Dark Machinations

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NeutralDark Machinations
Start Illidan Stormrage
End Illidan Stormrage
Level 110 (Requires 110)
Category Krokuun
Reputation +250 Army of the Light
Rewards 19g 40s
Previous N [110] Scars of the Past
N [110] Preventive Measures
N [110] Chaos Theory
Next N [110] Dawn of Justice


Dismantle 3 Spires of Woe.


Eredar are adept at manipulating the fel that courses through this world. Those who do not shape it into living weapons build other armaments, like the Spires of Woe.

The spires will make it difficult for even a small force to penetrate the main stronghold. We must dismantle enough of them to clear the way before we advance upon it.


You will receive: 19g 40s


We do not have time for failure.


No war is won by a single act, but without the spires protecting them the rest of the hold will fall as well.



When you come across a Spire Stabilizer, draw out any mobs within the spire's radius and deal with them first. When ready, run in and swiftly destroy the stabilizer.

Quest accept
Illidan Stormrage says: Once the spires are out of the way, we will make our move.


  1. N [110] The Speaker Calls
  2. N [110] Visions of Torment
  3. N [110] Dire News
  4. N [110] Storming the Citadel
  5. N [110] Scars of the Past & N [110] Preventive Measures & N [110] Chaos Theory
  6. N [110] Heralds of Apocalypse & N [110] Dark Machinations & N [110] A Touch of Fel
  7. N [110] Dawn of Justice
  8. N [110] Lord of the Spire
  9. N [110] Forming a Bond

Patch changes

Activated 2017-09-05.

External links