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- This article is about the in-game city. For lore and history of Dalaran, see Dalaran (kingdom). For the area in the Hillsbrad Foothills, see Dalaran Crater.
|The reconstructed Dalaran|
Dalaran (also called Dalaran City or the City of Dalaran and pronounced DAHL-uh-RAWN) is the capital of the magocratic nation of the same name, located over the Crystalsong Forest in Northrend during the time of the War against the Lich King, and later near the shores of the Broken Isles during the renewed Legion invasion.
Originally located by the Lordamere Lake on the Alterac Mountains shore in the Eastern Kingdoms, the city was moved to the "roof of the world" by the guided power of all its inhabitants. This was done in order to use Dalaran as a front against 's crusade to eradicate the mortal magi who were not under his reign. Additionally, the magi intended to do what they could against the dread undead forces of the . Some time later, Dalaran was set in motion and flied high above the seas, as seen during the purges, until it finally stopped near the shores of the Broken Isles to serve as a focal point to counter the Burning Legion's invasion.
- 1 History
- 2 Areas
- 3 Factions
- 4 Notable residents
- 5 Getting to Dalaran in Northrend
- 6 Getting to Dalaran over the Broken Isles
- 7 Leaving Dalaran
- 8 Travel connections (Northrend Dalaran)
- 9 Travel connections (Broken Isles Dalaran)
- 10 Points of interest
- 11 Notes & trivia
- 12 In the RPG
- 13 Film universe
- 14 Gallery
- 15 Patch and hotfixes
- 16 See also
- 17 References
- 18 External links
- Main article: Dalaran (kingdom)
Dalaran was one of several kingdoms that emerged as the Empire of Arathor declined. Long ago, most human magicians lived in Strom. Many fledgling wizards left the restraining confines of Strom behind and traveled to Dalaran, where they hoped to use their new powers with greater freedom. Wanting a place more suited to extensive use and study of magic, they traveled north to the recently founded city of Dalaran, located in the Alterac Mountains region. There these magicians used their skills to build up the enchanted spires of Dalaran and revelled in the pursuit of their studies. More wizards followed, and the city became a haven for magi and a center of arcane study. The citizens of Dalaran tolerated the magicians' endeavors and built up a bustling economy under the protection of their magic-using defenders. With the mages of Dalaran protecting the inhabitants who weren't magic-users with powerful protection spells, Dalaran became a decadent, extravagant paradise. Dalaran was also built atop a massive ley line.
The wizards's overuse of magic with no proper protection or regulation, though, acted as a beacon for the Burning Legion, luring them back to Azeroth. Demons slipped through the gaps in reality, terrorizing the locals until the ruling Magocrats were forced to turn to the elves for aid. High Elf wizards quickly realized what had happened and warned that humanity would have to give up magic to subdue the threat completely. The Magocrats, unwilling to sacrifice their power, instead proposed selecting a mortal champion to protect them from the Legion. This Guardian would have access to all their might, and would form a secret defense for the world. The elves agreed and, through the newly formed Order of Tirisfal, provided guidance in the selection. At the same time, the Magocrats sent some of their number to research and catalog all human magic. These wizards became the Kirin Tor.
The Kirin Tor became the city's ruling power. Dalaran, though not a large city, was a beautiful place of towering spires and glittering streets, and the people there were happy and well protected. The Kirin Tor's headquarters was the Violet Citadel, an impressive building so named for its stone walls which gave off a faint violet light. The building had many libraries, research chambers, testing rooms, classrooms, meeting alcoves, and bedrooms.
Dalaran established a friendship with Silvermoon City, which while tested, would stand for over two thousand years to come. Although predominantly a human city, some elves, including their own crown prince , would study, live, and even rule in Dalaran at one point or another. According to , some of these elves were among those who had taught humans magic to begin with. Some gnomes, dwarves, and even goblins would also come to reside in Dalaran.
During the Second War, Dalaran entered the Alliance of Lordaeron in order to help fight the invading Horde. The city itself was attacked at some point, and the wizards had to focus their magics in a device known as the Eye of Dalaran in order to rebuild it to its former glory.
