Argus Campaign

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Argus Campaign
Argus Campaign
Location: Argus, Seat of the Pantheon
Outcome: Decisive Azerothian/Army of the Light's victory
Belligerents
Commanders and leaders
Strength
Casualties and losses

Presumably heavy, Azeroth wounded by Sargeras' blade

Heavy

Annihilated

Previous: Legion Assaults
Next: The Blood War

The Argus Campaign[1] (also referred to as the last battle for Argus[2] or the Shadows of Argus[3]) is the battle between the Azeroth's defenders, the Army of the Light and the Argussian Reach against the Burning Legion on Argus.

Prelude

Ever since the Legion invaded the Exodar, the draenei have been hard at work preparing to return to Argus. The draenei had completed the construction of the Vindicaar, a ship to transport the heroes of Azeroth to invade the Legion's homeworld. The draenei has issued a call to arms to all of Azeroth to support the counter offensive. The Alliance and the Horde have answered the call, with Lady Liadrin and Aethas Sunreaver leading the Horde reinforcements, and Vereesa Windrunner and Arator the Redeemer leading the Alliance reinforcements.[4] Together, they rendezvoused at Azuremyst Isles where they boarded the Vindicaar and made preparations to regroup with the Army of the Light.[5][6][7]

Krokuun

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The battle for Argus begins

After arriving on Argus, the Vindicaar flew to Krokuun to rendezvous with the Army of the Light. Once the Vindicaar arrived, the Army of the Light's ship — the Xenedar — revealed itself. This caught the attention of the Burning Legion's forces on the ground however, and they proceeded to shoot down the Xenedar. Before the Legion's forces had a chance to focus fire on the Vindicaar, Prophet Velen ordered the Azerothian heroes to make landfall and commence the final battle for Argus.[8] While the Legion's siege weapon was recharging, Prophet Velen and Illidan Stormrage led a vanguard of adventurers to the battlefront.[9] With Velen shielding the vanguard with the Light, the vanguard went on to destroy the Legion's Devastators[10] and rescued the Legion's krokul slaves.[11] After which, the vanguard destroyed the Legion's fel cannons,[12] slayed demon reinforcements,[13][14] and culminated the battle by defeating Antaen Light-Breaker (which the heroes believed to be the Legion's main siege weapon).[15]

Although the Armies of Legionfall emerged victorious from the battle, they've sustained heavy casualties. Velen proposed to replenish their ranks by recruiting the beleaguered krokul they just liberated from slavery.[16] Velen tracked the krokul to a Krokul Hovel, where he has a reunion with Chieftain Hatuun. Hatuun is bitter Velen had abandoned him and all those who were stranded in Argus to the Legion but High Exarch Turalyon revealed himself and urged the Broken to stand with the Azerothians to defeat the Burning Legion. Turalyon disclosed he was saved by the krokul when the Xenedar crashed but the survivors of the Army of the Light were still fighting for their lives at the crash site.[17] The Broken resistance that Chieftain Hatuun led was called the Argussian Reach and his collective of Broken identify themselves as Darkfallen. In order to earn the Argussian Reach's trust, Turalyon tasked adventurers with aiding in the dispatching of prominent demons that have been a thorn in the Argussian Reach's side[18] and rescuing more Darkfallen Slaves.[19] Finally, Turalyon led a strike against Aggonar, the master of the Annihilan Pits. The battle nearly went poorly when Aggonar summoned Burning Fiends, but Alleria Windrunner arrived to turn the tide of battle. The combined might of the heroes was enough to dispatch the pitlord, and Turalyon and Alleria were not only relieved to be reunited again, but also sensed that their son Arator was nearby and they would soon see him again.[20] After earning the allegiance of their new Broken allies, Alleria and Turalyon traveled to the Vindicaar were they had an emotional reunion with their son.[21]

Turalyon and Alleria went on to rescue the Lightforged draenei at the Xenedar crash site.[22] Adventurers traveled to the Xenedar to aid Captain Fareeya in salvaging supplies,[23][24] aid the Lightforged draenei in fending off demon incursions,[25][26][27][28] and prevent the Legion from harvesting the souls of their fallen.[29][30] Eventually, the adventurers secured Light's Judgment and teleported it to the Vindicaar.[31] Once Light's Judgement was installed on the Vindicaar, the adventurers used it to clear the rubble blocking the Xenedar and to destroy their enemies.[32] Once the path was cleared, Turalyon and Alleria rescued the dormant Xe'ra from the Xenedar[33] and had the remainder of their troops secure the Xenedar crash site.[34]

