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Cheat Death

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For the warrior Tier 3 effect with the same name, see Cheat Death (warrior buff).
Cheat Death
Ability rogue cheatdeath.png
  • Cheat Death
  • Level 60 rogue talent
  • Passive
  • Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Usable by
Other information
Level learned


Related buff
Ability rogue cheatdeath.png
  • Cheating Death
  • All damage taken reduced by 85%.
  • Duration: 3 seconds
As assassins and redistributors of wealth, rogues specialize in avoiding unpleasant confrontations.[1]

Cheat Death is a level 60 rogue talent. Its main purpose is to increase survivability in PVP situations, oftentimes allowing a healer just enough time to land a crucial heal.

Patches and hotfixes

  • Legion Patch 7.1.5 (2017-01-10): Cannot trigger more often than once per 6 minutes (was 2 minutes). This cooldown resets on death.
  • Legion Patch 7.0.3 (2016-07-19): Now reduces to 7% of maximum health (down from 10%) with a 2 minute cooldown (up from 1.5 minutes).
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now reduces damage taken by 85% after activating (up from 80%).
  • Hotfix (2012-09-14): "Cheat Death can now only absorb up to twice the rogue's maximum health."
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now available to all specializations as a talent.
  • Cataclysm Patch 4.1.0 (2011-04-26): Cheat Death now reduces damage taken by 80% while in effect, (down from 90%). Its internal cooldown has been raised to 90 seconds, up from 60.
  • Cataclysm Patch 4.0.1 (2010-10-12): No longer modified by resilience.
  • The Burning Crusade Patch 2.4.3 (2008-07-15): This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
The resilience required to reach the 90% damage reduction cap is 22.5% critical strike damage reduction, or 444 resilience.
  • The Burning Crusade Patch 2.3.0 (2007-11-13): Chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute.
Chance increased from 10/20/30%.
  • The Burning Crusade Patch 2.1.0 (2007-05-22): Added a visual, sound, and combat log message when the Cheat Death talent saves the rogue from death.

See also


  1. ^ TCGMoL, #81

External links