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Ballista (Warcraft III)

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For lore about ballistae, see Ballista.
Ballista
BTNBallista.png
Ballista.gif
Race Night elf
Faction Night Elf Sentinels
Statistics
Hit points 380
Unit Type Mechanical
Level 2
Gold 245 Gold
Lumber 85 Lumber
Food 4 Food
Produced at Ancient of War
Build time 45 sec.
Requires Tree of Ages, Hunter's Hall
Transport slots 2
Hotkey B
Combat
Normal attack: 62.5 (85*) avg

Full Damage Area: 2.5
2/5 Damage Area: 5
1/4 Damage Area: 15

Can attack: Ground, Structure, Tree
Range 25 - 100
Attack type Siege
Cooldown 3.5 sec.
Weapon type Aline
Armor Type Medium
Armor 2
Day Sight 140
Night Sight 110 (140*)
Movement Speed Slow (180)
WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

Crafted from the sturdy ashenwood trees, the night elves' ballistae are deadly siege machines built to fling heavy bolts of ironwood at both enemy forces and structures. Ballistae are considered an invaluable asset to the night elf Sentinels due to their mobility and accuracy in tense combat situations.[1]

Battle.net description

Long-range siege weaponry. Exceptional damage versus buildings. Cannot attack air units.[2]

Information

Be sure to research Impaling Bolt so that your Ballistae are more effective. You must research Impaling Bolt to hit trees. Trees will not be harmed by the follow-through damage from the Impaling Bolt. You can use the Attack Ground command to damage multiple trees. Impaling Bolt does not work with Attack Ground.

This unit does splash damage. Ballistae have a minimum range which means they cannot attack melee units or any units right next to them. You will have to move them away to hit targets right next to them.

Bring Wisps with Ballistae to repair them during and after battle.

Spells and abilities

Impaling Bolt (Passive)

PASBTNImpalingBolt.png

Permits the bolts launched by the Ballista to strike through the initial ground targets and damage those behind.

Research Cost Researched At Requirements Upgrade Time
150 WC3gold.gif 75 WC3lumber.gif Ancient of War Tree of Ages, Hunter's Hall 60 sec.

Upgrades

BTNStrengthOfTheMoon.png
Strength of the Moon
Increases the damage of Archers, Huntresses, Ballistae, and Hippogryph Riders.
Research Cost Researched At Requirements Upgrade Time
125 WC3gold.gif 75 WC3lumber.gif Hunter's Hall None 60 sec.
BTNImprovedStrengthOfTheMoon.png
Improved Strength of the Moon
Further increases the damage of Archers, Huntresses, Ballistae, and Hippogryph Riders.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold.gif 100 WC3lumber.gif Hunter's Hall Tree of Ages 75 sec.
BTNAdvancedStrengthOfTheMoon.png
Advanced Strength of the Moon
Further increases the damage of Archers, Huntresses, Ballistae, and Hippogryph Riders.
Research Cost Researched At Requirements Upgrade Time
375 WC3gold.gif 125 WC3lumber.gif Hunter's Hall Tree of Eternity 90 sec.
BTNUltravision.png
Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost Researched At Upgrade Time
75 WC3gold.gif 25 WC3lumber.gif Hunter's Hall 45 sec.

Patch changes

Patch 1.01 (07/03/2002)
  • Hit points reduced to 380 from 450.
Patch 1.03 (10/09/2002)
  • Now has an "Attack Ground" command.
Patch 1.04 (11/05/2002)
  • Impaling Bolt no longer functions with "Attack Ground."
Patch 1.06 (06/04/2003)
  • Night sight increased to 1100 from 1000.

See also

References