The Kirin Tor also developed an interest in the defeated orcs' strange lethargy. Although Dalaran remained loyal to the fractured Alliance in the war's aftermath, it was noted for being politically aloof and secretive - magi of the Kirin Tor did not get involved in "ordinary" politics, and outsiders were rarely welcome in Dalaran, even visiting royalty.
Later, Dalaran found itself powerless to stop Prince Arthas and his forces when he led the Scourge through Lordaeron. Antonidas instructed Jaina Proudmoore to take a number of citizens and flee to Kalimdor, and the powerful archmage fell to Arthas in battle shortly after. Arthas acquired the spellbook of Medivh, which utilized to summon , who destroyed Dalaran. The remnants of the city went to chaos, with mutants, renegade wizards and berserk water elementals roaming the streets.
Dalaran's ruins were later taken over by Grand Marshal Garithos and the Alliance Remnants, who were battling the Scourge in Lordaeron. The rest of the Scourge fled to the tunnels, arriving to the dungeons of Dalaran. The prince Kael'thas Sunstrider and his brethren had also arrived to join forces with him, but Garithos's animosity toward the elves led to the prince and his army being detained in Dalaran's dungeons and sentenced to mass executions. With effort, they escaped to Outland, leaving Dalaran behind them. What power the surviving Kirin Tor members had in Dalaran around this period remains vague, although some (such as Modera and Ansirem) are believed to have been present.
World of Warcraft
This section concerns content exclusive to World of Warcraft.
At some point, the wizards of Dalaran constructed a vast, magical dome around the heart of their city. Some believe it was for protection from the violence of these times, while others say they merely wanted solitude, to study and plot. The area and ruined outskirts of their city was patrolled by the wizards and their elemental slaves. The thieves of the Bloodstone Artifacts led by were granted asylum from the Forsaken and the relics were quarantined in the Lordamere Internment Camp by the wizards. then spent days studying the bloodstones.
Eventually, the city, including the Violet Citadel, was magically moved to its current location floating above the Crystalsong Forest in Northrend — close to the border with Icecrown. It left only a crater in its original place.
Shortly after Dalaran was raised above the skies of Northrend by the Kirin Tor to counter the growing threat of the , the forces of the Blue Dragonflight lay open siege to the floating city, led by their leader, the fallen Aspect of Magic, .
Archmages , Modera, and combined their efforts to hold off the assault, magically creating a massive shield around Dalaran, and despite the initially unfavorable odds and treachery from within their ranks, the Kirin Tor eventually manage to drive away Malygos and his flight.
Wrath of the Lich King
This section concerns content exclusive to Wrath of the Lich King.
The Archmage was chosen to lead the Kirin Tor and led the reconstruction of Dalaran and its defenses. Though traditionally barred from Dalaran, the Horde has been accepted into the city through the efforts of Archmage Aethas Sunreaver, who sought the aid of his people back in Quel'Thalas on behalf of the Kirin Tor. Having decided to open their city to Horde magi as well, Dalaran has since declared itself a neutral city during the Wrath of the Lich King expansion.
One thing to take into consideration is that three of Dalaran's best wizards: , , and , have had positive dealings with Horde individuals in the past. Also, studied the effects of the orcs' lethargy extensively enough to know that orcs could be reasonable in the absence of their demonic bloodlust. The Horde's allies, the blood elves, have been allies and productive members of the Kirin Tor for over 2,000 years and have vouched for them. The inclusion of blood elves with in the Kirin Tor's ranks and the Horde supporter in the Council of Six have ensured the Horde a sanctuary within the city, though Rhonin's wife was opposed to this notion.
The city contains areas that are faction-specific in the same manner as Shattrath City is divided amongst the Aldor and Scryers. Certain parts of the city can only be reached by Alliance players (Silver Enclave) while others are strictly for Horde use (Sunreaver's Sanctuary). The majority of the city remains neutral.
