→Summary of each class
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: '''Roles: Tank, Melee Physical/Magic Damage Dealer'''
: The [[death knight]] combines martial prowess with dark, necromantic energies. [[Death_knight_specs|Blood]] DKs are able tanks using disease [[DoT]]s, and [[AoE]] attacks to keep the attention of their enemies. Frost and Unholy death knights are melee dps classes, using unholy power to destroy their foes. Although death knights can raise [[undead]] minions, the Unholy specialization gives this feature particular focus, becoming a true [[pet]] class. Death Knights use a unique two-part resource system called the [[Rune system]] in which primary abilities are powered by Runes which periodically regenerate; using these abilities generates Runic Power which in turn can be used to power other abilities.
: Death Knights are the first [[hero class]] and consequently start at level
{{ClassIcon|Demon Hunter|Large}} '''[[Demon hunter]]''' {{legion-inline}}
:'''Roles: Melee Physical Damage Dealer, Tank'''
:Demon hunters, disciples of [[Illidan Stormrage]], uphold a dark legacy, one that frightens their allies and enemies alike. The [[Illidari]] embrace [[fel]] and chaotic magics—energies that have long threatened the world of Azeroth—believing them necessary to challenge the [[Burning Legion]]. Wielding the powers of demons they’ve slain, they develop demonic features that incite revulsion and dread in fellow elves.
: Demon Hunters are the second [[hero class]] and starts at level
{{ClassIcon|Druid|Large}} '''[[Druid]]'''
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