Bones That Walk

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AllianceBones That Walk
Start
End
Level

21 (Requires 18)

Category
Experience

2050

Reputation

+250 Stormwind

Rewards
Previous

A [20] The Night Watch

Objectives

Commander Althea Ebonlocke of Darkshire wants you to kill 5 Skeletal Warriors and 5 Skeletal Mages.

Description

There's even fouler undead left to deal with, <name>.

Tranquil Gardens Cemetery, further south of town, is a place you don't want to be caught in at night. The bones that rise from the ground there are cunning enough to remember how to swing an axe or cast a spell.

I shouldn't need to explain how dangerous that makes them. Proceed with caution, but remember the people of Darkshire that will suffer if you falter.

Progress

I hope you're not going back on your word, <name>.

Completion

The people of Darkshire thank you, <name>. You have proven yourself to be a great ally of The Night Watch.

Rewards

You will receive: 13s

You will be able to choose one of these rewards:
Inv shoulder 02.png [Shoulderwraps of Honor] Inv chest cloth 45.png [Watch Master's Breastplate]
Inv jewelry ring 85.png [Signet of the Night Watch]

Notes

After returning from Blind Mary's to turn in A [20] The Night Watch, continue the Abercrombie story by completing A [21] Ghost Hair Thread, A [21] Return the Comb, A [21] Deliver the Thread, and A [21] Zombie Juice, then finally pick up A [22] Gather Rot Blossoms. Before heading down to the cemetery, pick up and complete A [21] Look To The Stars, then accept the followup: A [21] The Insane Ghoul. Kill the skeletons outside the chapel, and the ghoul inside.

Progression

  1. A [20] Hero's Call: Duskwood! (optional breadcrumb)
  2. A [20] Wolves at Our Heels
  3. A [20] The Night Watch
  4. A [21] Bones That Walk

Patch changes

External links