Evidently, the blue dragonflight, led by , has declared war on all mortal magic-users. In response to this crisis, the city has been moved (likely with the bulk of the Kirin Tor and most available resources) to levitate high in the skies above Northrend. Dalaran today floats majestically above the Crystalsong Forest in defiance to the blue dragonflight as well as the forces of the in Icecrown — to the north of its location.
Dalaran can be accessed via the teleport crystal in Violet Stand, Crystalsong Forest, north of the Dragonblight, or through a flight path. The Council of Six continue to preside over the magical city of Dalaran, though only , Archmage Aethas Sunreaver and its leader are seen within the city.
It acts as the neutral sanctuary city for the continent, similar to Shattrath City in Outland, and can be accessed by teleportation from the Violet Stand in the Crystalsong Forest or by flying mount. Like Stormwind's Stockade and Orgrimmar's Ragefire Chasm, Dalaran has its own instance within the city: the Violet Hold. Like Shattrath City, there were originally no class trainers - with the notable exception of mage trainers, given the city's history - nor an Auction House. (Patch 3.2 introduced an Auction House for Master Engineers with the addition of Steam Powered Auctioneers to the Like Clockwork engineering shop, while Patch 4.0.3a made the auctioneers usable by everyone and added class trainers.) Grand Master trainers for each profession are available in the city. Portals are located within the Alliance and Horde districts of the city, connecting to the factions' capital cities and Shattrath City. There is a portal trainer at the Violet Gate, and there are battlemasters and an arena master in the Underbelly sewer system.
In-game, the city of Dalaran was originally a no-fly zone below a certain altitude (slightly higher than the rooftops), with the exception of Krasus' Landing, where the flight point is located, and the Underbelly. This was to help maintain the atmosphere of the city, but with Cataclysm, the rule was lifted.
This section concerns content exclusive to Cataclysm.
The portals to the Alliance and Horde major cities were removed in patch 4.0.3a and replaced by class trainers. However, the portals to Stormwind and Orgrimmar were restored in patch 4.1.0. The formerly engineering-only auctioneers — Steam-Powered Auctioneer in Silver Enclave and Steam-Powered Auctioneer in Sunreaver's Sanctuary — now serve anyone and flying is now allowed.
For information about getting out of Dalaran and getting around the Old World without the portals to the major cities, Cataclysm travel guide will prove useful. Note that, while it has been explained that Outland and Northrend take place within the time frame their storylines occurred in, the Dalaran Crater in the old world remains empty. According to blue poster Bornakk, Dalaran will remain in Northrend for the foreseeable future.
Dalaran was invited by the leadership of the Alliance to send a representative to their diplomatic meeting, though declined to do so, citing its desire to retain its neutrality and continue to help bridge the gaps between the Alliance and the Horde.
Tides of War
After a desperate goes to Dalaran for aid in seeking the stolen Focusing Iris, Rhonin sends him to Jaina Proudmoore in the hopes that she might be able to aid him in his search. However, as Jaina and Kalecgos soon learn of Garrosh Hellscream's ambitions to conquer the whole of Kalimdor, starting with a brutal attack on Jaina's own stronghold, Jaina herself visits Dalaran on Kalecgos's advice, requesting for assistance in staving off the impending Horde invasion.
Despite Rhonin's initial reluctance to involve the neutral Kirin Tor in a conflict between the Alliance and the Horde, the Council of Six ultimately agree to provide limited assistance to in the defense of Theramore Isle. A Sunreaver agent was a part of the Horde's attack on the city, though Aethas later denies responsibility and vowed to atone for Thalen's treachery. During the attack, Rhonin sacrificed himself in an attempt to localize Garrosh's mana bomb detonation, sparing Jaina from death. Following his death, the Kirin Tor, while refusing to launch an attack on Orgrimmar in retaliation for Theramore's decimation, chose Jaina as Rhonin's replacement and as the new leader of the Council of Six.
Mists of Pandaria
This section concerns content exclusive to Mists of Pandaria.
