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*'''Cone spells''' (''epicenter'': player; ''angle'': 90°)
 
*'''Cone spells''' (''epicenter'': player; ''angle'': 90°)
** {{text|druid|Typhoon}}, {{text|hunter|Multi-Shot}}, {{text|mage|Cone of Cold}}, {{text|warlock|Shadowflame}}, {{text|warrior|Shockwave}}
+
** {{text|druid|Typhoon}}, {{text|hunter|Multi-Shot}}, {{text|mage|Cone of Cold}}, {{text|mage|Dragon's Breath}}, {{text|paladin|Light of Dawn}}, {{text|warlock|Shadowflame}}, {{text|warrior|Shockwave}}
 
*'''Point blank AoE''' (''epicenter'': player; ''angle'': 360°)
 
*'''Point blank AoE''' (''epicenter'': player; ''angle'': 360°)
**{{text|deathknight|Blood Boil}}, {{text|deathknight|Hungering Cold}}, {{text|druid|Starfall}}, {{text|druid|Swipe (Bear)}}, {{text|druid|Challenging Roar}}, {{text|druid|Tranquility}}, {{text|mage|Arcane Explosion}}, {{text|mage|Frost Nova}}, {{text|paladin|Consecrate}}, {{text|paladin|Divine Storm}}, {{text|paladin|Holy Radiance}}, {{text|priest|Holy Nova}}, {{text|priest|Prayer of Healing}}, {{text|priest|Circle of Healing}}, {{text|priest|Divine Hymn}}, {{text|priest|Hymn of Hope}}, {{text|rogue|Fan of Knives}}, {{text|shaman|Fire Nova}}, {{text|shaman|Thunderstorm}}, {{text|warlock|Hellfire}}, {{text|warlock|Immolation Aura}}, {{text|warrior|Thunder Clap}}, {{text|warrior|Whirlwind}}, {{text|warrior|Bladestorm}}, {{text|warrior|Challenging Shout}}, {{text|warrior|Intimidating Shout}}
+
**{{text|deathknight|Blood Boil}}, {{text|deathknight|Hungering Cold}}, {{text|druid|Starfall}}, {{text|druid|Swipe (Bear)}}, {{text|druid|Swipe (Cat)}}, {{text|druid|Challenging Roar}}, {{text|druid|Demoralizing Roar}}, {{text|druid|Tranquility}}, {{text|mage|Arcane Explosion}}, {{text|mage|Frost Nova}}, {{text|paladin|Consecrate}}, {{text|paladin|Divine Storm}}, {{text|paladin|Hammer of the Righteous}}, {{text|paladin|Holy Radiance}}, {{text|priest|Holy Nova}}, {{text|priest|Divine Hymn}}, {{text|priest|Hymn of Hope}}, {{text|priest|Psychic Scream}}, {{text|rogue|Fan of Knives}}, {{text|shaman|Thunderstorm}}, {{text|warlock|Hellfire}}, {{text|warlock|Immolation Aura}}, {{text|warlock|Howl of Terror}}, {{text|warrior|Thunder Clap}}, {{text|warrior|Whirlwind}}, {{text|warrior|Bladestorm}}, {{text|warrior|Challenging Shout}}, {{text|warrior|Demoralizing Shout}}, {{text|warrior|Intimidating Shout}}
 
*'''Ground-target AoE''' (''epicenter'': targeted ground; ''angle'': 360°)
 
*'''Ground-target AoE''' (''epicenter'': targeted ground; ''angle'': 360°)
**{{text|deathknight|Death and Decay}}, {{text|druid|Hurricane}}, {{text|mage|Blast Wave}}, {{text|mage|Blizzard}}, {{text|mage|Flamestrike}}, {{text|shaman|Earthquake}}, {{text|warlock|Shadowfury}}, {{text|warlock|Rain of Fire}}
+
**{{text|deathknight|Death and Decay}}, {{text|druid|Hurricane}}, {{text|mage|Blast Wave}}, {{text|mage|Blizzard}}, {{text|mage|Flamestrike}}, {{text|mage|Freeze}}, {{text|priest|Holy Word: Sanctuary}}, {{text|shaman|Earthquake}}, {{text|shaman|Healing Rain}}, {{text|warlock|Shadowfury}}, {{text|warlock|Rain of Fire}}
 
*'''Single target AoE''' (''epicenter'': afflicted target; ''angle'': 360°)
 
*'''Single target AoE''' (''epicenter'': afflicted target; ''angle'': 360°)
** {{text|deathknight|Howling Blast}}, {{text|druid|Wild Growth}}, {{text|mage|Living Bomb}}, {{text|priest|Mind Sear}}, {{text|warlock|Seed of Corruption}}
+
** {{text|deathknight|Howling Blast}}, {{text|deathknight|Pestilence}}, {{text|druid|Efflorescence}}, {{text|druid|Wild Growth}}, {{text|mage|Living Bomb}}, {{text|priest|Circle of Healing}}, {{text|priest|Mind Sear}}, {{text|priest|Prayer of Healing}}, {{text|shaman|Fire Nova}}, {{text|warlock|Seed of Corruption}}
 
*'''Chain spells''' (''epicenter'': afflicted target; ''angle'': N/A)
 
*'''Chain spells''' (''epicenter'': afflicted target; ''angle'': N/A)
**{{text|paladin|Avenger's Shield}}, {{text|paladin|Hammer of the Righteous}}, {{text|shaman|Chain Lightning}}, {{text|shaman|Chain Heal}}
+
**{{text|paladin|Avenger's Shield}}, {{text|shaman|Chain Lightning}}, {{text|shaman|Chain Heal}}
 
*'''Cleave effects''' (''epicenter'': target; ''angle'': 70°)
 
