Silicon & Synapse
Video game industry
February 8, 1991
|Number of locations||
9 (studios and offices)
Blizzard Entertainment® (often shortened to "Blizzard" or "Blizz") is a video game developer & publisher that is responsible for the Warcraft, StarCraft, Diablo, and Overwatch franchises. The company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own program with the development of games like Rock n' Roll Racing & The Lost Vikings.
In July 2008, Blizzard's parent company, Vivendi, merged their Vivendi Games subsidiary with Activision to create a new holding company called Activision Blizzard. Five years later, in July 2013, Vivendi sold off most of its shares in Activision Blizzard, which now exists as an independent company. As of October 2014, the company employs over 3,900 individuals.
- 1 Core values
- 2 History
- 3 Teams
- 4 Culture
- 5 Relationship with Activision Blizzard
- 6 Conferences
- 7 Notes
- 8 Published games & applications
- 9 Awards
- 9.1 BlizzCon 2017
- 9.2 World of Warcraft: Warlords of Draenor
- 9.3 Hearthstone
- 9.4 World of Warcraft: Mists of Pandaria
- 9.5 World of Warcraft: Cataclysm
- 9.6 World of Warcraft: Wrath of the Lich King
- 9.7 World of Warcraft: The Burning Crusade
- 9.8 World of Warcraft
- 9.9 Warcraft III: The Frozen Throne
- 9.10 Warcraft III
- 9.11 Warcraft II: Beyond the Dark Portal
- 9.12 Warcraft II: Tides of Darkness
- 9.13 Warcraft: Orcs & Humans
- 9.14 Blizzard Entertainment
- 10 Employees
- 11 Parent companies
- 12 Gallery
- 13 Trivia
- 14 References
- 15 External links
Blizzard Entertainment lists its eight core values on their mission statement page:
- Gameplay first
- Commit to quality
- Play nice; play fair
- Embrace your inner geek
- Every voice matters
- Think globally
- Lead responsibly
- Learn and grow
Originally under the name Silicon & Synapse, the company was founded on February 8, 1991 by three graduates of the University of California, Los Angeles: Allen Adham and Michael Morhaime. Brian Fargo, the CEO and founder of Interplay Entertainment, was granted a share in the company to improve the prospects of working jointly for the young studio. Frank Pearce also joined the studio upon inception as the first employee.
The small company initially did many "ports", converting games from one platform operating system to another, including board games (Battle Chess, Lexicross), strategy games (Castles), sports games (Amiga Baseball), and others (Dvorak Teaches Typing), though the company did become the first American developer to release a Super Nintendo title with RPM Racing, which became one of the first ten launch titles for the platform in North America.
It was not until Interplay Entertainment and Silicon & Synapse collaborated on the SNES side-scroller The Lost Vikings that it's critical — though not commercial — breakthrough came. With some acclaim, the game hit the shelves in 1993. The game's release, along with Rock & Roll Racking (also 1993) led Nintendo to name the studio its "Developer of the Year". Tragically, the release of the two games coincided with the death of the 16-bit console market, and neither title sold well.
In August 1995, the company moved from a 3,600 sq. ft. office in Costa Mesa to a 14,000 sq. ft. office in Irvine, CA.
Facing a lack of success in the console market, and not willing to bet solely on one market, the company continued developing several 16-bit console titles while branching out by starting development on two new games: Games People Play, a crossword/word-game that was never completed, and Warcraft: Orcs & Humans, whose development was led by its second employee and VP of Research & Development, Patrick Wyatt.
The company temporarily re-branded itself as Chaos Studios and released the game Blackthorne under that studio name, but conflicts with an unregistered trademark for the name "Chaos" caused the company leadership to consider a new name. Upon acquisition by Davidson & Associates, then the #3 North American educational software publisher, in February 1994, the company changed its name to Blizzard Entertainment.