After discovering that Sunreavers helped steal the Divine Bell by using Dalaran portals to infiltrate Darnassus, Jaina mobilized the Kirin Tor, Alliance forces, and the Silver Covenant to purge the Horde from Dalaran. Though Aethas Sunreaver claimed he knew nothing of Garrosh's scheme, Jaina nonetheless chose to incarcerate him and his Sunreavers after Aethas refused to order his people to leave the city peacefully. Those that surrendered were imprisoned in the Violet Hold while those that resisted were put to the sword, after which Jaina pledged the Kirin Tor to Varian's war cause, effectively bringing Dalaran back into the Alliance. The purge also put an end to Dalaran's alliance with Silvermoon, which had stood for over 2,000 years.
This section concerns content exclusive to Legion.
Right after the Battle for the Broken Shore, has arranged for Dalaran to move to Deadwind Pass in order to aid in the protection of the Eastern Kingdoms. Dalaran was hovering over Deadwind Pass and more particularly Karazhan. The entire city had been moved by a giant Blink spell, and all the shops were ordered to close down because of the various troubles created by that sudden transportation. Some Dalaran Citizens were now suffering of dizziness and nausea, while others were re-materialized at the wrong place and were stuck in walls or in various other objects. Some of them were even fleeing because of unstable energy running amok in the city. Several recovery specialists such as , Brilda and as well as the nurses at the First to Your Aid clinic were trying to fix their problems. The content of the Dalaran Merchant Bank's coffers had been thrown out, and several Kirin Tor Guardians had to protect the bankers while they were working on fixing the situation. himself was stuck on a toy zeppelin flying around the city. The entrance to the city sewers were shut and Krasus' Landing was damaged by fel energy.
Believing that the Kirin Tor needed the help of both the Alliance and the Horde, called the Council of Six to vote on letting the Horde back into the city. The vote passed, and Jaina, outraged, teleported out of Dalaran, leaving Khadgar effectively in charge. Together with an adventurer, Khadgar then searched Ulduar and Karazhan for means to stop the Legion's advance and close the portal in the Tomb of Sargeras, and discovered that such a feat would be possible with the help of five titanic artifacts called the Pillars of Creation, which lay scattered over the Broken Isles.
The Burning Legion then launched an attack on the city. With that confirmation they had the right objective, the Council cast a spell to teleport Dalaran to the southern shores of the Broken Isles in close proximity to Azsuna, so it would once again serve as a hub for Azeroth's heroes at the front lines in the renewed war against the Legion when countless forces pour from the Tomb of Sargeras.
The expansion sees story-based modifications made to the city, including changes to the center as well as the Underbelly, which may see a new free for all PvP area. With Jaina's departure, Kalecgos and Vargoth filled out the Council of Six's membership. Aethas was allowed to return to Dalaran, although not as a member of the council.
The tallest spire atop the Violet Citadel is actually a weapon used for the defense of the city, but has been sabotaged by the Legion. The dreadlord , helpless and imprisoned within the , has his power siphoned to re-power the weapon.
After the death of Kil'jaeden and Illidan's use of the Sargerite Keystone, Argus appeared in the sky of Azeroth. Dalaran's citizens grew worried, specially as doomsayers started to spread panic.
Dalaran is split into several inter-faction zones, and 2 faction only zones. These are:
- The Violet Citadel (Seat of the Kirin Tor faction.)
- Silver Enclave (Faction specific subzone for the Alliance)
- The Eventide
- Krasus' Landing (Flight master is located here.)
- Sunreaver's Sanctuary (Faction specific subzone for the Horde.)
- Antonidas Memorial (Memorial to Archmage .)
- Magus Commerce Exchange (Main trade district)
- Runeweaver Square (The city's central plaza.)
- Violet Gate (Where portals first take you.)
- The Legerdemain Lounge (Neutral Inn, North-central area)
- The Underbelly (Sewers below the city.)
|Instance Name||Level Range||Group Size||Approximate Run Time|
|The Violet Hold||75-77||5 man||30 min|
- Kirin Tor - The main body of the city, neutral to both factions.
- Silver Covenant - Supporters of the Alliance, hostile to the Horde.
