Crypt Lord (Warcraft III)

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Crypt Lord
Race Crypt lord
Faction Undead
Hit points 675 (1375*)
Hit point regeneration Always
Hit point regeneration rate 1.30 (2.74*) +2.00 on Blight. HP/sec.
Mana 210 (420*)
Mana Regeneration rate 0.71 (1.43*) Mana/sec.
Unit Type Hero
Unit Classified As: Undead
Gold 425 Gold
Lumber 100 Lumber
Food 5 Food
Produced at Altar of Darkness
Build time 55 sec.
Hotkey C
Normal attack: 31 (59*)
Can attack: Ground, Structure
Range Melee
Attack type Hero
Cooldown 1.62 (1.40*) sec.
Weapon type Normal
Armor Type Hero
Armor 2 (5*)
Day Sight 180
Night Sight 80
Movement Speed Average (270)
Sound Set HeroCryptLord
Hero Parameters
Strength Infocard-heroattributes-str.png26 (+3.2/level)
Agility Infocard-heroattributes-agi.png 14 (+1.2/level)
Intelligence Infocard-heroattributes-int.png 14 (+1.6/level)
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

These ancient, evil behemoths were once the mighty kings of the subterranean spider kingdom of Azjol-Nerub. Though the Nerubians fell before the wrath of the Lich King during the fabled War of the Spider, the insidious Crypt Lords were swayed over to the Lich King's ranks and granted considerable power and the immortality of undeath. Now the giant, thundering beasts serve as the Lich King's mightiest warriors and the guardians of the Scourge's holdings in Northrend.

Hero names

Thebis-Ra, Typhis-Ahn, Anubiros, Memphis-Ahn, Horus'aman, Nephri'thos, Arak-arahm, Tuten'arak, Pharoh-moth


A warrior Hero, adept at summoning insect minions and crushing enemies. Betraying the Nerubian people, the Crypt Lords have sacrificed the lifeblood of thousands to bolster the Undead armies of Ner'zhul, winning an eternal life of servitude in his name. Attacks land units.

Spells and abilities


Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line,
dealing damage and hurling enemy ground units into the air in their wake.
Cooldown Mana Cost Range Area of Effect Allowed Targets
9 sec. 100 70 Width: 25, Length: 60 Ground, Organic
Level Duration (Hero) Effect Hero Level Req
1 2 (1) sec. 50 damage and stunned. 1
2 3 (2) sec. 80 damage and stunned. 3
3 4 (3) sec. 110 damage and stunned. 5

Spiked Carapace

The Crypt Lord forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
Level Effect Hero Level Req
1 +3 armor, 15% damage returned. 1
2 +5 armor, 25% damage returned. 3
3 +7 armor, 35% damage returned. 5

Carrion Beetles (Autocast)

The Crypt Lord progenerates 1 Carrion Beetle from a target corpse to attack the Crypt Lord's enemies.
Beetles are permanent but only 5 can be controlled at a time.
Cooldown Mana Cost Range Allowed Targets Effect
6 sec. 30 90 Dead Summons a Carrion Beetle from corpse.

Locust Swarm (Ultimate)

Creates a swarm of angry locusts that bite and tear at nearby enemy units.
As they chew the enemy flesh, they convert it into a substance that
restores hit points to the Crypt Lord when they return.
Cooldown Mana Cost Area of Effect
180 sec. 150 80

Patch changes

Patch 1.15 (05/11/2004)
  • Level-2 Carrion Beetles now have the same collision size as Ghouls, instead of the
same size as Crypt Fiends.
  • Level-3 Carrion Beetles now have the same collision size as
Crypt Fiends, instead of the same size as Abominations.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03): Impale area of effect width reduced to 250 from 300.
  • WC3tFT-logo.png Patch 1.07 (2003-07-01): Added.

External links