Blizzard turned 20 years old in 2012. The history is recorded on a timeline on its own site here. On February 8, 2016, Blizzard celebrated the 25th year anniversary with a video and continued to celebrate it and the Diablo 20th anniversary at BlizzCon 2016.
Blizzard North was originally founded in 1993 as Condor Inc. by David Brevik, Erich Schaefer, and Max Schaefer. Blizzard North came out in January of 1995 with an idea pitched with Allen for Diablo. The company was purchased and renamed later in March of 1996 and was the Bay Area division of Blizzard Entertainment, known for its Diablo series. The studio was originally based in Redwood City, California, before being moved a short distance away to San Mateo, California, with Blizzard proper being based in Irvine, southern California. On August 1, 2005, Blizzard Entertainment announced the closure of Blizzard North with a key reason for the closure was Blizzard's North poor development of what was to be Diablo III, which didn't meet Vivendi's expectations. There was also a couple mentions of Blizzard South, which was known for the StarCraft and the Warcraft series. However, the name wasn't mentioned as much but it was used to keep confusion from Blizzard North as Blizzard South is based in Irvine, California, Blizzard's main location.
- As Condor
- Justice League Task Force (1995)
- As Blizzard North
- Diablo (1996) - action role-playing game
- Diablo II (2000) - action role-playing game
- Diablo II: Lord of Destruction (2001) - expansion pack
- Diablo III (in development 2000-2005 and later scrapped, remade from scratch by Blizzard Team 3) - originally was planned to be a massively multiplayer online role-playing game
- Main article: Blizzard eSports
In 2013, Blizzard announced an official partnership with TeSPA to provide licensed StarCraft, Hearthstone and Heroes of the Storm in-game rewards to college gaming clubs. In early 2014, TeSPA and Blizzard Entertainment hosted the $5,000 North American Collegiate Hearthstone Open series, culminating in a live grand finals event at the Twitch.tv stage at PAX East and PAX Prime.
After the release of World of Warcraft, the company divided its development staff into numerically designated teams (e.g. Team 2 is the dev team for World of Warcraft), each team focusing on a specific project. While relatively small, each team is supported by a much larger cast of employees, as well as being overseen by other groups within the company.
In addition to the numerically designated teams, "strike teams" were formed, as a result of Chris Metzen's desire to keep the company's original culture intact. These teams are not assigned to any one project, but give feedback on separate projects. A "design council" also exists, a gathering of all of the game directors and lead designers throughout the company. As of August 2017, most of Blizzard's development focus is on supporting its existing IPs, but is working on new IPs as well.
- Team 1 - Heroes of the Storm
- Team 2 - World of Warcraft
- Formed after the release of World of Warcraft to continue development of the game.
- Team 3 - Diablo franchise
- Team 4 - Formerly responsible for Titan
- Team 5 - Hearthstone
- Formed in 2008 for the express purpose of creating Hearthstone, Team 5 was designed as a "small and nimble" team, comprising only 15 members for most of the game's initial development.
- Classic Games
- Formed c. 2015 to "restore" StarCraft, Warcraft III, and Diablo II.
- Main article: Service Awards
Relationship with Activision Blizzard
On December 2, 2007, Vivendi (Blizzard Entertainment's parent company) announced that their subsidiary Vivendi Games (of which Blizzard Entertainment was a part) would be merging with Activision to form Activision Blizzard. The deal was finalized on July 8, 2008. Vivendi later divested themselves of Activision Blizzard in July 2013, and it now exists as an independent holding company.
Blizzard Entertainment, Inc. remains Blizzard's brand, as it and Activision continue to exist as separate entities within the Activision Blizzard umbrella. Despite many players' fears, there have been no major changes in Blizzard's operations as a result of these business deals.
Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and BlizzCon. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced StarCraft II. Paris, France hosted the second Invitational on June 28 and 29, 2008.
Since their beginnings as a North American company focusing primarily on the English-speaking market, Blizzard has gone on to become a "global business". As of 2014, more than half of its players are in Asia.