Magni's visions and the assault on Nath'raxas Spire

While Alleria and Turalyon secured the Xenedar, Magni Bronzebeard revealed that he has been hearing the whispers of Argus and believes the planet has been reaching out to him. Magni activated the Broken's revered Sacred Stone to witness a vision from Argus itself. Argus' vision revealed that the titan Aggramar has been corrupted by Sargeras and is now serving as a lord of the Burning Legion. Worse, they appear to be transforming Argus itself and utilizing it for a nefarious purpose.[35] After relaying the news to Turalyon, Turalyon surmised that the Burning Legion was harnessing the soul of a titan in order to regenerate their fallen armies in the Nether. Turalyon believes that if they can destroy the titan, the Burning Legion's ranks will become finite and give the resistance a chance at victory. Turalyon, Illidan, Velen, and Alleria led their forces to Destiny Point in order to raid Nath'raxas Hold. As Grand Artificer Romuul finished repairing his warframe,[36][37] Illidan[38][39] and Alleria led attacks on the demons' front[40] while Velen sanctified their fallen[41] and Turalyon recovered lost Lightforged armaments.[42] Once Romuul's warframe was operational, the adventurers utilized it to decimate the demons' ranks and close the Nath'raxxan Rifts. This allowed the armies of the Vindicaar to breach Nath'raxas Spire[43] and ultimately slew Lord Nath'raxas. As the heroes celebrated their victory however, Aggramar arrived. The Army of the Light and the adventurer teleported away before they had to face Aggramar's wrath. Both Turalyon and Alleria were shocked by Aggramar's immeasurable power, while Illidan grimly stated that they must destroy Argus' World-soul in order to break the Burning Legion.[44]

Mac'Aree

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Obtaining the Sigil of Awakening

Realizing that the Vindicaar's forces still lacked the strength to breach Antorus, Prophet Velen has decided to form an expedition to Mac'Aree and gather the missing two pieces necessary to reconstruct the Crown of the Triumvirate.[45] When Velen arrived at Mac'Aree however, he was troubled to hear that the naaru L'ura's song of war was still playing, yet distorted.[46] Velen traveled to Triumvirate's End and activated its defenses in order to ward off the hostile spirits.[47][48][49] With Triumvirate's End secured, Velen has the Vindicaar launch a Lightforged Beacon to their location in order to bring in reinforcements and to provide an escape for the expedition if needed.[50] Reinforced by the Army of the Light, Velen's expedition set off to search for the Sigil of Awakening in the Conservatory of the Arcane.[51] Archmage Y'mera and an adventurer reactivated Vigilant Quoram, the gatekeeper of the conservatory.[52] Quoram tasks the adventurer to undergo numerous trials in order to earn the right to obtain the Sigil of Awakening,[53][54][55] with the last challenge being to face an echo of Archimonde in the Praetorium. After succeeding in all the challenges, the echo of Archimonde relinquished the Sigil of Awakening to the adventurer[56] and the adventurer and Archmage Y'mera transported it back to the Vindicaar.[57]

