Deep Freeze

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For the Pet Battle ability, see [Deep Freeze].
Deep Freeze
Ability mage deepfreeze.png
Usable by
Class
Properties
Type

Offensive, Utility

School
Cooldown

30 seconds

Other information
Level learned

66

Glyphs
Improvements
Related debuff
Ability mage deepfreeze.png
  • Magic
  • Deep Freeze
  • Stunned and Frozen. This effect will break if the target takes any damage.
  • Duration: 5 seconds

Deep Freeze is a level 66 Frost mage ability. It stuns a target for 4 seconds, and causes the target to be considered Frozen for the duration of its stun, turning it into yet another tool for mages to perform [Shatter] combos with. Deep Freeze can only be used on Frozen targets, although the Frost passive [Fingers of Frost] provides additional opportunities.

Improvements

Tips and tactics

Artwork on the TCG card "Tomb of Ice".

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Removed.
  • Hotfix (2016-03-03): "Now stuns other players for 4 seconds (down from 5 seconds)."
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Deep Freeze is now available only to Frost mages.
    • Deep Freeze can now be broken by damage (same amount as Frost Nova).
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Now stuns the target for 5 seconds (was 4 seconds).
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Duration reduced to 4 seconds.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now available to all specializations. No longer does damage to targets immune to stuns.
  • Cataclysm Patch 4.2.0 (2011-06-28): Deep Freeze and [Ring of Frost] will cause diminishing returns on each other, in addition to the spells they normally share diminishing returns with.
  • Cataclysm Patch 4.0.6 (2011-02-08): Damage done has been reduced by 20%.
  • Hotfix (2010-11-23): "The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear."
  • Wrath of the Lich King Patch 3.3.0 (2009-12-08): This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of [Fingers of Frost] for those mages with the [Shatter] talent.
Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.

See also

External links