The subject of this article was removed in patch 8.1.0 but remains in World of Warcraft: Classic.
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- For the orcish condition, see Blood Curse.
Blood Pact | |
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Usable by | |
Class | Warlock |
Pet | Imp |
Properties | |
School | Shadow |
Cooldown | None/Global Cooldown |
Related buff | |
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Blood Pact was an aura, cast by the Warlock's Imp minion, which increases the Stamina of both the Imp and the Warlock.
Notes[]
This effect stacked with other Stamina buffs, such as [Power Word: Fortitude].
Unlike past versions of Blood Pact, this ability affected the Warlock and their summoned Imp.
Patch changes[]
- Patch 8.1.0 (2018-12-11): Removed.
- Patch 8.0.1 (2018-07-17): Now available again as an Imp minion ability and redesigned.
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14): Added back to the game. Now also increases the warlock's Stamina and healing received by an additional 10%.
- Patch 5.2.0 (2013-03-05): Removed.
- Patch 5.0.4 (2012-08-28): Now increases Stamina by a flat 10% at all levels.
- Patch 4.0.1 (2010-10-12): Blood Pact once again increases the Stamina of each party member, but no longer stacks with similar buffs such as [Power Word: Fortitude].
- Patch 3.0.2 (2008-10-14): Blood Pact now increases maximum health instead of Stamina, and effects the entire raid instead of the group.
- Patch 0.11 (2004-09-29): You can now command your Imp to cancel Blood Pact.
External links[]
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