*'''Cleave effects''' (''epicenter'': target; ''angle'': 70°)
** {{text|deathknight|Heart Strike}}, {{text|druid|Swipe (Cat)}}, {{text|paladin|Seals of Command}}, {{text|warrior|Cleave}}
+
** {{text|deathknight|Heart Strike}}, {{text|paladin|Seals of Command}}, {{text|rogue|Blade Flurry}}, {{text|warrior|Cleave}}{{text|warrior|Sweeping Strikes}}
   
 
==Point blank==
 
==Point blank==

Revision as of 07:58, 22 May 2011

Area of Effect, or AoE, are spells which affect more than one target within a pre-determined radius set by the game's mechanics. These effects range from HoT spells to DD spells and cover all points in between. Traditionally (as far as MMORPGs go), the anchor target (location at which the caster is aiming the spell), and those closest to that target, are affected the most by the AoE effect, with diminishing returns as the spell radiates outward. In World of Warcraft, most area spells are GTAoE or PBAoE, and all targets in the area suffer the full effect.

Types of AoE

There exist a various amount of AoE spells in the game and they can all be put in the following categories:

  • Cone spells (epicenter: player; angle: 90°)
    • Typhoon, Multi-Shot, Cone of Cold, Dragon's Breath, Light of Dawn, Shadowflame, Shockwave
  • Point blank AoE (epicenter: player; angle: 360°)
    • Blood Boil, Hungering Cold, Starfall, Swipe (Bear), Swipe (Cat), Challenging Roar, Demoralizing Roar, Tranquility, Arcane Explosion, Frost Nova, Consecrate, Divine Storm, Hammer of the Righteous, Holy Radiance, Holy Nova, Divine Hymn, Hymn of Hope, Psychic Scream, Fan of Knives, Thunderstorm, Hellfire, Immolation Aura, Howl of Terror, Thunder Clap, Whirlwind, Bladestorm, Challenging Shout, Demoralizing Shout, Intimidating Shout
  • Ground-target AoE (epicenter: targeted ground; angle: 360°)
    • Death and Decay, Hurricane, Blast Wave, Blizzard, Flamestrike, Freeze, Holy Word: Sanctuary, Earthquake, Healing Rain, Shadowfury, Rain of Fire
  • Single target AoE (epicenter: afflicted target; angle: 360°)
    • Howling Blast, Pestilence, Efflorescence, Wild Growth, Living Bomb, Circle of Healing, Mind Sear, Prayer of Healing, Fire Nova, Seed of Corruption
  • Chain spells (epicenter: afflicted target; angle: N/A)
    • Avenger's Shield, Chain Lightning, Chain Heal
  • Cleave effects (epicenter: target; angle: 70°)
    • Heart Strike, Seals of Command, Blade Flurry, CleaveSweeping Strikes

Point blank

Some AoE effects are cast or used without having to target someone or something; the caster is the anchor for the spell. The effect/damage radiates outward from the caster up to a given range, affecting all targets, or the first given number of targets the expanding 'ring' impacts. These types of spells are referred to as PBAoE, which stands for Point Blank Area of Effect.

Caster classes that are weak physically tend to have powerful PBAoE spells (if granted by their class). These sorts of spells require them to be right next to multiple hostile targets, so the spells are designed to be worth the danger. Melee- and tank-type classes are usually designed to take damage from multiple targets, and as such their PBAoE-type abilities tend to be very weak.

The perhaps most versatile version in WoW is the mage spell Spell nature wispsplode [Arcane Explosion]. A mage can run into the middle of a group of otherwise distracted mobs (perhaps by a tank holding their aggro) and start blasting away (or just start blasting without a tank, while a healer frantically keeps him alive). A few PBAoEs from a higher-level casters can normally take an entire crowd of weak enemies out.

Some examples:

PBAoE can also stand for Personal burst area of effect, indicating the effect radius bursts outward from the user.

Ground targeted

AoE

The targeting circle that appears on the ground when casting many AoE spells.

With Ground Targeted Area of Effect (GTAoE) spells, the player places a circle on the ground that will be the area of the spell effect. He carefully places this around his targets and clicks to start casting/channeling. All enemies that are in that area – or remain in that area for channeled or damage-over-time GTAoEs – suffer the damage. Some examples: Spell frost icestorm [Blizzard], Spell fire selfdestruct [Flamestrike], Freeze, Spell nature cyclone [Hurricane], Spell shadow rainoffire [Rain of Fire], Inv staff 15 [Hungering Cold] and Spell shaman earthquake [Earthquake]. One exception is the Death Knight spell, Spell shadow deathanddecay [Death and Decay], which you target the circle for, click, then let the spell run its course without the need to channel. Another exception is the Shaman spell Spell shaman firenova [Fire Nova], in which no area is selected, rather the enemies around the fire totem will be damaged instantly.

Area damage caps

Since patch 2.2.0, all area effect damage effects has 'area damage caps' which limit the number of targets which will be affected by any AoE effects. There are already spells, such as Spell nature wispsplode [Arcane Explosion] (AE), using these to a certain extent. In the case of AE, the damage decreases per mob, up until about 15 mobs being, at which point it holds at a certain amount of minimum damage.

Heals

Spell nature giftofthewaterspirit [Healing Rain] and Spell holy divineprovidence [Holy Word: Sanctuary] are AoE healing spell that affects everyone in its area, and their effect per player is reduced when they heals more than 6 players. Other healing spells such as Spell holy circleofrenewal [Circle of Healing], Spell holy holynova [Holy Nova], Spell holy prayerofhealing02 [Prayer of Healing], Inv spear 04 [Healing Stream Totem] and Spell nature tranquility [Tranquility] have a maximum number of targets they will affect.

See also