Combat Training

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AllianceCombat Training
Start
End
Level

37 (Requires 34)

Category
Experience

4,600

Reputation

+350 Alliance

Rewards
Previous
Next

Objectives

Speak with Gory at the Writhing Haunt and challenge him to combat.

Description

In fact, you might still be able to help train some of my men. You probably noticed the abomination outside. We initially tried to fight him, but he didn't fight back. He seems to want to help out on the farm.

Take a group of four settlers and challenge this abomination to combat. He seems to be pretty tough, but with one of him and five of you, I think you'll have a chance at beating him.

Progress

If we're going to help out in this battle for Andorhal, we need to learn how to fight.

Completion

We can handle things from here. I thank you for your help, <name>.

I assume that when we next meet, it will be in battle. Take care of yourself until then. We'll need all the help we can get.

Rewards

You will receive: 80s

You will be able to choose one of these rewards:
Inv shoulder 147v2.png [Abominable Shoulderguards] Inv gauntlets 116.png [Gory Gloves]
Inv pants cloth 39v2.png [Training Leggings] Inv weapon rifle 08.png [Zombie Shotgun]

Notes

On accepting the quest, four Provincial Minutemen (farmers) appear. You are able to control them via a basic pet interface: Attack/follow/move to, and aggressive/defense/passive.

Speaking with Gory
Gory always wanted to be a farmer.
Gossip If you really want to help out, you can help me and my friends with some combat practice.
Gory says: You want to fight? Alright, Gory fight.
On defeat
Gory says: Gory give up! You farmers fight more good!

Progression

Part 1 - The first battle for Andorhal
  1. B [35] The Battle for Andorhal / A [35] Hero's Call: Western Plaguelands! / H [35] Warchief's Command: Western Plaguelands!
  2. Both of the following, in either order:
  3. All of the following, in any order:
  4. B [35] Victory, For Now (breadcrumb)
Part 2 - The uneasy calm
  1. A [36] Uther's Blessing / H [36] Latent Disease
  2. A [36] The Abandoned Crypt / H [36] Who Needs Cauldrons?
  3. A [36] Ambushed! / H [36] Lower the Boom
    • Side chain:
    1. A [36] The Writhing Haunt / H [36] Strange New Faces
    2. A [36] This Is Our Army / H [36] When Death is Not Enough
    3. B [37] Combat Training
Part 3 - The mending of the Plaguelands
  1. The Menders' Stead (quest) (breadcrumb)
  2. N [37] A New Era for the Plaguelands
    1. N [37] Zen'Kiki, the Druid
    2. N [37] A Different Approach
Part 4 - Living in the Plaguelands
  1. N [37] Northridge Lumber Mill (breadcrumb)
  2. N [37] Learning the Ropes (no prerequisites)
  3. N [37] This Means WAR (Wild Arachnid Roundup)
Part 5 - Hearthglen
  1. N [37] An Audience with the Highlord (breadcrumb)
    • Side chain:
    1. N [37] It's About Time!
    2. N [37] Drudges... <Sigh>
  2. N [37] Taelan Fordring's Legacy
  3. N [37] Unusual Behavior... Even For Gnolls
  4. N [37] The Good People of Hearthglen
  5. N [37] Bagging Bisp
  6. N [37] Turning Yourself In
Part 6 - The renewed plague
    • Side chain:
    1. N [38] The Long Trip Home
    2. N [38] Memories from a Lost Past
  1. N [38] Gahrron's Withering Cauldron
  2. N [38] Return to the Stead
  3. N [38] Desperate Acts
  4. N [39] Students of Krastinov
Part 7 - The battle resumes
  1. B [40] The Battle Resumes! (breadcrumb)
  2. Both of the following, in any order:
  3. A [40] The Depravity of the Forsaken / H [40] Lindsay Ravensun, Revealed
  4. Both of the following, in any order:
  5. A [40] Aradne / H [40] Andorhal, Once and For All
  6. A [40] Alas, Andorhal / H [40] The Reckoning

Patch changes

External links