- Sunreavers - Representatives of the Horde, hostile to the Alliance.
Lore-wise, during The Third War, the city was also inhabited by the Sorcerers' League and Mages' Guild, two Alliance-aligned wizard-factions that fought alongside Kirin Tor against the Scourge. As they haven't been mentioned since then, they were possibly either destroyed or fused with Kirin Tor. With the Horde being purged from Dalaran, the Sunreavers were forced to leave the city, but their leader, among other blood elves, are shown to rejoin it in World of Warcraft: Legion.
- Main article: Council of Six
- - Formerly 's apprentice, he was the member of the council that suggested appointing Jaina as their leader, following the events of the attack on Theramore. Now leads the council as of Jaina's departure.
- - Known member of the council. Like Modera, he was on the council when Garithos condemned Kael'thas.
- - Joined the Kirin Tor after the fall of Therarore.
- - An alchemist and mage. Once at the mercy of his emotions, he has since become one of the most controlled and thoughtful members of the Kirin Tor.
- - The longest-standing member.
- - Survivor of the Alliance Expedition and former resident and notable of Kirin'Var Village.
Other notable residents
- : The wife of Rhonin and the leader of the Silver Covenant.
|History||Second War||Invasion of the Scourge||Reconstruction||War against the Lich King||War against Deathwing||Discovery of Pandaria||War against the Iron Horde||Third Invasion of the Burning Legion|
Getting to Dalaran in Northrend
Dalaran is located in the north central region of the continent of Northrend, floating above the western side of Crystalsong Forest. Ships and zeppelins departing from Stormwind, Orgrimmar, Menethil Harbor and the Undercity provide access to Northrend from Kalimdor and the Eastern Kingdoms.
- Dalaran specific methods from within Northrend
- As of Patch 4.0.3, the flight master at Krasus' Landing in Dalaran is learned automatically by all characters. Any character can simply take a ship or zeppelin to Borean Tundra or Howling Fjord, talk to the flight master near the dock, and take a taxi to Dalaran.
- At level 68 any character can learn and fly to Dalaran with a flying mount.
- At level 68 a set of crystals, (Teleport to Violet Stand Crystal and Teleport to Dalaran Crystal), can be used. The Teleport to Violet Stand Crystal must be used first by doing from Portal Trainer, so you must first reach Dalaran via another method. Note that the completion of these quests will render unavailable, so it is a good idea to not complete these quests until you have acquired one of the Kirin Tor rings or an .
- At level 74 any character can get from any of several members of the Kirin Tor. This provides a portal to Dalaran until you complete the quest. As with the quest above, it is best not to complete this quest until you have one of the Kirin Tor rings or an . If you don't complete it, you can use the portal to travel quickly from the ship or zeppelin port in Borean Tundra or Howling Fjord (or several other locations in Northrend) to Dalaran, allowing you to keep your hearthstone in your faction capital or some other useful location.
- At level 71 mages can talk to NPCs in Dragonblight and learn to teleport to Dalaran after completing .
- At level 80, if your faction has won the previous Wintergrasp battle, you can take the Wintergrasp portal to the Violet Citadel. The portal is inside the Wintergrasp Fortress.
- A separate guide, Getting to Wintergrasp and Dalaran, provides a few ways to get to Wintergrasp.
- A Dalaran portal appears after completing the Trial of the Crusader.
- Dalaran specific methods from anywhere
- At level 74 mages can learn a portal to Dalaran from the portal trainer. A mage portal allows anyone to get to Dalaran from anywhere.
- A set of upgradeable Kirin Tor rings are available at level 80. Any of these rings can teleport the player to Dalaran.
- An is available at level 80. This teleports the player to the Argent Tournament Grounds, less than two minutes' flight from Dalaran.
- Non-Dalaran specific methods
- Once in Dalaran, players can set a Dalaran inn as their home, which enables them to teleport there with their .
- A Warlock in Dalaran can summon players to Dalaran, with 2 others in Dalaran in the same group.