Published games & applications
|as Silicon & Synapse||RPM Racing||1991||SNES||Racing video game|
|The Lost Vikings||1992||Amiga, Amiga CD32, GBA, MS-DOS, Genesis, SNES||Side-scrolling video game|
|Rock N' Roll Racing||1993||SNES, Genesis, GBA||Racing video game|
|as Blizzard Entertainment||Blackthorne||1994||SNES, Sega 32X, MS-DOS, GBA, Mac OS, Windows (2013)||Platform game|
|The Death and Return of Superman||1995||SNES, Genesis||Side-scrolling video game|
|Justice League Task Force||Versus fighting game|
|The Lost Vikings 2||1997||SNES, Saturn, PlayStation, Windows||Side-scrolling video game|
|Heroes of the Storm||2015||Windows, Mac OS||Team Brawler|
|Overwatch||2016||Microsoft Windows, Xbox One, Playstation 4||Team-based multiplayer shooter|
|Warcraft universe||Warcraft: Orcs & Humans||1994||MS-DOS, Mac OS, PC-98||Real-time strategy||Port/remake (TBA)|
|Warcraft II: Tides of Darkness||1995||MS-DOS, Mac OS X, Microsoft Windows||Real-time strategy||Port/remake (TBA)|
|Warcraft II: Beyond the Dark Portal||1996||Mac OS, MS-DOS, Microsoft Windows||Real-time strategy|
|Warcraft II: The Dark Saga||1997||Sony PlayStation, Sega Saturn||Real-time strategy|
|Warcraft II: Battle.net Edition||1999||MS-DOS, Mac OS, Microsoft Windows||Real-time strategy|
|Warcraft III: Reign of Chaos||2002||Microsoft Windows, Mac OS, and Mac OS X||Real-time strategy||Port/remake (TBA)|
|Warcraft III: The Frozen Throne||2003||Microsoft Windows, Mac OS, and Mac OS X||Real-time strategy|
|World of Warcraft||2004||Microsoft Windows, Mac OS X, (Linux via Wine or Cedega)||MMORPG|
|World of Warcraft: The Burning Crusade||2007||Expansion pack|
|World of Warcraft: Wrath of the Lich King||2008||Microsoft Windows, Mac OS X||Expansion pack|
|World of Warcraft: Cataclysm||2010||Expansion pack|
|World of Warcraft: Mists of Pandaria||2012|
|Hearthstone: Heroes of Warcraft||2014||Microsoft Windows, Mac OS X, iPad, Android, iPhone (current)||CCG|
|Curse of Naxxramas||CCG Adventure pack|
|World of Warcraft: Warlords of Draenor||Microsoft Windows, Mac OS X||Expansion pack|
|Goblins vs Gnomes||Microsoft Windows, Mac OS X, iPad, Android, iPhone (current)||CCG Expansion pack|
|Blackrock Mountain||2015||CCG Adventure pack|
|The Grand Tournament||CCG Expansion pack|
|The League of Explorers||CCG Adventure pack|
|Whispers of the Old Gods||2016||CCG Expansion pack|
|One Night in Karazhan|
|World of Warcraft: Legion||Microsoft Windows, Mac OS X||Expansion pack|
|Mean Streets of Gadgetzan||Microsoft Windows, macOS, iPad, Android, iPhone (current)||CCG Expansion pack|
|Journey to Un'Goro||2017|
|Knights of the Frozen Throne|
|Kobolds & Catacombs|
|World of Warcraft: Battle for Azeroth||2018||Microsoft Windows, macOS||Expansion pack|
|The Witchwood||CCG Expansion pack|
|The Boomsday Project||Microsoft Windows, macOS, iPad, Android, iPhone (current)||CCG Expansion pack|
|World of Warcraft: Classic||TBA||Microsoft Windows, macOS||Server option|
|Untitled Warcraft mobile game||Mobile platforms||MMORTS|
|World of Warcraft eighth expansion||Microsoft Windows, macOS||Expansion pack|
|StarCraft franchise||StarCraft||1998||Windows, Mac OS X||Real-time strategy|
|StarCraft: Brood War||Expansion pack|
