Increases the damage of your Crusader Strike, Hammer of the Righteous, and Templar's Verdict by 10/20/30%, and the damage and healing of your Holy Shock by 10/20/30%. In addition, for 15 sec after you kill an enemy that yields experience or honor, your next Holy Light heals for an additional 100/200/300%.
Patch 4.0.3a (2010-11-23): Now also has a proc on kill to increase the healing done by the paladin's next Holy Light by 100/200/300% for 15 seconds, in addition to its current effects.
Patch 4.0.1 (2010-10-12): Redesigned. No longer increases the paladin's damage against Humanoids, Demons, Undead and Elementals. Instead increases the damage of Crusader Strike, Hammer of the Righteous, Templar's Verdict, and the healing of Holy Shock. Also moved from tier 4 to tier 1.
This page was last edited on 12 September 2019, at 04:51.
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