Disrupt the Greengill Coast

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The subject of this article or section is part of the Shattered Sun Offensive storyline and was added at the commencement of phase 4.
NeutralDisrupt the Greengill Coast
Start Captain Valindria
End Captain Valindria
Level 70 (Requires 70)
Type Daily
Category Isle of Quel'Danas
Experience 7g 59s
Reputation +250 Shattered Sun Offensive
Rewards 4g 40s
Repeatable Yes


Captain Valindria wants you to free 10 Greengill Slaves. Return to her onboard the Silvermoon's Pride at Sun's Reach Harbor once you have done so.


The naga have taken the Greengill Coast to the southeast. Their females, the Mob Darkspine sirens, are using magic to enslave the indigenous murlocs.

It's my responsibility to see to it that whatever the naga are up to over there is disrupted. That's where you come in.

<class>, I want you to get the controlling orbs from the female naga and throw them near the Greengill slaves, breaking the orb and setting the murlocs free.

My guess is that the murlocs will be incensed and turn on their masters.


You will receive: 4g 40s.


My scouts tell me that there hasn't yet been enough disruption of the naga today.


That's enough for today. Slow and steady is the key here. Too much disruption and they'd turn their attention directly upon us; something that we don't want.

Come back again tomorrow and we'll work on it some more.


Kill Mob Darkspine Sirens to loot an  [Orb of Murloc Control]. The Orb's on-use effect acts like a targeted AoE spell, so try to target as many murlocs that will fit in the circle to cut down on attempts.

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