|StarCraft 64||2000||Nintendo 64||Real-time strategy|
|StarCraft II: Wings of Liberty||2010||Microsoft Windows, Mac OS X|
|StarCraft II: Heart of the Swarm||2013||Microsoft Windows, OS X||Expansion pack|
|StarCraft II: Legacy of the Void||2015|
|StarCraft II: Nova Covert Ops||2016||Microsoft Windows, macOS||Mission packs (1-3)|
|StarCraft: Remastered||2017||Real-time strategy|
|StarCraft II: Free to Play|
|Diablo franchise||Diablo||1996||Microsoft Windows, Mac OS, PlayStation (1998)||Action role-playing, hack and slash, dark fantasy|
|Diablo II||2000||Microsoft Windows, Mac OS X||Action role-playing, hack and slash|
|Diablo II: Lord of Destruction||2001||Expansion pack|
|Diablo III||2012||Microsoft Windows, OS X, PlaySation 3/4 and Xbox 360/One (2013)||Action role-playing, hack and slash|
|Diablo III: Reaper of Souls||2014||Microsoft Windows, OS X||Expansion pack|
|Diablo III: Ultimate Evil Edition||PlaySation 3/4, Xbox 360/One|
|Diablo III: Eternal Collection||2018||Nintendo Switch|
|Multiple Diablo games||TBA|
|Blizzard Downloader||Windows, Mac OS||Replaced / Defunct|
|Blizzard Launcher||2005||Windows, Mac OS||Introduced with patch 1.8.3, replaced and no longer used since 6.0.2|
|Blizzard Repair||Windows, Mac OS||Replaced with the desktop app|
|Blizzard Updater||Windows, Mac OS||Replaced/No longer used|
|Blizzard Mobile Authenticator||2009||iOS, Android
Windows, † Blackberry †
|Originally named Battle.net Mobile Authenticator|
|BlizzCon Mobile||2011||iOS, Android||Originally BlizzCon Guide|
|WoW Mobile Armory||2009||iOS, Android|
|StarCraft WCS||2013||iOS, Android||Originally Blizzard WCS|
|Blizzard Battle.net desktop app||2013||Windows, macOS||Originally named Battle.net desktop app and Blizzard desktop app|
|Blizzard AR Viewer||2014||iOS, Android||Defunct on iOS|
|WoW Legion Companion App||2016||iOS, Android|
|Blizzard Battle.net Mobile app||2017||iOS, Android|
|Overwatch League Mobile App||2018||iOS, Android|
- † No longer supported as of 2011
- Related pen-and-paper RPG materials
- Related to StarCraft
- Arcade Workshop (Published: 2014)
- Diablo IV
- StarCraft III
- Untitled first-person game (TBA)
- Warcraft IV
- World of Warcraft 2
- Diablo III port to Nintendo Switch
- Bloodlines (concepts later used for StarCraft)
- Crixa (2D shooter)
- Crossroads (unused MMO concept)
- Diablo II: Salvation (trademark patented in 2001)
- Diablo III: The King in the North (cancelled second expansion for Diablo III)
- Diablo Junior (intended for the Gameboy Color, scrapped due to production costs)
- Diablo MMO (dropped concept)
- Games People Play (crossword puzzles, boggle, and other word games)
- Nomad (Cancelled in favor of World of Warcraft)
- Pax Imperia II (rights sold to THQ, later released as Pax Imperia: Eminent Domain)
- Shattered Nations (cancelled in favor of StarCraft)
- Starblo (ARPG in a sci-fi setting)
- Starcraft: Ghost (indefinitely postponed on March 24, 2006)
- StarCraft MMO (dropped concept)
- Titan was the project name for a massively multiplayer online game (MMO) that was being developed as a new IP. In September 2014, Blizzard co-founder and CEO, Mike Morhaime, confirmed with Polygon that the project had been cancelled.
