Death Rising | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
An invasion in Westfall. | |||||||||||
Location | Eastern Kingdoms, Kalimdor, Northrend | ||||||||||
Result | Ongoing | ||||||||||
| |||||||||||
| |||||||||||
| |||||||||||
Previous | Fourth War |
The Death Rising was a world event in patch 9.0.1 that heralded the Shadowlands. It is similar in scope to the Scourge Invasion events.
It occurred after Sylvanas Windrunner broke the Helm of Domination in two, leaving the Scourge masterless and out of control.
Rewards
Marks of the Dawn
You can use Argent Commendations to buy rewards during the event from Quartermaster Renick.
NPCs
New world boss
In the Eastern Plaguelands, Nathanos Blightcaller has returned as a world boss, reprising his role from Classic.
Zombie invasion
Much like the invasions in patch 1.11 and patch 3.0, the Scourge is running wild in many zones, infecting players, creatures, and NPCs alike.
If players find themselves infected, they have a small amount of time to find an Argent Healer to cleanse the infection, else they will turn into an Infectious Zombie. As is tradition, the zombies have the following abilities:
- Mangle! Melee range — Inflicts X Physical damage to an enemy and increases Physical damage taken by 5% for 12 sec. Instant (3 sec cooldown)
- Retch! 40 yd yd range — Spews bile at an area, inflicting X Nature damage to enemies every 2 sec. and reducing movement speed by 40%. Instant (20 sec cooldown)
- Beckoning Groan 40 yd range — Beckon up to 4 zombies within 35 yards to you. They must not be in combat. Instant (20 sec cooldown)
- Lurch! — Increases the movement speed of nearby zombies by 100% for 10 sec to help catch food. Removes movement-impairing or crowd control effects. Instant (30 sec cooldown)
- Zombie Explosion! 30 yd range — Burst into pieces, inflicting X Physical damage and infecting enemies within 15 yards. 4 sec cast (1 min cooldown)
Icecrown
Icecrown is in a new phase with new mechanics.
Chilling Winds and Bonfires
Occasionally, the Chilling Winds blow:
- [Chilling Winds] fill the air! Seek warmth at a [Bonfire]
- Justicar Mariel Trueheart says: We must not allow the cold to deter our efforts. Seek warmth among allies, champion.
The winds debuff all players in the zone:
- Chilling Winds — Inflicts X Frost damage every 10 sec. Seek comfort at a Bonfire.
To counteract this, find Bonfires in the zone and sit by them for a little while to gain a stacking buff:
- Lingering Warmth — Damage done increased by 5%. Frost damage taken reduced by 18%. Stacks five times
At five stacks, damage is increased by 25% and Frost damage taken is reduced by 90%, all but negating the Chilling Winds.
Location | Coords | Week |
---|---|---|
Argent Tournament Grounds Northeast | [75.3, 21.0] | 1 |
Argent Tournament Grounds Southeast | [75.3, 23.0] | 1 |
Ironwall Rampart | [45.6, 44.2] | 2 |
Rares
Every twenty minutes, Mawsworn Soulbearers respawn some Wrath of the Lich King undead bosses. They drop 30-40x [Pitch Black Scourgestone], a slim chance at item level 100 (for level 50 players) loot drops in an echo of their original loot, and an even rarer chance at an [Accursed Keepsake].
Quests
New quests in the quest chain unlock every week and fill in some more information between the cinematic (Sylvanas shattering the Helm of Domination) and the beginning of the Shadowlands quests itself (in the Shadowlands intro experience).
As players progress, daily quests are made available.
Week one:
- [50] An Urgent Request
- [50] Cause for Distraction
- [50] Return of the Crusade
- [50] Field Reports
- [50] Damned Intruders
- [50] Return of the Scourge
- [50] A Message from Icecrown
- Optional side quest: [50] The Banshee's Champion
- [50] Securing the Area & [50] A Valiant Effort
- [50] Scouting from a Safe Distance
- [50] Advancing the Effort (unlocks week one dailies)
Week two:
Optional breadcrumb: [50] A Message from the Justicar
- [50] A New Foothold
- [50] Cult Couture & [50] Fighting for Attention
- [50] Secrets in Shadows
- [50] Bursting the Bubble
- [50] A Message from Above
- [50] Only Shadows Remain (unlocks week two dailies)
- [50] With Hope in Hand
Week one dailies:
- [50 Daily] Strange Scourgestones and two of:
- [50 Daily] Combat Nullifier 07-X
- [50 Daily] Cultist Captors
- [50 Daily] Delaying Their Efforts
- [50 Daily] Evacuation Effort
- [50 Daily] Fungal Feeding
- [50 Daily] The Deathspeaker's Devout
- [50 Daily] Too Many Whelps
- [50 Daily] WARNING: This is Only a Test!
Completing Strange Scourgestones unlocks:
- [50] Darkened Scourgestones (repeatable)
- [50] Pitch Black Scourgestones (repeatable)
Week two dailies, two of:
- [50 Daily] Careful Creations
- [50 Daily] Cleaning Out the Vault
- [50 Daily] Defending the Rampart
- [50 Daily] Frontline Resupply
- [50 Daily] Frozen Solid
- [50 Daily] Research Ruination
- [50 Daily] Scourge War Machines
- [50 Daily] What's Old is New
- [50 Daily] Werk In Progress
See also
|
|