- Players whose accounts are linked via Recruit-A-Friend can summon one another to Dalaran. The players must be in the same group.
- Portals to Dalaran exist in Shrine of Seven Stars and Shrine of Two Moons in the Vale of Eternal Blossoms, Pandaria.
Getting to Dalaran over the Broken Isles
In addition, every Class Hall has a portal to Dalaran. There are also portals in Stormwind Keep in Stormwind City and the Cleft of Shadow in Orgrimmar — the same portals previously used to get to Dalaran over Karazhan for .
Finally, at level 110, mages can learn a portal to Dalaran over the Broken Isles from a portal trainer, allowing them to teleport other players there. And like its Northrend version, Dalaran over the Broken Isles has innkeepers who allow players to set their regular there.
- Dalaran-specific methods
- Anyone who is at least level 74 can talk to Portal Trainer Celindra and do to enable the Teleport to Violet Stand Crystal which teleports to Violet Stand below Dalaran.
- Learn and fly from there with a flying mount.
- Take the Caverns of Time portal in the Violet Citadel.
- Non-Dalaran specific methods
- Hearth to non-Dalaran bind point.
- A warlock not in Dalaran can summon players from Dalaran, with 2 others at destination in the same group.
- After meeting the Dalaran Flight master (in Krasus' Landing), players can pay to fly from there to nearby flight masters via a Flight Path.
- Jump off the edge or from the tunnel in the sewers (Underbelly), though this will kill you unless you have a way to slow your descent.
- As of Cataclysm, it is fairly common to see mages offering portals out of Dalaran to various locales.
Travel connections (Northrend Dalaran)
- Ebon Watch, Zul'Drak
- Moa'ki Harbor, Dragonblight
- Wyrmrest Temple, Dragonblight
- Argent Tournament Grounds, Icecrown
- Argent Vanguard, Icecrown
- Fordragon Hold, Dragonblight
- Kor'kron Vanguard, Dragonblight
When Wrath of the Lich King went live, Dalaran supplanted Shattrath City as the major hub for player activity, due to easy access to the capital cities in the southern continents, to Outland via Shattrath, and to the high level content in Northrend. Those portals were removed in patch 4.0.3a, however portals to Orgrimmar and Stormwind City were added in patch 4.1.0.
Travel connections (Broken Isles Dalaran)
- Watchers' Aerie, Azsuna
- Shackle's Den, Azsuna
- Felblaze Ingress, Azsuna
- Meredil, Suramar
- Crimson Thicket, Suramar
- Hafr Fjall, Stormheim
- Vengeance Point, Broken Shore
Every class hall has a portal to it located in Dalaran, with the exception of Trueshot Lodge, which has a special, instant-arrival flight, effectively a teleport
A large, gaping crater has replaced the old location of Dalaran, with a weakened shield in place of the opaque dome, though there is some purplish smoke around the site — possibly residue from magic dome or the city's (literally) earth-shaking exit.
Dalaran's position in Warcraft II.
Points of interest
- There are 12 mailboxes, one outside The Filthy Animal inn and two outside The Legerdemain Lounge inn, two located outside the north bank and one located outside the south bank, one outside the Eastern entrance to The Underbelly, one outside the Alchemy trainer, one in Krasus' Landing, one at the foot of the stairway leading to The Violet Citadel, one outside A Hero's Welcome, and one outside the Guild Master.
- As pointed out from above there are two banks, one located right from the statue of and another located on the other side of Dalaran in The Eventide, to the left of the entrance of A Hero's Welcome. Although they are both near the faction controlled areas, they are available to both the Alliance and the Horde.
- The well near the Magus Commerce Exchange is an entrance to the Underbelly, when you jump into it you arrive randomly at one of four possible sites in the Underbelly. Jumping down will not give any fall damage.
- All profession trainers (except Fishing, Cooking and Archaeology) are located in the Magus Commerce Exchange.
- All mage trainers are located in the Violet Gate.
Notes & trivia
- Dalaran has a cemetery.
- The city's foundation has cracks.