- Untitled pirate-themed ARPG (cancelled after a year of development)
- Untitled project by Mike Booth (abandoned in June, 2015)
- Warcraft Adventures: Lord of the Clans (cancelled on May 22, 1998)
- Guinness World Record: Largest video game diorama ever built
World of Warcraft: Warlords of Draenor
- Editor's Choice - IGN
- People's Choice: Best Game Expansion/Add On - IGN
- Mobile & Handheld in 2015 - BAFTA
- Multiplayer in 2015 - BAFTA
- Top 10 Video Games of 2014 - Time
- Best Video Games of 2014 - Forbes
- Best Games of 2014 - Wired
- 10 Great Games for Your Smartphone or Tablet - USA Today
- Top 10 Must-Play Games of 2014 - Mashable
- The Best Mobile Games of 2014 - Mashable
- Top 50 Video Games of 2014 - NY Daily News
- The 10 Best Apps for Your new iPad - Yahoo
- Game of the Year #6: Hearthstone - Polygon
- Best Mobile Game Winner - IGN
- Game Informer Best of 2014 Awards - Game Informer
- Eli’s Top Ten Games of 2014 - Touch Arcade
- Staff Picks: The Best Games of 2014 - GamesBeat
- The 12 Best Video Games of 2014 - Kotaku
- The VG247 Games of the Year - VG 24/7
- Five Favorites from the Video Games Channel - The Escapist
- GT Best of 2014 Awards - Game Trailers
- 2014 GOTY #8: Hearthstone - ShackNews
- Best Online Game - 32nd Golden Joystick Awards
- Best Mobile Game - 32nd Golden Joystick Awards
- People's Choice - Best Mobile Game 2014 - IGN
- People's Choice - Best Tactics/Strategy Game of 2014 - IGN
- IGN Official Best Tactics/Strategy Game - IGN
- Best Digital Card Game of 2013 – Forbes
- Best Strategy Game of 2013 – ZAM
- 2013 New Game of the Year – ZAM
World of Warcraft: Mists of Pandaria
- Top 50 of 2012 - Game Informer
- Readers' Top 50 Games of 2012 - Eurogamer
- Best MMOs of 2012 - GamesBeat
- Best Additional Content - Machinima.com Inside Gaming Awards 2012
- Editors' Choice - GameTrailers
- 5 out of 5 - Escapist
- 4.5 out of 5 - G4
- 8.7 out of 10 - IGN
- "WoW's best expansion to date" (unstarred review) - USA Today
- "Best expansion for World of Warcraft yet" (unstarred review) - PC World
World of Warcraft: Cataclysm
- MMO Game of the Year - GameSpy
- Best MMO (PC) - IGN
- Best MMORPG - 1UP
- Best MMO of the Year - G4TV
- Readers' Choice: Best Fantasy Game (PC) - IGN
- Best Expansion/DLC - Game Banshee
- Best Multiplayer - RPGamer
- 2010 Gaming Awards - Maximum PC
- Best Expansion - GameTrailers
World of Warcraft: Wrath of the Lich King
- Massively Multiplayer Game of the Year - 12th Annual Interactive Achievement Awards
- Best Expansion Pack - GameSpot
- Top 10 Games of the Year 2008, PC and Overall - GameSpy.com
- Best of 2008 - Top 5 PC Games - Wired
- Best Games of 2008 - Metacritic
- Top 50 Games of the Year - Eurogamer
- Top 50 Games of the Year - Game Informer
- Favorite Expansion of 2008 - Massively
- Best MMORPG - VGChartz
- Best Expansion of 2008 - GameStooge.com
- Editors' Choice - Gamespot
- Editors' Choice - GameSpy.com
- Editors' Choice - IGN
- Editors' Choice - PC Gamer
World of Warcraft: The Burning Crusade
- Development of Massively Multiplayer Online Graphical Role Playing Games - 59th Engineering and Scientific Emmy Awards
- Massively Multiplayer Game of the Year - Academy of Interactive Arts and Sciences Interactive Achievement
- Design Award: Best Mac OS X Game - Apple
- Visual Effects Society Award - Pre-rendered Visuals in a Video Game
- Expansion Pack of the Year - GameSpot
- Expansion Pack of the Year - GameZone
- Game Informer's Top 50 of 2007