Talgath's fall

After securing the Sigil of Awakening in the Vindicaar, Turalyon revealed that acquiring the sigil had alerted the Burning Legion and they have sent their forces to Mac'Aree. Velen took Captain Fareeya and her forces into the Arinor Gardens area to search for the Crest of Knowledge, putting them directly behind enemy lines. Turalyon and the adventurer traveled back to the Conservatory of the Arcane in order to escort Velen's expedition back to safety.[58] Once Turalyon arrived, he immediately rallied the Lightforged to regroup with Velen.[59] After disrupting the Legion's forces at the Arinor Gardens,[60] Turalyon and the adventurer found Velen at his late son's old bed, lamenting his son's tragic fate. After rendezvousing with Velen, the Prophet revealed that Talgath was here and they had to find the Crest of Knowledge before he did.[61] While Turalyon took command of Fareeya's lieutenants and escorted Velen to the Crest of Knowledge, the adventurer proceeded to close the Burning Legion's portals[62] and whittling away Talgath's forces to clear the way for Velen's party.[63] As the adventurer and Velen's party approached Kil'jaeden's Terrace, they saw the Echo of Kil'jaeden speaking with the Echo of Talgath about how they had stored the Crest of Knowledge in the Seat of the Triumvirate.[62] Eventually, Velen's party was confronted by Talgath and they were forced to face him in battle. After Velen's group wounded Talgath, he incapacitated the party and tried to flee. Velen, however, broke free of his debilitation and bound Talgath with holy shackles. Velen gave Talgath one last chance to help them find the Crest of Knowledge before terminating him. Talgath mocked their quest and told Velen that "Nothing will escape [from] the temple. Not even the Light itself." Velen finished Talgath off with holy fire, but his last words and the echoes of the past confirmed that the relic they're seeking was indeed in the Seat of the Triumvirate.[64]

War of Light and Shadow

Velen and Turalyon led their forces back to the Vindicaar where they discussed the recent events. Velen however, suspected that L'ura had transformed into a dark naaru and it would be a major obstacle to the Crest of Knowledge.[65] Just as Velen was about to lead an expedition into the Seat of the Triumvirate, Alleria Windrunner appeared to tell Velen that she had scouted the area and revealed L'ura's void energy had lured an army of void creatures to the temple. Alleria had a plan to infiltrate the Seat of the Triumvirate, but it would require the adventurer's aid. Velen endorsed Alleria's plan[66] and she and the adventurer returned to Triumvirate's End in order to investigate the Ruins of Oronaar. Alleria and the adventurer found the ruins to be rife with the Void's influence. After finding Fragmented Prayers[67] and witnessing the Echo of Arkhaan's futile attempts to prevent his community from being debased by the void,[68] Alleria and the adventurer located the Broken Arkhaan — the last uncorrupted priest of Oronaar. Alleria and the adventurer tried to restore some semblance of Arkhaan's sanity by cleansing the nearby Void Manifestations[69] and slaying the void-corrupted Broken who were once a part of his community.[70] After recovering somewhat from his madness, Arkhaan remembered a plan that he believed would lead to his salvation. Alleria and the adventurer followed Arkhaan to Isolon, which appeared to had been calling to Arkhaan and was filled by many void-corrupted Broken. Arkhaan followed the voices to a Void Tear, which Alleria and the adventurer followed Arkhaan to. The Void transported Alleria, Arkhaan, and the adventurer to a Void realm, where the Void ethereal Viceroy Nezhar corrupted Arkhaan; leaving the adventurer and Alleria little choice but to slay the void-corrupted Broken while the viceroy escaped. After Arkhaan was slain, Alleria and the adventurer were pulled back to Isolon by Locus-Walker.[71]

Alleria introduced Locus-Walker as her mentor in the ways of the void and he stated that he too has been investigating the Shadowguard's machinations in Argus. After Locus-Walker created a Void Tear, Alleria and the adventurer followed Locus-Walker to the Umbra Hollows, where they witnessed the Void ethereals preparing to corrupt all of Argus with the Void. With the Void's invasion being imminent, Alleria decided that she should finish her training with Locus-Walker in order to master the void.[72] Locus-Walker, Alleria, and the adventurer began to disrupt the Shadowguard's efforts by deactivating their Void Harvesters,[73] and culling their ranks[74] — including General Zah'd.[75] For the next step of Alleria's training, Locus-Walker tasked Alleria to slay Nhal'athoth and absorb the void energy of its heart. After accomplishing her task, Alleria sent the adventurer to give the Remnant of Nhal'athoth to Velen and to tell him of what they have learned about the void incursions. Alleria in the meanwhile, had set off for the Seat of the Triumvirate to begin the next phase of her training.[76] From the information that the adventurer gathered, Velen came to the conclusion that the Light and Shadow must coexist. Velen believes that the Essence of Shadow taken from Nhal'athoth's remnants will be exactly what they need to bring balance to the Netherlight Crucible and give them the edge they need against the Legion.[77] With the Netherlight Crucible upgraded, the Army of the Light's weapons can thus be imbued by both the Light and the Shadow.[78]


Notes

  • In the game, the term Argus Expedition is the categorization of the first quests to get to Argus.