- Dalaran and Dalaran Ruins are melee tilesets in Warcraft III and The Frozen Throne, representing the city before and after its destruction by Archimonde.
- The Kirin Tor floated the city so that no ground assault by the Scourge could reach them again.
- Like the World's End Tavern in the Lower City of Shattrath, Dalaran has a portal to Caverns of Time for quick access to southern Kalimdor. This portal is located in the second floor of the Violet Citadel. Also, a player can talk to , a NPC standing in front of the portal to also teleport to the Caverns of Time.
- When night falls, will light most of the lamps in Dalaran, then stand outside the Alliance section of Dalaran, and will sell for 50 Silver.
- The Schools of Arcane Magic achievement is completed in the city.
- Strangely, in-game there is no "old gate" on the side of the land mass and the other halves of the houses in Alterac Mountains aren't there either.
- The Kirin Tor with their floating magocracy closely resemble Forgotten Realms' Netheril, one of the ancient human empires of Faerûn. However when their leader Karsus attempted to steal the power of Mystryl, goddess of magic, magic ceased to exist and there remained nothing to hold the cities up.
- While in Dalaran, you may randomly get Manabonked by .
- The white-quality weapons sold at the Arsenal Absolute were excellent for leveling up weapon skills, until the removal of weapon skills in patch 4.0.1.
- Compared to other major cities, Dalaran has very many activities. Examples include /Pet'ing , lighting up the city, hunting books and fishing for treasures.
- Dalaran is smaller than the other major cities in the game. At the same time, it has a large number of NPC's, doodads, and objects. This accumulates a high amount of players at a small area, along with causing a player's computer to load several city details at once. Back in the day of WOTLK, the result was often a mediocre to large degree of lag when the player was inside the city. The lag experienced within Dalaran was a very common topic within World of Warcraft; some players even dubbed the city "Lagaran" because of it. It was not uncommon for a character in Dalaran to be unable to perform any action at all, use abnormally much time on simple actions such as walking, or be even repeatedly disconnected when attempting to log in if the character is located in the city. The problem was severe enough that Blizzard had to implement the Argent Tournament in Icecrown away from Dalaran, rather than in Crystalsong Forest directly underneath it as originally planned. The amount of lag lessened in Cataclysm with the removal of most city portals, and with most players moving to their faction capitals (Stormwind City and Orgrimmar).
- In an interview with Jesse Cox, Dave Kosak revealed that Dalaran was planned to be in the air above the Siege of Orgrimmar, but technical limitations meant they had to scrap the idea. It is possible this is related to the limitations which prevented the Argent Tournament from being placed in Crystalsong Forest.
- The Violet Gardens and the Halls of Magic used to be in Dalaran.
- As of patch 7.0.3, there are four separate Dalarans in the game (not counting Dalaran Crater), each reflecting a different time in the city's history: in Northrend, as an instance during the Operation: Shieldwall/Dominance Offensive storyline, over Karazhan (phasing in after the Battle for the Broken Shore), and with Legion, the most recent version over the Broken Isles.
- Dalaran can be seen in End Time, but not in the Dragon Soul raid.
- The version of Dalaran seen in the patch 5.1 storylines (the Operation: Shieldwall and Dominance Offensive quest chains) is located in its own instance, similar to Plaguelands: The Scarlet Enclave, rather than being a phased version of the main-world Dalaran. It uses the Violet Hold loading screen rather than the Northrend one, and is floating over what looks like a sea. Besides the NPC changes, there is no Violet Hold instance portal in this version, flying is impossible (even at Krasus' Landing), and jumping off the Underbelly pipe kills the player before they reach the water below.
- Dalaran over Karazhan, seen between completing and , is an intermediate version between the Northrend and Broken Isles Dalarans. The Chamber of the Guardian exists in this version but the teleport pad is not working; the Silver Enclave and Sunreaver's Sanctuary still have those names, rather than their new names in Legion (and both are accessible to both factions); the city is full of Kirin Tor Guardians, and most NPCs only offer gossip text instead of their regular services.