- Top 50 Games of 2007 and Readers' Top 50 Games of 2007 - Eurogamer
- #5 overall on PC, #7 across all platforms, and Gamers' Choice PC RPG of the Year - GameSpy
- Editors' Choice - Gamespot
- Editors' Choice - IGN
- Editors' Choice - MacWorld
- Editors' Choice - GameSpy
- PC Game of the Month - Game Informer
- IGN Readers' Choice Award - Best Expansion - IGN
- Best Game of the Year Award - GameSpot
- Best PC Game of the Year - GameSpot
- Best Massively Multiplayer Online Game - GameSpot
- Editor's Choice Award - GameSpot
- Best Role-Playing (RPG or MMORPG) - GameSpy
- PC RPG / MMORPG Gamers' Choice Awards - GameSpy
- Special Achievement in Art Direction - GameSpy
- Editor's Choice Award - GameSpy
- Best Persistent World Game - IGN
- Editor's Choice Award - IGN
- Best PC RPG - FileFront
- Best Massively Multiplayer Game - VoodooExtreme
- Best of Show (E3 2003) - Wargamer
- Best Persistent Online Title (E3 2003) - IGN PC
- Runner up for Best Graphics (E3 2003) - IGN Vault
- Best Expansion Pack - Gamespot
- Best Multiplayer Game - Gamespot
- Best PC Strategy Game (Readers' Choice) - GameSpot
- Game of the Month - IGN PC
- Editor's Choice (90 out of 100 rating) - Games Xtreme
- Editor's Choice (9 out of 10 rating) - Strategy Gaming Online
- PC Strategy Gamers' Choice - GameSpy
- 94 out of 100 rating - Next Level Gaming
- 94 out of 100 rating - Gamer Play Networks
- 94 out of 100 rating - Game Marshal
- 94 out of 100 rating - GameAxis
- 92 out of 100 rating - The Gamer's Temple
- 91 out of 100 rating - Action Trip
- 90 out of 100 rating - Gameguru Mania
- 88 out of 100 rating - GameSpy
- 10 out of 10 rating - Game Chronicles Magazine
- 9.4 out of 10 rating - GameZone
- 9.2 out of 10 rating - GameSpot
- 9 out of 10 rating - IGN PC
- 8.9 out of 10 rating - Worthplaying
- 8.8 out of 10 rating - Gamer's Hell
- 5 out of 5 rating - GamePro
- A- rating - UGO
- Computer Strategy Game of the Year - Academy of Interactive Arts and Sciences
- Game of the Year - Gamespot
- Game of the Year - Macworld
- Game of the Year - XSages
- Game of the Year - Fragland
- Game of the Year - Cinescape
- Game of the Year - Gaming Illustrated
- Best PC Game of the Year - GameNOW
- Best Real-Time Strategy Game of the Year - PC Gamer
- Best Multiplayer Strategy Game of the Year - Gamespot
- Best PC Strategy Game of the Year - GameNOW
- Best PC Strategy Game of the Year - Game Revolution
- Best PC Strategy Game of the Year - Telefragged
- Best PC Strategy Game of the Year - OCAddiction
- Best PC Strategy Game of the Year (Reader's Choice) - GameSpot
- Readers Choice 2002: Best PC Game of the Year - GamePro
- Strategy Game of the Year - Gamer's Pulse
- Gamer's Choice: Overall PC Game of the Year - Gamespy
- Gamer's Choice: PC Strategy Game of the Year - Gamespy
- Best Non-Interactive 3D Game Cinematics - International 3D Awards
- Best Cinematic - IGN
- Best CG Cinematics (tie) - Gamespy's Best of E3 2002 Awards
- Best Opening Movie - Game Chronicles
- Editor's Choice (10 out of 10 rating) - Game Chronicles
- Editor's Choice (9.6 out of 10 rating) - Gaming Illustrated
- Editor's Choice (9.5 out of 10 rating) - SLCCentral
- Editor's Choice (9.5 out of 10 rating) - The Entertainment Depot
- Editor's Choice (95 out of 100 rating) - Action Trip
- Editor's Choice (94 out of 100 rating) - PC Gamer
- Editor's Choice (93 out of 100 rating) - Gaming Excellence
- Editor's Choice (93 out of 100 rating) - Invisible Dream