Videos

References

  1. ^ File:Argus Campaign name.jpg
  2. ^ https://www.youtube.com/watch?v=ysRqfZPvijE
  3. ^ Before the Storm#Description
  4. ^ B [110] The Hand of Fate
  5. ^ B [110] Two If By Sea
  6. ^ N [110] Light's Exodus
  7. ^ N [110] The Vindicaar
  8. ^ N [110] Into the Night
  9. ^ N [110] Alone in the Abyss
  10. ^ N [110] Righteous Fury
  11. ^ N [110] A Stranger's Plea
  12. ^ N [110WQ] Besieged
  13. ^ N [110WQ] Eternal Vengeance
  14. ^ N [110] Overwhelming Power
  15. ^ N [110] Vengeance
  16. ^ N [110] Signs of Resistance
  17. ^ N [110] The Prophet's Gambit
  18. ^ N [110] Threat Reduction
  19. ^ N [110] Prisoners No More
  20. ^ N [110] A Strike at the Heart
  21. ^ N [110] Return to the Vindicaar
  22. ^ N [110] Gathering Light
  23. ^ N [110] Crystals Not Included
  24. ^ N [110WQ] Crystal Methods
  25. ^ N [110WQ] Reap the Fields
  26. ^ N [110] The Best Prevention
  27. ^ N [110] Fire At Will
  28. ^ N [110WQ] Aerial Superiority
  29. ^ N [110] A Grim Equation
  30. ^ N [110WQ] Harvesters of Sorrow
  31. ^ N [110] Bringing the Big Guns
  32. ^ N [110] Lightly Roasted
  33. ^ N [110] The Light Mother
  34. ^ N [110] Light's Return
  35. ^ N [110] Visions of Torment
  36. ^ N [110] Scars of the Past
  37. ^ N [110] A Touch of Fel
  38. ^ N [110] Chaos Theory
  39. ^ N [110] Dark Machinations
  40. ^ N [110] Heralds of Apocalypse
  41. ^ N [110] Preventive Measures
  42. ^ N [110WQ] War Never Changes
  43. ^ N [110] Dawn of Justice
  44. ^ N [110] Lord of the Spire
  45. ^ N [110] A Floating Ruin
  46. ^ N [110] Mac'Aree, Jewel of Argus
  47. ^ N [110] Defenseless and Afraid
  48. ^ N [110] Khazaduum, First of His Name
  49. ^ N [110] Consecrating Ground
  50. ^ N [110] The Path Forward
  51. ^ N [110] Not-So-Humble Beginnings
  52. ^ N [110] The Longest Vigil
  53. ^ N [110] Gatekeeper's Challenge: Tenacity
  54. ^ N [110] Gatekeeper's Challenge: Cunning
  55. ^ N [110] Gatekeeper's Challenge: Mastery
  56. ^ N [110] The Defiler's Legacy
  57. ^ N [110] The Sigil of Awakening
  58. ^ N [110] We Have a Problem
  59. ^ N [110] Overt Ops
  60. ^ N [110] Wrath of the High Exarch
  61. ^ N [110] A Non-Prophet Organization
  62. ^ a b N [110] Flanking Maneuvers
  63. ^ N [110] Talgath's Forces
  64. ^ N [110] Across the Universe
  65. ^ N [110] Shadow of the Triumvirate
  66. ^ N [110] The Seat of the Triumvirate
  67. ^ N [110] Arkhaan's Prayers
  68. ^ N [110] Whispers from Oronaar
  69. ^ N [110] The Pulsing Madness
  70. ^ N [110] Arkhaan's Pain
  71. ^ N [110] Arkhaan's Peril
  72. ^ N [110] Throwing Shade
  73. ^ N [110] Sources of Darkness
  74. ^ N [110] The Shadowguard Incursion
  75. ^ N [110WQ] No Love Lost
  76. ^ N [110] A Beacon in the Dark
  77. ^ N [110] An Offering of Shadow
  78. ^ N [110] The Netherlight Crucible