Barracks (which is the singular and plural form of the word) are the places where troops are recruited, trained and armed.
- 1 First War
- 2 Second War
- 3 Third War
- 4 World of Warcraft
- 5 References
First WarThis section concerns content exclusive to Warcraft: Orcs & Humans.
- Main article: Barracks (WC1 Human)
This is where the men of arms came for training and recruitment. Footmen, Knights, and Archers could be found here, constantly honing their skills as they waited to be called forth into battle. The crews that manned catapults were also trained here, and when one required the services of one of these great machines, it would be routed through this site.
- Main article: Barracks (WC1 Orc)
The training of Orcish armies took place in this structure. Grunts, Spearmen, and Raiders all practiced the skills needed to slay the enemy in the cruelest form imaginable. The crews that manned the awesome catapults were also trained here, and when one of the mighty devices was required, it would be routed through here as well.
Second WarThis section concerns content exclusive to Warcraft II: Tides of Darkness or its expansion Beyond the Dark Portal.
- Main article: Barracks (WC2 Human)
Barracks were large, fortified structures that offered training and housing for the many warriors in the Alliance. An integral part of any defended community, the barracks fostered unity and good will between the races. Human Footmen lived alongside elves and dwarves - all training together under one roof. The training of ballista crews and the construction of these war machines also took place within the barracks compound.
- Main article: Barracks (WC2 Orc)
The most highly honored structure in any Orcish community, the Barracks maintained the necessary facilities to train Orc, Troll and Ogre troops for battle. The clash of cold steel and the war cries of Troll Axethrowers could be heard from dawn until dusk - serving as a constant reminder of the warlike mentality of the Horde.
Third WarThis section concerns content exclusive to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.
- Main article: Barracks (WC3 Human)
The barracks are the staging area and bunking quarters for most human troops. It is within the barracks' walls that footmen are taught the art of shield defense. Here, dwarves and humans train side by side, united by the threat of their common enemy.
- Main article: Barracks (WC3 Orc)
Barracks provide lodging for the orc troops. Sometimes a place of dissension within the lower ranks, the barracks houses not only orcs, but also bloodthirsty trolls. Here catapults are assembled and readied for war.
High elven and blood elven barracks
The barracks helped the high elves to fend off Arthas and the Scourge as he tried to attack their capital city of Silvermoon and Quel'Thalas in Warcraft III: Reign of Chaos by producing high elven-only units and had a unique design not seen anywhere since, not even in Eversong Forest. However, the Barracks couldn't be built by the High elf worker unit likely due to the limited ability of the map editor prior to the Warcraft III: The Frozen Throne expansion. With the addition of The Frozen Throne expansion's map editor, it is possible to make additional groups with building orders.
The barracks also helped the blood elves and Kael'thas during the Curse of the Blood Elves campaign in The Frozen Throne. This barracks produced unique blood elven-only units but had the same design as the human ones.
World of WarcraftThis section concerns content exclusive to World of Warcraft.
For some reason, the human keep design used in Warcraft III was combined with the Alliance barracks design of the same game to create the type used in World of Warcraft. This means that the human barracks found in World of Warcraft are very similar to keeps, to the point that barracks and keeps are often interchangeable in dialogs. Buildings that are distinctly ruined keeps have a clock tower like they did in Warcraft III, but there is no intact keep model. As an example, Menethil Keep previously had a barracks model when it was intact, but now that it has been partially destroyed it uses a keep model with a clock tower. This changed with the new style of buildings used by the Alliance in Northrend, where keeps are similar but distinct from the barracks due to their tower. Sadly this does not stop the confusion, as Recruitment Officer Blythe calls the presumed keep part of Valiance Keep a barracks in .
Similarly, the orc stronghold design was combined with the Horde barracks of Warcraft II to create the type used in World of Warcraft. Though, the same model is not used for both structure types; the old barracks design went to the stronghold (minus the rear fifth tower for some reason), and a new, more open design based on the style from Warcraft III was created for the barracks. Once again barracks and strongholds are often interchangeable in dialogs. Starting with the war against the Lich King, the orcs also began building metallic barracks, to the point that during the offensive they often replaced inns in orc bases. There are two variants of these metallic barracks models, one with two floors inside the tower and one with three.
It is unknown why the second-level town halls and barracks of both races were merged. To make matters worse, dwarven keeps like Dun Garok and Angor Fortress were previously often described as either keeps or barracks.
Barracks in Lordaeron
- Eastern Plaguelands:
Barracks in Khaz Modan
Barracks in Azeroth
Barracks in Kalimdor
Barracks in Outland
Barracks in Northrend
Barracks in Pandaria
Barracks in Draenor
Barracks in the Broken Isles
- ^ Warcraft: Orcs & Humans manual, Azeroth Army of the First War, Barracks
- ^ Warcraft: Orcs & Humans manual, Orcish Horde of the First War, Barracks
- ^ Warcraft II: Tides of Darkness manual, Alliance Buildings, Barracks
- ^ Warcraft II: Tides of Darkness manual, Orc Buildings, Barracks
- ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 89.