- Editor's Choice (9.3 out of 10 rating) - IGN
- Editor's Choice (92 out of 100 rating) - Gamitopia
- Editor's Choice (9.1 out of 10 rating) - Firing Squad
- Editor's Choice (8.7 out of 10 rating) - Strategy Gaming Online
- 5 out of 5 rating - Games First
- 5 out of 5 rating (Award for Excellence) - Wargamer
- 5 out of 5 rating (Seal of Excellence) - The Adrenaline Vault
- 6 out of 6 rating (Drool Award) - Gamers Depot.com
- 9.7 out of 10 rating (Outstanding Game Award) - GameZone.com
- 97 out of 100 rating - Wired Play
- 96 out of 100 rating (Award of Excellence) - The Gamers Temple
- 95 out of 100 rating (GG Platinum Award) - Gone Gold
- 93 out of 100 rating - Game Rankings
- 9.3 out of 10 rating - Geek Haven
- 9.3 out of 10 rating (Game of the Month July 2002) - GameSpot
- 92 out of 100 rating (AOG Approved) - All Out Games
- 9 out of 10 rating (Mindless Choice Award) - Mindless Games
- 90 out of 100 rating (Gamers' Choice Award) - Game Over
- 8.9 out of 10 rating (Silver Hell Award) - Gamer's Hell
- 4 out of 5 rating (Top Game) - Games Domain
- Best Animation 2003 - Digital Media World
- Best Cut Scenes 2002 - XSages
- Best Cinematic/Cut-Scene Audio - Music4Games.net
- 1997 Game add-on of the year - Computer Gaming World
- 1996 Best Enhancement of an Existing game - Computer Gaming World
- Hall of Fame Inductee - Computer Gaming World
- Game of the Year - PC Gamer
- Game of the Year finalist - Computer Games Strategy Plus
- Best Multiplayer Game of the Year - PC Gamer
- Best On-line Game - c|net Award of Internet Excellence
- Best Strategy Game - MacWorld Macintosh Hall of Fame 1997
- Best New Game - MacUser Editors' Choice Awards
- Best Internet Game - Video Game Advisor
- Europe Software of Excellence Award - Ziff-Davis UK
- 1996 Innovations Award - Consumer Electronics Show, Winter 1996
- 1996 Eddy Award: Best Game - MacUser
- 1996 "Best of After Hours" - PC Magazine
- Real-Time Strategy Game of the Year runner-up - Computer Games Strategy Plus
- Game of the Year finalist - Computer Games Strategy Plus
- Number-one selling entertainment CD-ROM of 1996 - PC Data
- Strategy Hall of Fame award - MacWorld magazine
- #2 Reader's Top 50 - PC Gamer
- Editors' Choice Award - PC Gamer
- CG Choice Award - Computer Gaming World
- Golden Triad Award - Computer Game Review
- 96-percent rating - PC Gamer
- 93-percent rating - Computer Game Review
- 4.5 out of 5 rating - Computer Gaming World
- 1995 Premier finalist - Computer Gaming World
- Editors' Choice Award - PC Gamer
- Strategy Game of the Year runner-up - PC Gamer
- Critics' Pick - Computer Life
- 1995 Best Strategy finalist - Academy of Interactive Arts & Sciences
- 1995 Innovations Award - Consumer Electronics Show, Winter 1995
- Four out of five rating - Computer Gaming World
- 92-percent rating - PC Gamer
- Four out of five rating - Computer Life
- Developer Awards
- Time Lists All-Time 100 Video Games - Time
- 100 Best Companies to Work For 2015 - Fortune
- Top 10 Innovative Companies in Gaming 2015 – Fast Company
- Top Places to Work 2011 - Orange County Register
- Spike TV Video Game Awards 2011 - "Gamer God" - "Additional honors included the second ever Gamer God Award, which was bestowed upon Blizzard Entertainment, the creators of the "World of Warcraft," "Starcraft" and "Diablo" series. Original founders Michael Morhaime, Allen Adham and Frank Pearce were all on hand to accept the prestigious award."