- The decision to have Dalaran as the Legion sanctuary has created mixed results among players, with some wondering why the Horde would want to return after Purge of Dalaran and others feeling that Dalaran has left the Alliance and become neutral.
- Fresh Alterac grass is apparently still growing on the earth outside the walls of the floating Dalaran island.
In the RPG
Despite its hardships during the Third War, the Kirin Tor refused to abandon their home. They returned to the ruins of Dalaran in force months later, destroying those few undead creatures that remained, and reclaimed their city. They erected a glowing dome around the entire city, powerful enough to destroy anyone who touches it, while they worked to rebuild their fallen city.
This section concerns content exclusive to the Warcraft film universe.
Khadgar travels to Dalaran meets with the Kirin Tor. Initially scorned by the Kirin Tor who once trained him, the runaway Novitiate uses his research to convince Archmage Antonidas to assist him in seeking help for the Guardian's corruption, and is led to the ancient artifact Alodi. In response to his presence, the magical cube opens and allows the young mage inside.
In the magical interior of the cube, Khadgar encounters the entity that he saw in Karazhan, who explains that she has used the last of her power to bring him to her. She tells him that the Guardian has been corrupted, and that Khadgar must defeat him, repeating the words found in the tome he stole from Karazhan: "From light comes darkness, and from darkness, light." Knowing what he must do, the young mage leaves Dalaran and returns to Stormwind to free Lothar.
Archmage Antonidas would later attend King Llane Wrynn's funeral, as a representative of Dalaran and the Kirin Tor.
- By the time of the opening of the Great Gate, Dalaran has already become a flying city. It notably contains the Chamber of Air, located within the Violet Citadel.
Dalaran while still in the Alterac Mountains.
Concept art for the Warcraft film.
A vision of Dalaran falling from the sky, as shown by to in Harbingers.
Dalaran attacked by the Legion.
Patch and hotfixes
- Hotfix (2016-07-19): "Dalaran (Northrend) should again have a Trade chat channel."
- Patch 3.0.2 (2008-10-14): Added.
- ^ Ultimate Visual Guide, page 18
- ^ Hearthstone: Announcing the Knights of the Frozen Throne
- ^ a b World of Warcraft: Mage
- ^ a b c d In the Shadow of the Sun
- ^ The Siege of Dalaran (WC2 Orc)
- ^ a b The Eye of Dalaran (WC2 Orc)
- ^ Beyond the Dark Portal, chapter 15.
- ^ Rise of the Lich King
- ^ Misconceptions (WC3 BloodElf)
- ^ The Dungeons of Dalaran (WC3 BloodElf)
- ^ Mage (manga)
- ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 82.
- ^ Nexus War
- ^ Patch 4.0.3a (world changes)#Dalaran
- ^ MMO-Champion Blue Tracker - Dalaran and Cataclysm
- ^ Wolfheart
- ^ Dave Kosak on Twitter
- ^ Dalaran over Karazhan phases in after completing the Broken Shore scenario.
- ^ Dev Interviews, Rogue Order Hall, Blue Posts, Warcraft Movie Prop Contest, DLC #500 (2015-08-11).
- ^ Unseen Protection: Defending Dalaran
- ^ Encounter at Krasus' Landing
- ^ Tides of War
- ^ Day of the Dragon
- ^ a b c d e The Cataclysm travel guide provides more information on the ship and zeppelin routes to Northrend, item and quest portals to Dalaran, and suggests ways higher level players can shorten travel times between Dalaran and their faction capitals.
- ^ Mumper on Twitter
- ^ Waking the Dead
- ^ Glowing Foundations
- ^ Sean Copeland on Twitter (2014-01-30) (dead link)
- ^ Warcraft Interview: Dave Kosak - 2 NERDS, 1 LORE (Patch 5.4 and beyond)
- ^ The Fate of Apprentice Argoly
- ^ White Wolf. Alliance Player's Guide, 154-155. ISBN 9781588467737.
- ^ Warcraft
- ^ Warcraft: The Official Movie Novelization, page 10
|Northrend||During the Purge||Broken Isles|