(2) Set: Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110. (4) Set: Your Backstab, Mutilate, Dispatch, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (6) Set: Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities. (8) Set: Your Eviscerate and Envenom have a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, Dispatch, or Hemorrhage.
This page was last edited on 28 March 2020, at 17:00.
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