can proc just as an enemy dies, meaning the buff will expire before another spell is cast. This makes the talent most useful for longer fights, such as boss encounters, but it still improves efficiency in most all situations.

Tips and tactics

One technique is to use low cast time or high mana efficiency spells such as Spell fire soulburn [Scorch] until a Clearcasting procs. Then use a higher damage spell that has lower efficiency, when the casting cost is free. In instances or solo'ing, you can also cast Scorch until Clearcasting procs, then fire off a Spell frost icestorm [Blizzard]. Combined with Spell arcane arcanepotency [Arcane Potency], which at max rank gives a +15% crit chance when Clearcasting or Presence of Mind activates, this can be a lethal attack. Further, Blizzards often proc clearcasting when allowed to run to their full duration, due to the large number of times Blizzard strikes and thus has a chance at proc'ing, which can sometimes mean that you can chain two, three, or even four Blizzards for no mana cost that all (combined with Arcane Potency) have a +15% crit chance.

Patches and hotfixes

  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Removed.
  • Cataclysm Hotfix (2010-11-23): Arcane Concentration will not go on internal cooldown when it fails to proc.
  • Cataclysm Patch 4.0.3a (2010-11-23): Now has a much higher chance (13/27/40%) of entering a Clearcasting state. This effect cannot occur more than once every 15 seconds. The tooltip still states that there is a 3/6/10% chance, as it averages out to approximately the same chance with the internal cooldown applied.
  • Cataclysm Patch 4.0.1 (2010-10-12): It's now a Tier 1 and 3 Ranks talent, down from Tier 2 and 5 Ranks. Now has a 3/6/10% chance to proc, up from 2/4/6/8/10%.
  • Test-inline Patch 0.9 (2004-08-17): Reduced effect chance.

External links