Centaur Khan

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This article is about the Warcraft III creeps. For the racial class, see Khan.
Centaur Khan


Race Centaur
Faction Neutral (Creep)
Hit points 900
Hit point regeneration Always
Hit point regeneration rate 1.00 HP/sec.
Mana 500
Mana Regeneration rate 1.25 Mana/sec.
Level 8
Gold Bounty Awarded Unknown BTNPillage.png
Sleeps Yes
Normal attack: 52 avg
Can attack: Ground
Range Melee
Attack type Chaos
Cooldown 1.35 sec.
Armor Type Heavy
Armor 4
Day Sight 140
Night Sight 80
Movement Speed 320
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Centaur Khans are centaur khan creeps that can be encountered in the Barrens tileset.

They are the most powerful centaur found in melee games.

Spells and abilities

War Stomp

Slams the ground, dealing damage to nearby enemy land units and stunning them.
Duration (Hero) Area of Effect Effect
3 (2) sec. 25 25 damage, stun.

Endurance Aura (Passive)

Increases the movement speed and attack rate of nearby friendly units.
Movement Speed +10%, Attack Rate +5%

Reincarnation (Passive)

When killed, this unit will come back to life.
Reincarnation has a 240 second cooldown.


External links