Brave
- "Warbrave" redirects here. For the Horde tauren group, see Warbraves (island expedition).
- Respect your prey, and the danger it carries, but never fear it. In fear, you become prey yourself.[1]
Brave is a title of respect for tauren who take up arms, whether to fight or to guard. They are the primary guards at most tauren settlements. The first trials tauren player characters undergo are those to become a tauren brave.[2]
Contents
Background
The use of 'Brave' appears to be a long-standing tradition, as it is also used by the taunka and the Highmountain tauren, though the latter instead use the name warbrave. In fact, it appears that the position of brave was an established part of shu'halo culture even before they were driven from their homelands by the centaur, as the "Hatred of the Centaur" myth describes how the early tauren's braves and hunters were unable to fend off the invading centaur.[3] The braves are equipped with the armor crafted by Mosarn and his apprentices.[4]
Becoming a tauren brave involves overcoming several trials to test mind, body, and spirit. The exact nature of the rites has changed with time, but the meaning behind them has remained the same. Tauren brave initiates of Thunder Bluff start their training at Camp Narache on Red Cloud Mesa.
Pre-Cataclysm the rites were referred to as the Rites of the Earthmother,[5] which was comprised the following three:
- The Rite of Strength: the first rite, to prove bravery and valor through physical strength.
- The Rite of Vision: the second rite, to prove patience and willingness to listen.
- The Rite of Wisdom: the third rite, to honor one's ancestors.
Following this, the Rites of the Earthmother were complete. Honorable status must be upheld by continuing to do deeds of worth.[6]
Post-Cataclysm the rites have changed slightly, though they are still referred to as the Rites of the Earthmother.[7][8] Notably, the rites are fulfilled in a much more makeshift fashion due to the quilboar invasion of Red Cloud Mesa and the treachery of the Grimtotem tribe. The current path:
- Rite of Strength: the first ceremony, proving physical strength.
- Rite of Courage: to prove bravery in the face of the enemy.
- Rite of Honor: to uphold the honor of your people.
- Rite of the Winds: willingness to seek the unknown.
- Rite of Vision: willingness to follow the guidance of the spirits.
- Rite of Wisdom: to honor one's ancestors.
During the Blood War, tauren warbraves were on the move from Thunder Bluff to the Barrens. Alliance champions were sent to hold them at the Great Gate of Mulgore.[9]
Known braves
The following is a list of braves known by name:
- Tauren
Cloudmane
Darksky
Dawneagle
Greathoof
Highmountain
Ironhorn
Leaping Deer
Lightninghorn
Moonhorn
Proudsnout
Rainchaser
Rockhorn
Running Wolf
Stonehide <Officer Accessories Quartermaster>
Strongbash
Swiftwind
Tuho <Thunder Bluff Quartermaster>
Wildrunner
Windfeather
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Types
Braves are the primary guards at several settlements:
- Tauren
Barrens Brave
Bloodvenom Post Brave (transformed into Bloodvenom Slimeslaves by Winna Hazzard)
Bluffwatcher
Brave War Drummer
Brave Wind Rider
Camp Ataya Brave
Camp Mojache Brave
Camp Narache Brave
Captured Brave
Captured Freewind Brave
Cliffwalker Brave
Dawnchaser Brave
Fledgling Brave
Freewind Brave
Ghost Walker Brave
Hunter Hill Brave
Orgrimmar Brave
Sunwalker Brave
Talonrest Brave
Thunder Bluff Brave (Mulgore)
Thunder Bluff Brave (Broken Shore)
Thunder Bluff Brave (War of the Thorns)
Thunder Cleft Brave
Wor'var Brave
Wounded Brave
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References
- ^
[3] Rite of Courage
- ^
[2] Rite of Strength
- ^ Hatred of the Centaur: "Though the braves and hunters fought with the Earthmother's blessing in their hearts, the centaur could not be defeated."
- ^
[37] Return to Krog
- ^
[3] Rites of the Earthmother
- ^
[14] Rites of the Earthmother
- ^
[5] Rites of the Earthmother
- ^
[6] Rite of Vision
- ^ Great Gate of Mulgore (Alliance)