- Top Places To Work 2010 - Orange County Register
- Top Places to Work 2009 - County Register
- OC's Best Places to Work 2009 - Orange County Business Journal
- Company of the Year 2009 - Technology Council
- Top Places to Work 2008 - Orange County Register
- OC Metro's Top Places to Work For 2008
- German Award for Computergames
- Best Multimedia Company of 1999 - SC Software Publishers Association
- Best Software Developer of 1993 - VideoGames Magazine
- Developer's Spotlight Award - Computer Game Developer's Association
- Best Director of Animation: StarCraft - 1997 World Animation Celebration
- Award of Merit: Lifetime Achievement for Mike Morhaime, Allen Adham, and Frank Pearce - IGN
- Main article: :Category:Blizzard Entertainment employees
- Allen Adham (vice president and co-founder)
- Greg Canessa (Battle.net 2.0 project coordinator)
- Tom Chilton
- Samwise Didier (art director)
- Mark Gibbons
- Michael Morhaime (president and co-founder)
- Frank Pearce (vice president and co-founder)
- Brian Holinka (WoW senior game designer, PvP)
- J. Allen Brack (WoW production director)
- Chris Robinson (WoW senior art director)
- Ion Hazzikostas
- Twincruiser (René Koiter and Michel Koiter)
- StarCraft II) Dustin Browder (lead designer of
- Brian Sousa (senior 3D artist for StarCraft II)
- Andy Chambers (creative director)
-  Robert "the Voice" Simpson (esports coordinator)
- David Kim (balance designer)
- Brian T. Kindregan (lead writer)
- Eric Dodds (Hearthstone lead game designer)
- Matt Samia (senior director of cinematics)
- Kevin Yu, aka Karune (battle.net representative)
Previous notable employees
- Chris Metzen (vice president of creative development)
- Rob Pardo (vice president of game design)
- Bill Roper
- Paul Sams (Chief Creative Officer)
- Greg Street
- Ben Brode (Hearthstone game director)
The company's ownership has shifted many times over the years, through mergers, name changes or acquisitions:
- Davidson & Associates (1994 - 1996)
- CUC International (1996 - 1997)
- Cendant Software (1997 - 1998)
- Havas (1998)
- Vivendi (1998 - 2007)
- Activision Blizzard (2007 - present)
Logo used for Overwatch content
Logo used for Battle for Azeroth content
Logo used for Heroes of the Storm content
Logo used for Diablo content
Logo used for StarCraft II content
Logo used for Destiny 2 and other generic content
Logo used for Black Ops 4 and other generic content
Old logo used for Blizzard Gear content
The logo in the Warcraft film
- ^ http://www.activisionblizzard.com/pressReleases/pr120207.php
- ^ Rob Purchese 2008-06-30. Eurogamer: Blizzard Worldwide Invertational. Retrieved on 2008-01-07.
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