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Astral Power

The Astral Power bar appears in pale lavender. The mana bar remains visible below it.

Astral Power is the resource available to Balance druids, which is generated by certain abilities and passives, and spent on more powerful ones. The amount of Astral Power currently available to the caster is denoted with a special bar below their health bar, and it replaces the mana bar while in Balance specialization. By default, the druid starts with an empty Astral Power bar, and is full at 100 Astral Power.

Astral Power replaced the Lunar/Solar energy of the Eclipse Bar and the Spell arcane arcane03 [Starsurge] finisher charges system used in Warlords of Draenor.

Generators

Astral Power is mostly gained when an appropriate ability finishes casting successfully.

Abilities

Passives

  • Spell priest divinestar shadow2 [Shooting Stars] - passively enables active DoTs to generate a small amount of Astral Power.

Talents

  • Ability druid forceofnature [Force of Nature] generates 20 Astral Power.
  • Ability druid dreamstate [Fury of Elune] generates 40 Astral Power over 8s when channeled (5 Astral Power per sec).
  • Ability druid balanceofpower [Nature's Balance] - passively generates 0.5 Astral Power per second, and regenerate to a minimum of 50 Astral Power out of combat.
  • Artifactability balancedruid newmoon [New Moon], Artifactability balancedruid halfmoon [Half Moon] and Artifactability balancedruid fullmoon [Full Moon] - generate 10, 20 and 40 Astral Power when cast, respectively.
  • Artifactability balancedruid moonandstars [Solstice] - passively increases frequency of Shooting Stars' Astral Power generation during the start of an eclipse.
  • Ability druid manatree [Soul of the Forest] - passively increases the Astral Power generation of Wrath, temporarily during its eclipse to 9 Astral Power, up from 6.
  • Ability druid stellarflare [Stellar Flare] generates 8 Astral Power when cast.
  • Spell holy elunesgrace [Warrior of Elune] - provides stacks that increase the Astral Power generation of Starfire casts.

Spenders

These abilities deal the Astral damage type, a combination of Nature and Arcane damage.

Patch changes

  • Legion Patch 7.0.3 (2016-07-19): Added. Balance druid abilities no longer use mana.
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