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Curse of Recklessness

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Curse of Recklessness
Spell shadow unholystrength.png
  • Curse of Recklessness
  • Warlock ability
  • 30 s. yd range
  • 160 Mana at max level
  • Instant cast
  • Curses the target with recklessness, increasing melee attack power by X but reducing armor by Y for 2 min. Cursed enemies will not flee. Only one Curse per Warlock can be active on any one target.
Usable by
Class
Properties
Type

Offensive, Utility

School
Cooldown

None/Global Cooldown

Improvements
Related debuff
Spell shadow unholystrength.png
  • Curse
  • Curse of Recklessness
  • Increases melee attack power by X and decreases armor by Y. Target will not flee and will ignore Fear and Horror effects.
  • Duration: 2 min

Curse of Recklessness, or CoR for short, was a Warlock Curse that caused the target to ignore all fear effects and reduced their armor but increased their attack power.

Rank table

Rank Mana Cost +AP -Armor Level Cost
1 40 20 140 14 9s
2 70 45 290 28 45s
3 100 65 465 42 99s
4 130 90 640 56 1g 98s
5 160 135 800 69 6g 30s

Notes

Will replace any existing Curse on the same target from the same warlock.

A cursed NPC will not flee while afflicted with this curse.

Talent improvement

Several talents affect all Affliction spells including this curse:

[Suppression] reduces the target's chance to resist.

[Grim Reach] increases the range to 33/36 yds.

Contagion increases dispel resistance.


And as of patch 3.0.3, Frailty reduces the amount of attack power granted by your Curse of Recklessness by 50/100%.

Tips and tactics

This spell if useful for any humanoid that might run near death. Look for the "runs away in fear" emote around 20% health. The trick is to place CoR rank 1 (lower mana cost) just before then, leaving a more useful Curse on for the majority of the fight.

In raid encounters you can increase melee DPS by 6-12% for a nominal increase in damage on the main tank. Use this Curse on any boss who does not use abilities modified by Attack Power (ie [Mortal Strike] or Enrage).

Curse of Recklessness also nullifies [Fear]. This means that a Warlock can easily CC by casting fear on a mob, and then casting CoR just before it gets out of range. This allows time for a pet to take aggro or your party to finish it off. If the mob gets back to you before the original fear would have run out you can cast another curse, canceling CoR and the mob will start running again.

This curse can also be useful against casters, as their attack power is not used.

Patch changes

  • Wrath of the Lich King Patch 3.1.0 (2009-04-14): Has been removed.
  • WoW Icon update.png Patch 1.7.0 (2005-09-22): Fixed a bug where Fear and Curse of Recklessness, when used together, would prevent targets from casting spells.
  • PTR client.png Patch 0.7 (2004-06-15): Moved to level 14.