Blacksmith (Warcraft III)

From Wowpedia
Jump to: navigation, search
For lore about blacksmiths, see Blacksmith (building).
Blacksmith

BTNBlacksmith.png
Blacksmith.jpg

BTNBlacksmith-Reforged.png
Warcraft III Reforged - Human Blacksmith.jpg

Faction Human
Statistics
Hit points 1200 (1560*)
Gold 140 Gold
Lumber 60 Lumber
Build time 70 sec.
Hotkey S
Combat
Armor Type Fortified
Armor 5 (8*)
Day Sight 90
Night Sight 60
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Information

At the blacksmith, the dwarves refine their mastery of gunpowder. It is also at this building where more effective steel-forging methods are researched and perfected. Human troops depend upon the blacksmith to provide both increasingly effective weapon blades and more impenetrable plates of armor.[1]

Research available

BTNSteelMelee.png
Iron Forged Swords
Increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNThoriumMelee.png
Steel Forged Swords
Further increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
250 Gold 100 Lumber Blacksmith Keep 75 sec.
BTNArcaniteMelee.png
Mithril Forged Swords
Further increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
400 Gold 150 Lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne.png
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
125 Gold 75 Lumber Blacksmith 60 sec.
BTNHumanArmorUpTwo.png
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree.png
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 275 Lumber Blacksmith Castle 90 sec.
BTNHumanMissileUpOne.png
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNHumanMissileUpTwo.png
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree.png
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 Gold 300 Lumber Blacksmith Castle 90 sec.
BTNLeatherUpgradeOne.png
Studded Leather Armor
Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Upgrade Time
100 Gold 100 Lumber Blacksmith 60 sec.
BTNLeatherUpgradeTwo.png
Reinforced Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNLeatherUpgradeThree.png
Dragonhide Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
200 Gold 250 Lumber Blacksmith Castle 90 sec.

BTNSteelMelee-Reforged.png
Iron Forged Swords
Increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNThoriumMelee-Reforged.png
Steel Forged Swords
Further increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
250 Gold 100 Lumber Blacksmith Keep 75 sec.
BTNArcaniteMelee-Reforged.png
Mithril Forged Swords
Further increases the attack damage of Militia, Footmen, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
400 Gold 150 Lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne-Reforged.png
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
125 Gold 75 Lumber Blacksmith 60 sec.
BTNHumanArmorUpTwo-Reforged.png
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree-Reforged.png
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 275 Lumber Blacksmith Castle 90 sec.
BTNHumanMissileUpOne-Reforged.png
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNHumanMissileUpTwo-Reforged.png
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree-Reforged.png
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 Gold 300 Lumber Blacksmith Castle 90 sec.
BTNLeatherUpgradeOne-Reforged.png
Studded Leather Armor
Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Upgrade Time
100 Gold 100 Lumber Blacksmith 60 sec.
BTNLeatherUpgradeTwo-Reforged.png
Reinforced Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNLeatherUpgradeThree-Reforged.png
Dragonhide Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
200 Gold 250 Lumber Blacksmith Castle 90 sec.

Upgrades

BTNStoneArchitecture.png
Improved Masonry
Increases the armor and hit points of Human buildings.
Research Cost Researched At Upgrade Time
100 Gold 25 Lumber Lumber Mill 60 sec.
BTNArcaniteArchitecture.png
Advanced Masonry
Increases the armor and hit points of Human buildings.


Research Cost Researched At Requirements Upgrade Time
125 Gold 50 Lumber Lumber Mill Keep 75 sec.
BTNImbuedMasonry.png
Imbued Masonry
Further increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time
150 Gold 75 Lumber Lumber Mill Castle 90 sec.

BTNStoneArchitecture-Reforged.png
Improved Masonry
Increases the armor and hit points of Human buildings.
Research Cost Researched At Upgrade Time
100 Gold 25 Lumber Lumber Mill 60 sec.
BTNArcaniteArchitecture-Reforged.png
Advanced Masonry
Increases the armor and hit points of Human buildings.


Research Cost Researched At Requirements Upgrade Time
125 Gold 50 Lumber Lumber Mill Keep 75 sec.
BTNImbuedMasonry-Reforged.png
Imbued Masonry
Further increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time
150 Gold 75 Lumber Lumber Mill Castle 90 sec.

Patch changes

Patch 1.25 (03/10/2011)
  • Masonry Upgrade health boost decreased to 10% from 20% for all 3 levels.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • The Frozen Throne
      • Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.

See also

References