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Break 'Em Out

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AllianceBreak 'Em Out
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

16,450

Reputation
Rewards

23g 40s

Previous

A [110 - 120] Reloading (optional)

Next

A [110 - 120] Treasure Hunting

Objectives

Free 10 workers

  • Chain Broken (10)
  • Kill Target Ball and Chainn slain (10)

Description

An Irontide captain "Calico McGee" has been trying to scare us off for days now, but it's not working.

He's ordered his men to lock everyone up and sell us as slaves! They've brought enough chains for everyone!

Break the chains and set our workers free.

Notes

Pick up A [110 - 120] Iron Low Tide and A [110 - 120] Two Faced Pirate Scum before heading out.

Pirates are all over. The ettin is just to the northwest of town, and the townsfolk are in the lowlands off to the east and south.

Rewards

You will receive:

Progress

You need to break the chains!

Completion

With everyone free, we can get back to finding the treasure!

Progression

Optional breadcrumb from Eckhart Lodge: A [110 - 120] Reloading

  1. A [110 - 120] Break 'Em Out & A [110 - 120] Iron Low Tide & A [110 - 120] Two Faced Pirate Scum
  2. A [110 - 120] Treasure Hunting
  3. A [110 - 120] Bomb Beats Rock & A [110 - 120] Anchors Aweigh Too Much & A [110 - 120] Not On Our Payroll
  4. A [110 - 120] Share the Wealth
  5. A [110 - 120] Don't Turtle
  6. A [110 - 120] Earl-E Bot Gets the Worm
  7. A [110 - 120] No Bot Left Behind
  8. A [110 - 120] Cave Commotion
  9. A [110 - 120] All Laid Out For Us
  10. Optional follow-up: A [110 - 120W] Walking-Around Money

Outbound breadcrumb to Seabreeze Village: A [110 - 120] Helping Out, Somewhere Else

Patch changes

External links