Don't Go in the Basement

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AllianceDon't Go in the Basement
Start Ancel Mildenhall
End Ancel Mildenhall
Level 110 - 120 (Requires 110)
Category Stormsong Valley
Experience 16,450
Reputation +25 Storm's Wake
Rewards  [Apiarist's Protective Drape]
or  [Honey-Artisan's Ring]
23g 40s
Previous A [110 - 120] Detective Mildenhall, A [110 - 120] Cleanup Duty
Next A [110 - 120] Recovering Raimond


Enter the basement.


We checked everywhere... well, <gulps> everywhere except the basement.

B-b-but, dad told me never to go down there.

He said it's dark, scary, and dangerous to go alone... I could be eaten by a brue!

I don't even know what that is, but I don't wanna be eaten!

<Name>, do you think you could go down first?


You will be able to choose one of these rewards:
Inv back mail kultirasquest b 01.png [Apiarist's Protective Drape] Inv ring 80 03d.png [Honey-Artisan's Ring]

You will also receive:


I don't know if we should be doing this...


The brue, I saw it. He didn't make it up!!

Notes and trivia

The basement is on the side of the mead hall where the Crystallized Honey Fragment was located in the previous quest.

Downstairs, inspect the Mead Barrel:

Ancel Mildenhall says: Aaaahhh!!! The Brue!

The brue refers to the Grue, a fictional monster that dwells in the dark, first seen in Dying Earth, but more commonly known as an enemy in Zork.


Optional breadcrumb at Seafarer's Rest: A [110 - 120] Make it Mildenhall

  1. A [110 - 120] Mayhem at Mildenhall Meadery
  2. A [110 - 120] Detective Mildenhall & A [110 - 120] Cleanup Duty
  3. A [110 - 120] Don't Go in the Basement
  4. A [110 - 120] Recovering Raimond
  5. A [110 - 120] Royal Succession & A [110 - 120] Sticky Situation
  6. A [110 - 120] Honey Glazed Sam
  7. A [110 - 120] Free the Farmhands & A [110 - 120] Fetching Wrex & A [110 - 120] The Bee Team & A [110 - 120] Wendigo Away
  8. A [110 - 120] Back to the Lab

Patch changes

External links