This article is about the Warcraft III creeps. For the race, see Death revenant. For the The Druids Arise unit, see Death Revenant (The Druids Arise).
Neutral ( Creep)
Hit point regeneration
Hit point regeneration rate
Mana Regeneration rate
Unit Classified As:
Gold Bounty Awarded
Normal attack: 61-68 (64.5 avg)
Death Revenants are death revenant creeps that can be encountered in the Dungeon and Underground tilesets.
Spells and abilities
A coil of death that can damage an enemy living unit or heal a friendly undead unit.
Damages 200 or Heals 400 HP
Raises 2 Skeleton Warriors from a corpse.
Raises 6 dead units in an area to fight for the Death Knight.
Unlike the Death Knight's Animate Dead, the raised units are vulnerable.
The creep version of Patch 1.12 (2003-07-31): Raise Dead has had its cooldown increased from 5 to 12 seconds.
Animate Dead mana cost reduced to 250 from 300. Patch 1.04 (2002-11-04): Patch 1.01 (2002-07-05): Creep Death Coil cooldown increased to 8 from 5 seconds.