Dark Wizard

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Dark Wizard


Race Human
Faction Neutral (Creep)
Hit points 1200
Hit point regeneration Always
Hit point regeneration rate 1.00 HP/sec.
Mana 500
Mana Regeneration rate 1.25 Mana/sec.
Level 8
Gold Bounty Awarded 76-88 BTNPillage.png
Sleeps Yes
Normal attack: 43 avg
Can attack: Air, Ground
Range 50
Attack type Chaos
Cooldown 1.80 sec.
Weapon type Missile
Armor Type Heavy
Armor 4
Movement Speed 320
Sound Set HeroArchMage
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Dark Wizards are human renegade wizard creeps that can be encountered in the Cityscape, Dalaran, Dalaran Ruins, Village and Village Fall tilesets.

They are the ultimate neutral counterparts of Archmages.

Spells and abilities


Turns a target enemy unit into a sheep or flying sheep. The targeted unit retains its hit points, and armor, but cannot attack.
Duration Cooldown
25 sec. 10 sec.

Raise Dead (Autocast)

Raises 2 Skeleton Warriors from a corpse.
12 sec.

Brilliance Aura (Passive)

Gives additional mana regeneration to nearby friendly units.


Patch changes

  • WC3tFT-logo.png Patch 1.12 (2003-07-31): The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
  • WC3RoC-logo.png Patch 1.06 (2003-06-03): Creep-cast Polymorph duration reduced to 25.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09):
    • Damage lowered to 39-47 from 51-63.
    • Hit points increased to 1200 from 1100.
  • WC3RoC-logo.png Patch 1.01 (2002-07-05): Creep Polymorph cooldown raised to 10 from 0 sec.

External links